Awakening is one of the most important progression systems in Seven Knights Idle Adventure. But is it really worth the cost? And which heroes should you prioritize? In this guide, we break down everything you need to know — including strategy, costs, and optimization tips .
⚄ Table of contents
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1 Requirements for awakening a hero 2 How to awaken a hero 3 Best Awakening Strategy 4 Can all heroes be awakened 5 Is Awakening Worth It? 6 Which Heroes Should You Awaken First? 7 What does awakening bring 8 Advanced stat bonus 9 Which heroes can be awakened 10 List of awakened heroes You now have the option to awaken certain heroes, allowing you to revamp their skills and improve their overall stats. Each time a new hero is released, they will now always come with their awakened version. Depending on the updates, some older heroes will benefit from an awakening.
Requirements for awakening a hero To awaken a hero, they must be level 100 and have an awakened version. See the list of heroes that can be awakened
How to awaken a hero. Ego Stone A hero mainly evolves thanks to ego stones.
For every 40k ego stones spent on a hero, you have a 4% chance of awakening them. This rate can be doubled to 8% if you pay 40,000 (10,000 by percentage).
If successful, your hero becomes awakened. If it fails, your hero's evolution bar increases by 4%. Once it reaches 100%, your hero can be evolved directly. This is the PITY system.
If you do not use rubies, you will need a maximum of 1 million ego stones to awaken a hero. If you spend rubies, you will need a maximum of 520k ego stones and 480k . (12 awakening attempts with rubies and 1 attempt without rubies)
How to obtain ego stones. You can obtain ego stones in various ways, but your biggest source will remain the Abyss Expedition:
Abyss Expedition Exchange via Elke's cauldron. (10k Elke's Ego Stone for 1k Ego stones) Archive rewards. Rewards from in-game events. To give you an idea, currently at the very hard level of the Abyss Expedition, I earn 25,000 ego stones per run. This allows me to attempt at least one awakening per day.
Ego stones specific to heros In some cases, such as collaborations, developers may release ego stones specific to one or more heroes, allowing them to be substituted for classic ego stones. This is the case, for example, with Runcandel's ego stones for the collaboration The Swormaster's Son.
Ego Stone Essence Since the 1/22 update , a new item is available called Ego Stone Essence , which allows you to evolve a hero instantly without ego stones. Please note that this item is limited to certain heroes. This item is available during certain shop events for 500k . Depending on your ruby reserves and your luck with awakenings, it may be a good option to purchase it.
Best Awakening Strategy Early Game At the beginning of the game, your main goal is to catch up with other players as quickly as possible. To do so, you need to obtain awakened heroes as fast as possible — the game already provides you with a free awakening for Magic Society Elke.
However, your Ego Stones income is very limited early on and only starts at floor 8,001 when you unlock Abyss Expedition (outside of events). This means you need to optimize their usage and increase your awakening success rate using rubies.
As a new player, you will earn a large amount of rubies, so using them early to boost awakening rates is generally recommended .
Buying an Ego Stone Essence to instantly awaken a hero is also a good option if the event is available (make sure your hero is eligible before purchasing).
Mid Game / End Game If you are a P2W player (whale), you can safely boost every awakening attempt without worrying about resources .
However, for F2P players, ruby income is much more limited. In addition, due to the game's power creep, you may need around 2 million every two weeks to keep up with new hero releases.
Because of that, investing rubies into awakening is generally not recommended for F2P players .
The only scenario where spending rubies on awakening is worth it is when a weak hero or a support hero that is viable at low investment is released. In that case, you can save a significant amount of rubies and rebuild your resources before the next banner.
Global Strategy Take advantage of the pity system and focus on awakening heroes one at a time instead of spreading your resources.
Can all heroes be awakened? Short answer : No. Each new hero always comes out with their awakened version. But practically every two weeks, an old hero also sees their awakened version come out.
Often, the release schedule every two weeks is three heroes: one new hero + their awakened version + an awakened old hero.
Is Awakening Worth It? Yes — awakening is absolutely mandatory if you want to stay competitive in mid-game and end-game. Currently, very few non-awakened heroes are viable in your main team.
For example, some heroes like Karma go from being almost unplayable to becoming must-have units once awakened.
An awakened hero at level 1 is significantly stronger than the same hero at level 100 without awakening.
Which Heroes Should You Awaken First? Choosing the right heroes to awaken first can significantly accelerate your progression. A bad investment can slow you down for weeks, especially as a F2P player.
DPS heroes benefit the most from awakening , as it significantly boosts their stats, buffs, and damage scaling.
Currently, these are the top 3 DPS heroes to prioritize:
Erin The best burn DPS in the game, with no critical rate issues thanks to her self-buff. She also applies a debuff that increases enemy damage taken by 45%.
Surtr The only non-collab character capable of applying corrosion along with a 75% defense reduction debuff. He is also one of the top 3 DPS in the game.
Sage The only non-collab hero that applies weakness attack rate reduction and bonus damage rate debuffs. Deals very high damage and applies the Disintegration DoT.
Deep Nightmare Priority If you are pushing Deep Nightmare and aiming for high tiers, you will face a major issue: extremely high critical resistance (over 150% depending on your tier).
To deal with this, you need heroes that increase critical rate or reduce critical resistance by up to 36%.
Currently, only a few heroes reach this threshold, making them top awakening priorities:
Rachel / Siris — Increase critical rate by 36%Ecila — Increases critical rate when HP is below 50%, and remains a top priority thanks to her Overload x3 (+15% final damage)Kyle / Cat Mage Lucia — Reduce critical resistance; Cat Mage Lucia is also the best poison DPSKyle is primarily a PvP hero but becomes essential in this mode.
What does awakening bring? Awakening returns the hero to level 0, and you can then upgrade them to level 50. This allows you to further improve his stats. It will cost you experience, but in much greater quantities than for the progression of an unawakened hero.
PS: Even at level 0, an awakened hero will always be stronger than their level 100 version. Awakening improves critical attack skills and active skills. In the case of older heroes, it completely overhauls their skills to better adapt them to the current meta.
Reginleif's active skill before Awakening
Reginleif's active skill after Awakening
Evolving heroes also provides an additional buff (ATK, HP, Defense.) in the Abyss Expedition based on the total number of stars of evolved heroes you add to your team. It also unlocks the “Advanced stat bonus”.
Advanced stat bonus. Even if the “Advanced stat bonus” is unlocked, you will need to raise the “stat bonus” to at least +50 for your awakened hero to benefit from it. This system has 6 stats to unlock:
Final Evasion (Stat bonus +50) Final Defense (Stat bonus level +60) Final Attack (Stat bonus level +70) Final HP (Stat bonus level +80) Final Accuracy (Stat bonus level +90) Final Attack (Stat bonus level +100) Each stat starts at tier 0, and you then have the option to increase them. The higher your tier, the more interesting the stats will be. Each tier has a different improvement success rate:
Tier 1 (50%) Tier 2 (45%) Tier 3 (41%) Tier 4 (36%) Tier 5 (31%) Tier 6 (26%) Tier 7 (21%) Tier 8 (16%) Tier 9 (11%) Tier 10 (6%) To upgrade them, you can spend a copy of your hero or 50,000 to try to upgrade each tier. During a roll, each tier will have its own chances of advancing to the next level. You can start rolling even if your hero's bonus stat is at 0. Even if unlocked, stats can increase in tier level.
Which heroes can be awakened? List of awakened heroes Crescent Moon AceLegendary+
Crescent Moon Ace Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 750% of Attack to the target.
Decreases the caster's Skill Cooldown by 8 sec and grants the Moonlit Cleave buff to allies for 5 sec upon a successful attack.
In addition, inflicts the Poison debuff on the hit target for 5 sec .
Increases Attack Speed by 36% .
Increases final damage by 30% when attacking an enemy affected by Engraving: Orochi .
Deals damage equal to 20% of Attack every 1 sec .
Lunar Shadow Flash Range : 100 CD : 10 Atk speed : 149
Grants the Ashen Yacha buff to the caster for 5 sec , then deals damage equal to 2250% of Attack in a 10m semicircle area in front of the caster.
Increases the caster's Critical Hit Rate by 100% and removes all buffs from the target upon a successful attack.
Also inflicts the Engraving: Orochi debuff on the hit target for 10 sec if it is Bleeding .
Increases final damage by 100% when attacking Melee Types .
Increases final Critical Hit Damage by 75% .
Increases final Accuracy by 75% .
Nullifies damage taken 2 time(s) .
Deals damage equal to 150% of Attack every 0.5 sec .
Engraving: Orochi is treated as both Poison and Curse.
This effect cannot be removed.
Ace, let us obliterate our foes!
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story The lord of Moonlit Isle and the master of the Leader Sword.
He ascended to the seat of lord at the tender age of eight upon the sudden demise of his parents during the great war. He started learning swordsmanship from Teo to protect his subjects. While his long training produced little progress, his determination to save his sister Daisy when she was kidnapped moved the Leader Sword. Thus he gained formidable power as the sword's master.
Crescent Moon Ace Guide
Best Modes
Farm/Stage Race
Investment Priority
Low
Strength
Team Attack Speed buff and Poison applicator
Weakness
Outclassed DPS, requires Bleed for best debuff
Crescent Moon Ace is one of the earlier awakened heroes whose kit has been largely outpaced by newer releases. His most reliable contribution today is a team-wide Attack Speed buff, while his main damage mechanic depends on the target already being Bleeding — a frustrating requirement that is hard to guarantee consistently. He can function as a secondary support or Poison applicator, but he is not recommended as a primary DPS.
🤔
Should You Use Crescent Moon Ace?
Consider — useful for Attack Speed buff and Poison application. DPS role outclassed by newer heroes. Best as secondary support.
Crescent Moon Ace in team 3 Abyss Expedition.
Strengths
Team-wide Attack Speed buff — Moonlit Cleave grants all allies +36% Attack Speed on every successful critical hit. This is currently his most valuable contribution to any team, as Attack Speed directly increases the frequency of skills and attacks across the entire roster.
Wide active skill AOE — Lunar Shadow Flash hits a 10m semicircle at 100 range, which is a decent coverage area. It also removes all buffs from the target on hit and grants +100% Crit Rate, making it functional even if its raw damage is underwhelming.
Poison applicator — he applies Poison on every critical hit, which can be useful in teams built around Poison synergies or in Chaos Ruins where Poison is rewarded.
Weaknesses
Engraving: Orochi requires prior Bleed on the target — his most powerful debuff only applies if the target is already Bleeding when his active lands. If no Bleed is present, Engraving: Orochi fails entirely, wasting 10 seconds of his best damage window. This dependency makes him frustrating to use reliably in practice.
Below average DPS — his damage output is not competitive with current top-tier or even mid-tier awakened DPS heroes. He is best considered a secondary team pick at best, and a third team option in most end-game scenarios.
Very low survivability in PvP — only 2 Nullify damage stacks from his active and no revive or self-sustain. He is fragile and easy to eliminate in competitive play, making him a poor PvP investment.
Average PvP impact — his active AOE and range are decent but his low attack modifier (2250%) and the lack of survivability make him a weak PvP pick overall. Not a hero we would recommend for the Arena.
Build & Optimization
Recommended stats: Attack & Critical Rate . Focus on triggering his Attack Speed buff via crits.
Investment Advice
Mid game
Secondary support for Attack Speed
Late game
Not recommended for DPS slot
FAQ
Is Crescent Moon Ace worth pulling?
Consider — his Attack Speed buff is useful but his DPS role is outclassed. Best as secondary support or for Poison/Chaos Ruins teams.
Is Ace a good curse debuffer?
Not really. His Engraving: Orochi curse requires the target to already be Bleeding before his active lands. If no Bleed is applied in time, the curse fails entirely and you waste roughly 2 seconds waiting for the next active cycle. In fast-paced fights where a boss can heal or a PvP window closes, those lost seconds are costly. The Bleed prerequisite makes him too unreliable as a curse debuffer.
Is Ace's damage boost against melee targets useful?
Yes — in content like Abyss Expedition where bosses have specific class types, his melee damage boost has practical value. It is a niche benefit, but one worth noting for that specific game mode.
Dragon Emperor's Judgment RinLegendary+
Dragon Emperor's Judgment Rin Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 142
Deals damage equal to 450% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 500% of Attack to the target.
Decreases the caster's Skill Cooldown by 2 sec upon a successful attack.
Also inflicts the Dragon Emperor's Punishment debuff on the hit target for 2 sec and increases Bonus Damage Rate by 100% .
Increases final damage by 50% when attacking an enemy affected by Frostbite .
If the caster has obtained Strengthen: Power of Destruction , activates Draconic Descent instead of Critical Hit attacks.
Deals Critical Hit Damage equal to 1000% of Attack in a 3m area around the target and increases Bonus Damage Rate by 100% .
Removes all buffs from the target and inflicts the Dragon Emperor's Punishment debuff for 2 sec upon a successful attack.
Also increases final damage by 50% when attacking an enemy affected by Frostbite .
After attacking, consumes 1 stack(s) of Strengthening: Power of Destruction .
Dragon Emperor's Punishment
Decreases Critical Hit Rate by 24% .
Decreases Critical Hit Rate Resist by 24% .
Afflicts Silence for the duration of the debuff.
Advent Range : 60 CD : 10 Atk speed : 250
Grants the Princess buff to the caster for 10 sec and gains 8 stack(s) of the Strengthening: Power of Destruction buff.
Grants the Dragon Emperor's Blessing buff to allies for 10 sec .
Nullifies damage taken 5 time(s) .
Increases final Attack by 45% .
Increases final Critical Hit Damage by 36% .
Increases final Weakness Attack damage by 36% .
Strengthening: Power of Destruction
Increases final Bonus Damage and Critical Hit Rate by 10% per 1 stack(s).
(Stacks up to 15 times.)
This effect cannot be removed with Buff Removal.
Dragon Emperor's Blessing
Increases final Bonus Damage by 36% .
Increases Critical Hit Rate by 24% .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 142 Move speed 40
Story An adopted daughter of Emperor Pascal and one of the Four Lords.
Originally a war orphan from Aisha, she was adopted into the imperial family thanks to her dragon lineage. During the selection process for the Four Lords, she secured her place as the last lord by defeating Miho in a close match. She is worried, as Pascal seems to be changing for the worse ever since Bai Jiao became one of his advisors. She often disguises herself and goes out of the palace to check up on the people.
Dragon Emperor's Judgment Rin Guide
Strength
Versatile DPS with silence and buff removal
Weakness
Requires Frostbite support for peak damage
Dragon Emperor's Judgment Rin is a versatile DPS that excels in both PvE and PvP. Her damage scales through stacking buffs and synergizes strongly with Frostbite debuffs on the target. Her active skill sets up her burst window with instant stacks and survivability, while her critical hits disrupt enemies with silence and buff removal. In PvP, she is a strong team 1 pick, and in PvE she delivers reliable damage — though she needs proper support to reach her full potential.
✓
Should You Use Dragon Emperor's Judgment Rin?
Yes — top 10 PvE DPS with devastating crits. Strong team 1 PvP pick with silence and buff removal. Requires Frostbite support for peak damage.
Strengths
Top 10 PvE DPS — devastating critical hit attack — at high Strengthening stacks, her critical hit upgrades to Draconic Descent, dealing 1000% Attack in a 3m AOE with +100% Bonus Damage Rate. Combined with the +50% final damage bonus against Frostbitten targets, her burst damage is exceptional.
Silence and buff removal — Dragon Emperor's Punishment silences the target for 2 sec. In PvP, silence prevents skill use entirely, and the buff removal on Draconic Descent strips all protective buffs simultaneously — making her one of the most disruptive critical hit attackers in the game.
8 instant Strengthening stacks on active — Advent immediately grants 8 stacks of Strengthening: Power of Destruction, providing +80% Bonus Damage Rate and +80% Crit Rate instantly. Getting to 15 stacks for maximum output requires support, but 8 free stacks on every active use is already a significant power spike.
5-stack Veil on active — the Princess buff grants 5 Nullify damage stacks alongside the attack and Crit Damage boosts, giving her solid survivability during her most important damage window.
Weaknesses
Frostbite dependency for peak damage — without a hero applying Frostbite on the target, she loses her +50% final damage bonus and drops below her full potential. Currently, Heir to the Hidden Palace Siris is the most accessible Frostbite applicator.
Strengthening stack decay — Draconic Descent consumes 1 stack per activation, meaning her buffs gradually decrease between active skill uses. Without a hero like Rauha or High Lord Sun Wukong constantly refilling her stacks, her output can drop noticeably over longer fights.
Active skill deals no direct damage — Advent is purely a buff skill. While the 8 instant stacks and Veil are powerful, the absence of damage on her active limits her burst potential compared to heroes whose active skills deal massive direct damage.
Best Game Modes
PvE End-game — Deep Nightmare — her Strengthening stack scaling, Frostbite synergy and team Bonus Damage buff make her a strong pick for end-game boss fights.
PvP (Arena) — strong team 1 pick — the combination of silence on every crit, full buff removal via Draconic Descent, 5-stack Veil and instant 8 Strengthening stacks makes her one of the more complete and disruptive PvP ranged DPS options available. A reliable first team pick in competitive play.
Build & Optimization
Recommended stats: Attack & Critical Rate . Focus on maximizing damage output to leverage Strengthening stacks and Frostbite synergy.
Investment Advice
Early game
High priority DPS
Mid game
Pair with Frostbite applicator
Late game
Essential for end-game DPS
PvP report: high damage output and low enemy damage thanks to Rin's control abilities.
FAQ
Is Dragon Emperor's Judgment Rin worth pulling?
Yes — top 10 PvE DPS with devastating critical hits. Strong team 1 PvP pick with silence and full buff removal. Essential for end-game content.
Why does Rin replace Bidam in PvP?
Like Bidam, Rin provides a zone silence on her critical hits. However, Bidam's usefulness ended after landing his silence — he contributed little else for the rest of the fight. Awakened Rin, on the other hand, deals devastating AOE damage through her critical hits while enjoying much better survivability, making her a far more complete PvP pick.
Is Rin viable in PvE without a Frostbite hero?
She works, but she will not be a top-tier DPS without it. Her +50% final damage bonus against Frostbitten targets is too significant to ignore. Always bring a Frostbite applicator like Heir to the Hidden Palace Siris to unlock her full potential — passing up 50% final damage is simply not worth it.
Ecila in DreamlandLegendary+
Ecila in Dreamland Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 103
Deals damage equal to 200% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 200
Grants 1 stack of Strengthening: Dessert .
Deals Critical Hit Damage equal to 750% of Attack in a 2m area around the target.
Grants the Drink Me buff to allies for 2 sec and recovers their HP by 1.5% upon a successful attack.
When allies' remaining HP is below 50% , recovers their HP by an additional 12.5% .
Decreases damage taken by 3.5% and increases Critical Hit Rate Resist by 7.5% per 1 stack(s).
(Stacks up to 10 times.)
This effect cannot be removed with Buff Removal.
Increases Bonus Damage Rate by 18% .
Increases Critical Hit Rate by 18% .
When the buff target's remaining HP is below 70% , the effect is increased by 2 times .
Strange Teatime Range : 120 CD : 10 Atk speed : 103
Grants the Eat Me buff to allies for 10 sec and deals damage equal to 2800% of Attack in a 4m area around the target.
After attacking, consumes 10 stack(s) of Strengthening: Dessert .
Nullifies damage taken 3 time(s) , Overload debuff .
All HP Recoveries result in 1.3 times the original.
When the buff is granted, adds additional effects based on the stacks of Strengthening: Dessert . (Stacks )
3 stack(s) or more: Adds 3 instances of damage nullification.
6 stack(s) or more: Decreases damage taken by 30%
9 stack(s) or more: Increases the final damage and HP damage of the Overload debuff inflicted by Ecila by 15% .
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 81576 Critical rate 31.84% Critical factor 150% Attack speed 103 Move speed 40
Story One of the twin chimeras created by Arianrhod to seal away the rampaging Nestra.
Though Ecila was meant to serve as a Dimensional Administrator, she unexpectedly fell into the Abyss. After wandering aimlessly without her memories for thousands of years, Ecila came across the soul of a girl who was on the verge of death due to the girl's own father.
Ecila assimilated with the girl's soul, which sealed off her memories as a Dimensional Administrator for good. From that day on, Ecila would operate under the name of [Yeonhee]...
Ecila in Dreamland Guide
Strength
Premier team-wide Overload support · Exceptional utility
Weakness
Ramp-up dependent · Needs sustain support
Ecila in Dreamland is a PvE must-have support. She is the only hero capable of applying the Overload debuff to the entire team, and at full stacks, her damage amplification becomes extraordinary. She excels in all end-game PvE content and brings meaningful utility to PvP. Her main drawbacks are the ramp-up time required and the heavy HP drain that Overload inflicts on her team.
Eat Me at 9 stacks — Overload passes to 15% final damage.
✓
Should You Use Ecila in Dreamland?
Yes — best team Overload applicator in game. Essential for all end-game PvE.
Strengths
Team-wide Overload applicator — unique in the game — no other hero applies Overload +15% to the entire team.
Overload scales to +15% at 9 stacks — at 9 Strengthening: Dessert stacks, her Overload debuff increases final damage by 15% instead of the standard 5%, while the HP drain also increases to 15% per second. The damage amplification this provides across an entire team is enormous.
Exceptional defensive kit — at 9 stacks, Eat Me grants the team 6 Nullify damage stacks, -30% damage taken, 1.3x HP recovery amplification and Overload immunity. This is one of the strongest defensive buffs available to any support hero in the game.
Healing on every critical hit — Drink Me recovers ally HP on every successful crit, with a doubled effect when allies drop below 70% HP. She provides consistent sustain that helps counter the HP drain from Overload.
Solid PvP utility — even without reaching 9 stacks in PvP, she grants the team 3 Nullify damage stacks and the +5% Overload damage boost. The damage nullification alone makes her a meaningful PvP pick.
Weaknesses
Stack ramp-up required for full potential — reaching 9 Strengthening: Dessert stacks takes time, and her active skill consumes all stacks on use. Short fights may prevent her from fully unleashing her enhanced Overload.
Overload HP drain is punishing — at 9 stacks, the Overload HP damage increases to 15% per second, which is significant. A healer like Rauha or Undercover Ruri is strongly recommended alongside her to offset this drain.
Best Game Modes
PvE End-game — Deep Nightmare , Hard Boss Challenge , Abyss Expedition , Chaos Ruins — in any team with Overload-dependent heroes, Ecila is a must-have across all major PvE content.
PvP (Arena) — a solid support pick even without full stacks. The 3 Nullify damage stacks and Overload damage boost provide meaningful team survivability and offensive pressure in competitive play.
Build & Optimization
Recommended stats: Crit Hit Rate . High crit rate maximizes her healing output and stack generation for faster ramp-up.
Investment Advice
Early game
High priority support
Mid game
Essential for Overload teams
Late game
Must have for end-game
FAQ
Is Ecila in Dreamland worth pulling?
Yes — best team Overload applicator in game. Essential for any team with Overload-dependent heroes (Lu Bu, Agni, etc.).
Is Ecila enough as a healer in a team?
It depends on your composition and the game mode. Against a boss that applies a DoT, Ecila will struggle to keep the team alive, especially when her Overload reaches 15%. Additionally, heroes like Surtr and Frontman Dellons need to maintain high HP to reach their full potential, so pairing her with another healer is recommended in such cases.
Is awakening Ecila a priority?
Even though she benefits from awakening, she is not a priority compared to a DPS. Even unawakened, she can fulfill her support role brilliantly and provide the team-wide Overload that makes her essential.
Supreme Justice JuriLegendary+
Supreme Justice Juri Ranged Type
Seven Knights of Old
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 450% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 250
Deals Critical Hit Damage equal to 500% of Attack over 10 hit(s) to the target.
Grants the Balanced Scales buff for 2 sec to allies upon a successful attack.
Critical Hit Damage increases by 20% multiplicatively for each of the following debuff types applied to the target:
Burn , Disintegration , and Bleed .
(Stacks up to 3 times . Debuffs with the same effect count as a single debuff.)
Juri's Critical Hit attacks ignore the Defense of the hit target.
Increases final Attack by 45% .
Increases Bonus Damage Rate by 24% .
Final Verdict Range : 180 CD : 20 Atk speed : 200
Grants the Supreme Justice buff to the caster for 20 sec , then deals damage equal to 750% of Attack over 10 hit(s) for 20 sec in a 3m wide and 20m long area in front of the caster.
Grants the Scales of God buff to allies inside the area for 3 sec .
Also inflicts the Judgment debuff for 3 sec on the hit target upon a successful attack.
Nullifies damage taken 3 time(s) .
Increases final Attack by 30% , Critical Hit Rate by 24% , final Critical Hit Damage by 24% , Bonus Damage Rate by 24% , and final Bonus Damage by 24% .
This effect cannot be removed with Buff Removal.
Increases final Weakness Attack damage by 36% .
Decreases Movement Speed by 50% .
Decreases Critical Hit Rate Resist by 24% .
Decreases Reduction Rate by 24% .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A Celestial who once held the title of 4th Seat of the Celestial Guardians and oversaw the celestial realm's court of law.
A devout and seemingly inflexible follower of the law, Juri began to doubt her conviction when evil nobles began to amend the law to suit their own nefarious purposes.
Unable to break the law, but unwilling to let it be corrupted, Juri allowed herself to be defeated by Freyja, who had defied the law to stop the nobles' evil schemes. After Freyja emerged victorious, Juri stepped down from her post and descended to earth to investigate the true nature of the Power of Destruction responsible for corrupting the celestial nobles.
Supreme Justice Juri Guide
Strength
Best-in-class ranged DPS for both PvE and PvP
Weakness
Requires a specific team composition to reach full potential
Supreme Justice Juri is a top-tier ranged DPS who excels in both PvE and PvP content. In end-game PvE, she is among the best damage dealers when paired with the right teammates. In PvP, her exceptional range and area damage make her one of the most feared picks in the Arena. Her main limitation is her dependency on a specific team setup to fully unlock her damage potential, which can make her less flexible in certain compositions. A genuine must-have for any serious roster.
✓
Should You Use Supreme Justice Juri?
Yes — top 5 PvE DPS + best PvP AOE. Genuine must-have for any roster.
Strengths
Top 5 PvE DPS — defense-ignoring critical hits — Juri's critical hit attack deals 10 hits and completely ignores the target's defense. In end-game PvE where bosses have massive defense values, this alone puts her damage output at an extraordinary level.
Maybe best PvP AOE in the game — Final Verdict deals 10 hits over 20 seconds in a 3m wide and 20m long area at 180 range. The multi-hit nature strips Veil and Nullify damage stacks from multiple enemies simultaneously, and the duration means she keeps dealing damage throughout the entire fight. This skill alone justifies her inclusion in any PvP team.
Team Attack buff — Balanced Scales grants all allies +45% final Attack and +24% Bonus Damage Rate on every successful critical hit, adding consistent team-wide damage amplification throughout the fight.
Weaknesses
Requires 3 specific DoT types to reach peak damage — to fully unlock her damage scaling, the team must consistently apply Burn, Disintegration and Bleed on the target. This forces a very specific team composition and leaves her underperforming in setups that cannot cover all three debuff types.
Scales of God buff requires allies to stand in a narrow AOE — allies must be inside the Scales of God area to receive the buff, but positioning the entire team within that zone is nearly impossible. At least one or two allies will inevitably stand outside, making the buff inconsistent in practice.
Best Game Modes
PvE End-game — Deep Nightmare , Nightmare , Hard Boss Challenge , Tower of Ascension , Abyss Expedition , Chaos Ruins , Equipment Dungeons — with Burn, Disintegration and Bleed covered by teammates, she is a top-tier pick across virtually all major PvE content. Her defense-ignoring critical hits make her especially impactful against end-game bosses.
Gold Daily Dungeon & Pet EXP Dungeon — as a ranged DPS she benefits from the ranged damage bonus in the Gold Dungeon and performs well in Pet EXP content.
PvP (Arena) — must have — her 180 range multi-hit AOE active, Veil stripping capability and 20-second damage duration make her one of the best PvP picks in the game. If you want a ranged DPS that dominates in the Arena, Juri is the answer.
Build & Optimization
Recommended stats: Critical Hit Rate . Prioritize crit rate to ensure consistent DoT synergies and team buff uptime.
Investment Advice
Early game
High priority DPS
Mid game
Essential for DoT teams
Late game
Must have for end-game + PvP
PvP report: Juri still dealing top-tier damage.
FAQ
Is Supreme Justice Juri worth pulling?
Yes — top 5 PvE DPS + best PvP AOE. Genuine must-have for any serious roster.
Can you get Juri from Fina's Gift?
Unfortunately, she cannot be obtained from this item yet. Maybe in future updates.
Does Juri have the longest AOE range?
Yes, that is what makes her terrifying in PvP. You can place her all the way in the back even on the largest maps.
War God Demon King Lu BuLegendary+
War God Demon King Lu Bu Unlock reward : 250
Skills Basic Attack Range : 15 CD : 0 Atk speed : 149
Deals damage equal to 750% of Attack to the target.
Critical Hit Attack Range : 15 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack in a 1.5m semicircle area in front of the caster.
Grants the Ultimate Unrivaled Hero buff to the caster for 2 sec upon a successful attack.
If the caster is affected by Peerless Honored One , grants the Demon King buff instead
Inflicts the Serpent's Execution debuff on the hit target for 2 sec upon a successful attack.
Blocks all attacks.
Increases Critical Hit Rate Resist by 36% .
Decreases skill cooldowns by 40% .
Recovers 5% of HP every 0.4 sec for 2 sec
Increases final Attack by 45% .
Increases Attack Speed by 36% .
Decreases Attack Speed by 50% .
Decreases final Attack by 45% .
Bloody Battlefield Range : 120 CD : 10 Atk speed : 149
When the caster is in battle, if the caster is affected by Overload , the caster is affected by Peerless Honored One permanently.
Grants the Scales of the Sun buff to the caster for 10 sec .
If the caster is affected by Peerless Honored One , grants the God of War buff instead.
Quickly moves to the farthest Ranged Type target to deal damage equal to 3000% of Attack over 5 hit(s) for 5 sec in a 3m area around the caster.
Inflicts the Eternal Sun debuff for 2.5 sec to the hit target upon a successful attack.
Increases final Attack by 300% .
Increases Critical Hit Rate by 36% .
Increases Reduction Rate by 24% .
Decreases final Defense by 24% .
Decreases final HP by 50% .
Decreases final HP Recovery by 50% .
This effect cannot be removed with Buff Removal.
Increases Critical Hit Rate by 36% .
Nullifies damage taken 15 time(s) .
Increases final HP by 45% .
This effect cannot be removed with Buff Removal.
Increases Bonus Damage Rate by 36% .
Increases Critical Hit Rate by 36% .
Increases final Critical Hit Damage by 36% .
This effect cannot be removed with Buff Removal.
Increases damage taken by 30% .
Afflicts Taunt for the duration of the debuff.
Stats Stats at level 1 Stats Value Stats Value HP 1217524 Attack 40788 Critical rate 19.1% Critical factor 150% Attack speed 149 Move speed 40
Story A man called the warrior god.
Originally a vagabond from the Crimson Canyon, he ascended to the position of grand general and eventually became one of the Four Lords through sheer strength. His martial prowess is enough to stand equal in battle against Rudy, Rachel, and Eileene at once, but his impulsive and arrogant nature often leads to failed missions. Recently, he has been learning to control his temper from his lover, Diaochan.
War God Demon King Lu Bu Guide
Strength
Dual-mode hero: tank or top-tier DPS
Weakness
DPS mode requires Overload, squishier
War God Demon King Lu Bu is a unique dual-mode hero that can fulfill either role of an elite tank or a top-tier DPS depending on whether the Overload debuff is active. In PvP, his backline dive threatens enemy supports and DPS directly. In PvE, his DPS mode with a reliable Overload applicator delivers strong sustained damage. The trade-off is that DPS mode makes him significantly more vulnerable.
✓
Should You Use War God Demon King Lu Bu?
Yes — true dual-mode hero (tank or top 10 DPS). Backline dive in PvP is devastating. Requires Overload applicator for DPS mode.
War God Demon King Lu Bu in team Deep Nightmare with Overload.
Strengths
Dual mode — tank or top 10 DPS — without Overload, Lu Bu operates in tank mode: Scales of the Sun grants a 15-stack Veil plus +45% final HP, making him one of the tankiest heroes in the game. With Overload active, Peerless Honored One permanently grants +300% final Attack, +36% Crit Rate and +24% Reduction Rate — transforming him into a top 10 DPS powerhouse.
Backline dive — jumps to the farthest ranged target — Bloody Battlefield automatically targets the farthest Ranged Type enemy, diving behind their lines for 3000% Attack over 5 hits in a 3m area. This backline disruption is invaluable in PvP, immediately threatening enemy DPS and supports before they can act.
Exceptional self-sustain in DPS mode — the Demon King buff (triggered under Peerless Honored One) recovers 5% HP every 0.4 sec for 2 sec on every successful critical hit, partially offsetting the HP penalty from Overload and Peerless Honored One.
Weaknesses
DPS mode comes at a steep cost — Peerless Honored One decreases final Defense by 24%, final HP by 50% and final HP Recovery by 50%. Lu Bu in DPS mode takes significantly more damage and is far less forgiving if focused by the enemy team.
Overload dependency for DPS mode — his top 10 DPS potential is entirely locked behind the Overload debuff. Without a dedicated Overload applicator in the team, he stays in tank mode and his damage output remains average for an awakened hero.
Best Game Modes
PvP (Arena) — excellent in both modes. In tank mode his 15-stack Veil makes him nearly impossible to burst. In DPS mode his backline dive combined with the Eternal Sun Taunt creates immediate chaos in the enemy formation. A top-tier PvP pick regardless of build.
PvE End-game — Hard Boss Challenge , Abyss Expedition — in DPS mode with a reliable Overload applicator, his top 10 damage output makes him a strong pick for sustained end-game boss fights.
Build & Optimization
Recommended stats: Attack & Critical Rate for DPS mode. In tank mode, focus on HP and Defense.
Investment Advice
Early game
High priority tank/DPS hybrid
Mid game
Pair with Overload applicator
Late game
Essential for PvP and end-game DPS
FAQ
Is War God Demon King Lu Bu worth pulling?
Yes — true dual-mode hero that functions as elite tank OR top 10 DPS. Essential for PvP backline disruption. Requires Overload applicator for DPS mode.
Should Lu Bu be played as DPS or tank?
DPS is the recommended build. The damage difference between the two modes is significant, and using him as a tank means depriving your team of an Overload debuff applicator slot. Prioritizing damage over tankiness yields better overall team performance.
Why is Lu Bu often compared to Gelidus?
After his awakening, both heroes jump onto the farthest ranged target and deal devastating damage. However, Lu Bu deals higher damage and his active skill is multi-hit, making him more effective at stripping Nullify damage stacks. Against equally geared targets, Lu Bu reliably secures kills where Gelidus may fall short.
Azure Slayer DeviLegendary+
Azure Slayer Devi Melee Type
Apostles of the Abyss
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 630% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 850% of Attack to the target.
Inflicts the Bone Fracture debuff for 2 sec upon a successful attack.
In addition, activates Follow-up Attack upon a successful Final Blow .
Unable to attack, move, and skills become unavailable
Deals damage equal to 60% of Attack every 1 sec .
Bone Fracture is treated as both Stun and Bleed.
Deals damage equal to 1700% of Attack in a 3.5m semicircle area in front of the caster.
Obtains the Azure Slayer buff for 3 sec upon a successful attack.
Also inflicts the Bone Fracture debuff on the hit target for 2 sec .
Recovers 15% of HP every 0.5 sec for 3 sec
Increases final Critical Hit Damage by 24% .
Increases final Defense by 50% .
Increases Critical Hit Rate by 24% .
It's Carnage Time! Range : 180 CD : 10 Atk speed : 149
Immediately grants the Combat Talent buff for 2 sec to allies in a 20m wide and 3m long area behind the caster.
Also, deals damage equal to 560% Attack over 10 hit(s) for 10 sec . Grants the Battle Fiend buff and inflicts the Overload debuff on allies in the area for 10 sec .
Deals damage equal to 560% of Attack in a 1m wide and 2m long area in front of the caster.
If there is an ally or an enemy in the area, they are Knocked Back by 12m .
Blocks all attacks of Melee Types.
Increases final Accuracy by 18% .
Increases Bonus Damage Rate by 18% .
When the buff target's remaining HP is below 70% , the effect is increased by 2 times .
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story An infamous demonic vagabond from the age of myths. Due to her belligerent and uncontrollable nature, even Devi's fellow demons were reluctant to get involved with her.
When the high-ranking demons who hired her committed the grave mistake of looking down on her, Devi ensured they paid with their lives, and was banished for her crimes. Her misdeeds and brutal nature caught the eye of Judas, who recruited her to his cause.
Devi quickly found issue with her new master and sought to defeat him as well, but soon realized that she was no match for Judas. Accepting her defeat, Devi declared herself a devout follower of Judas, and took the lead in slaughter and torture.
Azure Slayer Devi Guide
Strength
Unique PvP utility · Overload support
Weakness
Unreliable Overload · Outclassed in PvE
Azure Slayer Devi is a PvP-oriented hero with a unique ally positioning mechanic that sets her apart in the Arena. Her PvE kit has aged since her release and her Overload application comes with a positional restriction that makes her less reliable than other options. She is best used as a niche PvP specialist rather than a core PvE investment.
✓
Should You Use Azure Slayer Devi?
PvP only — unique ally launch. Skip for PvE (Ecila is better).
Azure Slayer Devi duo with High Lord Evan in PvP.
Strengths
Unique ally launch mechanic in PvP — It's Carnage Time! instantly knocks back allies in front of her by 12m, propelling them forward directly into the enemy team. This allows your heroes to skip the walk across the battlefield entirely and engage immediately — a significant positioning advantage in PvP.
Overload applicator — her active skill applies Overload to allies in a 20m wide and 3m long area behind her, providing a team damage boost for Overload-dependent heroes when the positioning is right.
Strong personal sustain — the Azure Slayer buff recovers 15% HP every 0.5 sec for 3 sec on Final Blow, giving her solid self-healing in combat.
Bone Fracture crowd control — her critical hit attack stuns and bleeds the target simultaneously, making her a decent CC option in specific PvE encounters.
Weaknesses
Overload restricted to allies behind her — her active only applies Overload to allies in the area behind the caster. In high-level PvE where team positioning is less controlled, maintaining this alignment consistently is difficult, making her a frustrating and unreliable Overload applicator compared to Ecila in Dreamland who applies it to the entire team without restriction.
Outclassed in PvE — she used to be a solid Bleed DPS, but stronger options have since been released. Her current PvE role is limited to Overload support, and even there she is not the best choice.
Best Game Modes
PvP (Arena) — her best mode by far. The ally launch mechanic is a unique tool that can give your team a decisive positional advantage when paired with the right heroes.
PvE (situational) — usable in Chaos Ruins and Abyss Expedition as an Overload support, but only if you lack better options. Ecila in Dreamland is a strictly superior Overload applicator for serious PvE content.
Build & Optimization
Recommended stats: Crit Hit Rate . High crit rate ensures her bleed proc lands consistently.
Investment Advice
Early game
Skip — better options available
FAQ
Is Azure Slayer Devi worth pulling?
Only for PvP — her unique ally launch mechanic is genuinely useful in the Arena. Skip for PvE.
Which team should Devi be placed in for PvE?
In PvE as an Overload support, Devi is best placed in team 3. Her Overload is less powerful than Ecila's and less predictable than Elenia's, since only allies positioned behind her benefit from it.
Who to pick between Pallanus and Devi?
Devi is better in every scenario. She deals more damage, provides the same Accuracy buff as Pallanus, and additionally brings Overload and a Bonus Damage Rate buff.
Blademaster of Destruction TeoLegendary+
Blademaster of Destruction Teo Melee Type
Four Lords of Old
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 176
Deals damage equal to 375% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 176
Deals Critical Hit Damage equal to 560% of Attack in a 3.5m semicircle area in front of the caster.
Decreases the caster's Skill Cooldown by 8 sec and grants the Night Crow buff to allies for 8 sec upon a successful attack.
In addition, inflicts the Unrevivable debuff on the hit target for 10 sec .
Increases final Weakness Attack Damage by 36% and Attack Speed by 24% .
Cannot be revived while the debuff is active.
Shadow Obliterating Slash Range : 80 CD : 10 Atk speed : 230
Deals damage equal to 1100% of Attack in a 8m semicircle area in front of the caster.
Increases Critical Hit Rate by 200% and ignores the Defense of the target upon a successful attack.
Grants the Moon Severing Slash buff to the caster for 3 sec whenever Shadow Obliterating Slash activates 5 time(s).
(However, any skill activations during the duration of the Moon Severing Slash buff will not count as an instance of the skill being used.)
Grants the caster the Waxing Moon buff while in battle.
Teo obtains the Immortal buff for 15 sec , limited to 1 time, when Fallen.
Decreases Skill Cooldown by 100% .
Nullifies damage taken 5 time(s) .
Increases final damage by 50% when attacking targets with Crowd Control Immunity .
This effect cannot be removed with Buff Removal.
Increases final Attack by 30% , Critical Hit Rate by 24% , final Critical Hit damage by 24% , and final Bonus Damage by 24% .
Increases by 1.5 times when remaining HP reaches 80% and 60% . (Multiplicative )
This effect cannot be removed with Buff Removal.
Doesn't fall during the duration of the buff.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 176 Move speed 50
Story One of the Four Lords of Old, and the one who quelled the last war in Aisha. He is known as the strongest swordsman in Gaia for his unparalleled skills.
He had a long-running friendship with Ace's grandfather, Shiroda. Teo's rise to fame was due to his single-handed eradication of the rebel forces after he learned that Shiroda was assassinated by the rebels. Realizing the need to break the cycle of violence by fostering the growth of new heroes, he is now dedicated to training the heroes of the next generation like Ace, Taka, and Evan.
Blademaster of Destruction Teo Guide
Strength
Top-tier PvE DPS with defense-ignoring skills
Weakness
Limited range, requires setup for full potential
Blademaster of Destruction Teo is a top-tier PvE DPS whose active skill ignores enemy defense, making him invaluable for end-game content. He scales harder as he takes damage, creating a unique risk-reward playstyle. In PvP, his short range is a limitation, but his revival prevention debuff gives him a unique niche that few heroes can match.
✓
Should You Use Blademaster of Destruction Teo?
Yes — top 5 PvE DPS with defense-ignoring active spam. One of only two heroes with Unrevivable. Essential for end-game PvE.
Blademaster of Destruction Teo on DPS in Arena PvP.
Strengths
Top 5 PvE DPS — defense-ignoring active skill spam — Shadow Obliterating Slash completely ignores the target's defense and hits a wide 8m semicircle area. His critical hit attack reduces the cooldown by 8 sec on every hit, meaning he spams his active skill at an exceptional rate. At 5 activations, Moon Severing Slash drops his cooldown to zero for a burst window, unleashing a devastating chain of defense-ignoring strikes.
Scaling passive — stronger as he takes damage — the Waxing Moon buff increases final Attack, Crit Rate, Crit Damage and Bonus Damage by 1.5x multiplicatively at 80% and 60% HP. The lower his HP, the harder he hits, creating a unique damage ramp-up that rewards him for surviving damage.
Built-in +200% Crit Rate on active — his active grants +200% Critical Hit Rate on hit, meaning no Crit Rate investment is needed. Build him entirely in Attack or Crit Damage for maximum damage output.
Revival prevention — one of only two heroes in the game — the Unrevivable debuff prevents enemies from reviving for 10 sec. Alongside High Lord Orly and his High lord version, Teo is one of the only heroes in the game with this capability, making him a powerful counter to teams that rely on built-in revives in PvP.
Immortality — a one-time Immortal buff when fallen, combined with the 5-stack Veil from Moon Severing Slash, gives him exceptional survivability for a melee DPS hero.
Weaknesses
Short active skill range (80) — in PvP, 80 range means he needs to close distance before landing his active, which exposes him to focused fire from ranged opponents.
Moon Severing Slash requires 5 skill activations — his peak burst window only triggers after 5 uses of Shadow Obliterating Slash. In very short fights, he may not reach this threshold before the encounter ends.
Best Game Modes
PvE End-game — Deep Nightmare , Nightmare , Hard Boss Challenge , Abyss Expedition , Chaos Ruins — his defense-ignoring active skill spam and passive damage scaling make him one of the top picks across all major PvE content.
PvP (Arena) — not his strongest mode due to the limited range, but the Unrevivable debuff and Immortality give him a unique disruptive role. If your PvP team struggles against revival-dependent compositions, Teo is one of the two answers available in the game.
Build & Optimization
Recommended stats: Attack & Critical Damage . No Crit Rate needed due to built-in +200% Crit Rate on active.
Investment Advice
Early game
High priority DPS
Mid game
Essential for defense-ignoring damage
Late game
Must have for end-game DPS
FAQ
Is Blademaster of Destruction Teo worth pulling?
Yes — top 5 PvE DPS with defense-ignoring active spam and one of only two heroes with Unrevivable debuff. Essential for any serious end-game PvE team.
Should I awaken Teo?
Absolutely. His base version is unusable, while his awakened form is a top-tier DPS. The difference is night and day — never use unawakened Teo.
Can Teo be played with Herald of Peace Rauha?
Yes, but he will be less effective. Rauha's strong healing prevents Teo from dropping low enough to trigger his Waxing Moon passive, which is a significant part of his damage identity. If you run them together, expect reduced DPS output from Teo.
Vows of Creation AgniLegendary+
Vows of Creation Agni Ranged Type
Founders of Fate
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 600% of Attack to the target.
Consumes 2% of the caster's Max HP to grant the Vows of Creation buff to the caster for 2 sec and the Pride of the Agni buff to allies for 2 sec upon a successful attack.
In addition, if the caster is affected by Overload , grants the Dancer of Fire buff to the caster for 1 sec .
Increases Bonus Damage Rate by 36% .
Increases Final Damage by 75% when attacking a Burned enemy.
Increases final Critical Hit Damage by 36% .
Increases final Critical Hit Damage by 75% .
Increases Attack Speed by 75% .
Flame of Eternity Range : 120 CD : 10 Atk speed : 149
Grants the Guardian of Soara buff to the caster for 10 sec and deals 1500% of Attack as damage in a 4m area around the target.
Inflicts the Overload debuff on the caster for 3 sec upon a successful attack.
In addition, inflicts the Blaze debuff on the hit target for 10 sec .
When Agni reaches 90% , 60% , and 30% remaining HP, she obtains the Flame of Eternity Lv.1 , Flame of Eternity Lv.2 , Flame of Eternity Lv.3 buffs respectively.
However, for Flame of Eternity, only the buff with the highest level is applied.
Additionally obtains the Immortal buff for 10 sec , limited to 1 time, when Fallen.
Increases Critical Hit Rate by 36% .
This effect cannot be removed with Buff Removal.
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Decreases final Defense by 50% .
Afflicts Burn for the duration of the debuff.
Doesn't fall during the duration of the buff.
Increases final Attack by 100% .
Increases final Attack by 150% .
Recovers 10% of HP every 1 sec .
Increases final Attack by 200% .
Recovers 10% of HP every 1 sec .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A powerful figure who served as the guardian of the ancient elven kingdom [Soara], after striking a pact with the Flames of Creation. Harboring a strong sense of pride as an elf, Agni kept her kingdom insulated from other races.
When Soara turned into the Frostlands due to the influence of the God of Destruction, Agni joined hands with Elena and stood against the Apostle of the Abyss in order to save Gaia.
After Nestra was sealed, Agni took a branch from the Mother Tree and hid herself away, founding Elderkrupp in hopes of restoring Soara back to its former glory.
Vows of Creation Agni Guide
Strength
Top-tier Burn DPS · Built-in survivability
Weakness
Overload-dependent · Needs team support
Vows of Creation Agni is an exceptional Burn DPS whose kit revolves around Overload and Burn synergies. When properly supported, she delivers devastating sustained damage with the added safety net of a built-in immortality. She performs well in both PvE and PvP, though she always shines brightest when an Overload applicator is present in the team.
✓
Should You Use Vows of Creation Agni?
Yes — top 10 DPS, 2nd best Burn. Best with Ecila for permanent Overload.
Vows of Creation Agni second place on DPS on Arena.
Strengths
Top 10 DPS — second best Burn DPS in the game — her Vows of Creation buff grants +75% final damage against Burned enemies, and her active skill applies Blaze which afflicts Burn on the target. Combined with her Overload self-buff, her sustained damage output is among the highest available.
Dancer of Fire burst window — when under Overload, her critical hit attack triggers Dancer of Fire, granting +75% Crit Damage and +75% Attack Speed for 1 sec. This creates short but devastating burst windows that massively spike her damage output.
Self-managed overload damage handling — Flame of Eternity buffs activate at 90%, 60% and 30% HP thresholds, progressively increasing her final Attack by up to +200% and recovering 10% HP per second at lower HP levels. Combined with the built-in Immortal buff (once per fight).
Weaknesses
Overload dependency — her self-Overload from the active skill only lasts 3 sec, which is too short to maintain consistently on its own. Without a dedicated Overload applicator in the team, she loses permanent access to Dancer of Fire and her damage drops noticeably below her ceiling.
Best Game Modes
PvE End-game — Deep Nightmare , Nightmare , Hard Boss Challenge , Tower of Ascension , Abyss Expedition , Chaos Ruins — her Burn DPS, Overload synergy and team Crit Damage buff make her a strong pick across virtually all major PvE content.
Gold Daily Dungeon & Pet EXP Dungeon — as a ranged DPS, she benefits from the ranged damage boost in the Gold Dungeon and performs well in Pet EXP content too.
PvP (Arena) — not her primary mode, but viable. Her immortality makes her surprisingly hard to finish off, and with an Overload support in the team her burst windows can catch opponents off guard. Not a must-have for PvP, but a decent option.
Build & Optimization
Recommended stats: Crit Hit Rate . High crit rate ensures consistent Dancer of Fire proc uptime to maintain her burst windows.
Investment Advice
Early game
High priority DPS
Mid game
Essential for Burn/Overload teams
Late game
Must have for end-game
FAQ
Is Vows of Creation Agni worth pulling?
Yes — top 10 DPS, 2nd best Burn in game. Essential for Burn/Overload teams. Pair with Ecila.
Is Agni the best fire DPS?
No. Erin is currently the best Burn DPS — she is easier to build and does not require external Overload support to reach her full potential.
Can she be in the same team as Rauha?
Definitely not. Rauha provides continuous massive healing, while Agni is a berserker who deals more damage at low HP. Putting them together cancels out Agni's damage condition.
Rule Breaker EleniaLegendary+
Rule Breaker Elenia Melee Type
Heroes of a Parallel Universe
Unlock reward : 250
Skills Basic Attack Range : 40 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 40 CD : 0 Atk speed : 200
When Elenia's Critical Hit attack activates, continues for up to 3 consecutive hits and each attack deals damage equal to 900% of Attack to the target.
Inflicts the Torment of Sin debuff for 2 sec upon a successful attack.
The third attack deals damage to targets in a 4m semicircle in front of the caster and pulls them.
In addition, if the 3 consecutive hits activate successfully, additionally activates Strike of Despair .
Decreases final Evasion by 60% .
Decreases Critical Hit Rate Resist by 24% .
Deals damage equal to 900% of Attack in a 3m wide and 6m long area in front of the caster.
Removes all buffs from the target and inflicts the Silence debuff for 2 sec upon a successful attack.
Forces the target to move its position.
Encroaching Darkness Range : 40 CD : 10 Atk speed : 149
Grants the Hidden Executioner buff to the caster for 10 sec , then deals damage equal to 1600% of Attack in a 5m area around the caster.
Removes all debuffs from allies in the area, then grants the Destroyed Rule buff and inflicts the Overload debuff on them for 10 sec .
Inflicts the Captive Soul debuff for 10 sec on the hit target upon a successful attack.
After 3 sec , this skill's effect will reactive once.
Stealth
Increases Attack Speed by 24% .
Increases Critical Hit Rate by 24% .
Increases final Evasion by 200% .
Nullifies damage taken 3 time(s) .
Gains a Shield equal to 35% of the hero's Max HP.
When granting the Destroyed Rule buff, if the allies are affected by Overload , then the effect of the buff is increased by 2 times .
This effect cannot be removed with Buff Removal.
Unable to move
Decreases final Defense by 50% .
Captive Soul is treated as Bind.
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Cannot be attacked during the duration of the buff.
Stealth is removed if there are no allies nearby.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A Celestial hailing from a different dimension known as [Elgaia], Elenia was famed for her unparalleled might.
When the Power of Destruction ran rampant and left Elgaia on the brink of collapse, Elenia turned to her mother’s magic tools in a desperate attempt to save her world.
Yet, her plans would be ruined by a mysterious Dimensional Administrator, who destroyed the magic tools, claiming that they could disrupt the balance between all existing dimensions.
Thus, Elgaia met its doom. Unable to accept this, Elenia sought to take the Dimensional Administrator's powers for her own and turn back time, only to realize her world could not be saved through such means.
Now, after much trial and error, Elenia has reached a single conclusion — find a world to bear the Power of Destruction in Elgaia's stead. This, and only this, is the hope for her world's salvation.
Rule Breaker Elenia Guide
Investment Priority
Very High
Strength
Top-tier Overload support · Rare evasion debuff
Weakness
Low personal damage output
Rule Breaker Elenia is one of the most versatile heroes in the game, performing well in both PvP and PvE. In PvP she is a disruptive force with stealth, crowd control, and team protection. In PvE she is a top Overload applicator and one of the rare heroes providing an evasion reduction debuff, making her valuable for beginners and end-game players alike.
✓
Should You Use Rule Breaker Elenia?
Yes — she is a must-pull hero. Second best Overload applicator, provides rare evasion reduction, and brings strong PvP utility with stealth and team shields.
Rule Breaker Elenia with Ecila for the best PvP synergy.
Strengths
Second best Overload applicator in the game — her active skill applies Overload to all nearby allies for 10 sec. While Ecila in Dreamland remains the top choice for team Overload, Elenia is a strong and accessible alternative, especially for players who do not have Ecila.
Evasion reduction debuff — rare and essential — Torment of Sin decreases final Evasion by 60%. There are very few heroes that provide this debuff, making her extremely valuable for beginners who struggle against evasion-heavy bosses.
Strong team defensive utility in PvP — Destroyed Rule grants all nearby allies 3 Nullify damage stacks plus a shield equal to 35% of their Max HP (doubled if they are already under Overload). Combined with her own stealth during the active, she brings exceptional team survivability to PvP.
Disruptive AOE crowd control — her critical hit chain pulls enemies on the third hit and applies Silence via Strike of Despair, preventing skill use. This multi-hit AOE control makes her genuinely annoying to deal with in PvP.
Buff removal on strike — Strike of Despair removes all buffs from the target.
Weaknesses
Average personal damage — Elenia is not a top DPS pick. Her value lies in her utility and support rather than raw damage output. Do not invest in her expecting carry-level numbers.
Best Game Modes
PvE — all content (Deep Nightmare , Hard Boss Challenge , Abyss Expedition ) — her Overload application and evasion reduction make her useful across virtually every PvE game mode. For beginners especially, her evasion debuff is a must-have to progress through stages without getting stuck on evasion-heavy bosses.
PvP (Arena) — her stealth, team shields, Overload and AOE crowd control make her a solid and disruptive PvP pick. Not a must-have at the highest level, but a strong option that covers multiple roles simultaneously.
Build & Optimization
Focus on Crit Hit Rate to consistently land her debuffs.
Investment Advice
Early game
Top-tier investment — essential for progression
Mid game
Top-tier investment — essential for progression
Late game
Top-tier investment — essential for progression
FAQ
Is Rule Breaker Elenia worth pulling?
Absolutely. She is the second best Overload applicator and provides rare evasion reduction.
Should you awaken Elenia?
Yes, especially if you play PvP. Her Nullify damage stacks go from 2 to 3 when awakened, which is a massive survivability increase for the entire team.
Why pair her with Ecila in PvP?
It is the current defensive meta combo. Ecila applies Overload to the team, then Elenia activates her skill which grants Nullify damage stacks. When allies have the Overload debuff, the Nullify stacks are doubled, reaching 6 for her awakened version.
Solderet's Contractor JinLegendary+
Solderet's Contractor Jin Melee Type
The Swordmaster's Son
Unlock reward : 50
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 600% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 780% of Attack to the target.
Grants the Solderet's Contractor buff to the caster for 2 sec upon a successful attack, and also grants the Plutonians' Teachings buff to allies for 2 sec .
Also inflicts the Unleash Shadow Force debuff on the hit target for 2 sec .
Increases final damage by 100% when attacking an enemy affected by Corrosion .
Increases final Attack by 90% and Critical Hit Rate by 36% .
Increases final Bonus Damage by 75% .
Increases final Bonus Damage by 36% .
Decreases Critical Hit Rate by 24% and Reduction Rate by 24% .
Soul Slash Range : 120 CD : 10 Atk speed : 149
Grants the Plutonians' Will buff to allies for 10 sec , then deals damage equal to 4000% of Attack in a 4m wide and 25m long area in front of the caster.
Grants the 13th Battle King buff to the caster for 10 sec upon a successful attack.
Also inflicts the Withered Force debuff on the hit target for 10 sec .
Increases final Accuracy by 24% .
Nullifies damage taken 3 time(s) .
Increases Reduction Rate by 24% .
Increases Critical Hit Rate Resist by 24% .
Decreases Bonus Damage Rate Resist by 24% and Weakness Attack Rate Resist by 24% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A hero from another dimension. Not much is known about this hero.
Solderet's Contractor Jin Guide
Investment Priority
Medium
Verdict
Good pull (Collab)
Strength
Rare team-wide debuff amplifier · Solid PvP utility
Weakness
Corrosion-dependent damage · Collab-only availability
Solderet's Contractor Jin is a PvE-oriented hero whose main value lies in his extremely rare team debuff rather than his personal damage output. His Withered Force debuff is a rare and impactful team damage amplifier that was previously exclusive to a handful of collaboration heroes. His personal damage is average and heavily Corrosion-dependent, but his debuff utility alone justifies his inclusion in serious PvE teams. Surprisingly, he is also a decent PvP option thanks to his active skill.
⚠️ Solderet's Contractor Jin is a collaboration hero — he can only be obtained during his collaboration event. If you missed it, you will have to wait for the collab to return before being able to summon him.
✓
Should You Use Solderet's Contractor Jin?
Good pull if you have Siris — valuable team debuff. Skip if no Corrosion support.
Strengths
Extremely rare and valuable team debuff — Withered Force decreases the target's Bonus Damage Rate Resist by 24% and Weakness Attack Rate Resist by 24%. This debuff was previously only available on a very small number of collab heroes, and now Seeker of the Truth Sage is one of the rare non-collab heroes to also provide it. The team-wide damage amplification it provides is enormous and hard to replicate.
+100% final damage with Corrosion — when attacking a Corrosion-afflicted target, his critical hit attack doubles his final damage output. With Siris in the team, he becomes significantly more impactful.
Solid PvP active skill — Soul Slash hits a 4m wide and 25m long area at 120 range, which is excellent coverage for PvP. Combined with the 3-stack Veil and +24% Reduction Rate from the 13th Battle King buff, he has enough survivability to make an impact in the Arena.
Weaknesses
Collaboration Hero — Can only be obtained during limited periods.
Average personal damage without Corrosion — without a hero applying Corrosion, his damage output is mediocre for an awakened hero. He is entirely dependent on Heir to the Hidden Palace Siris to reach his damage potential.
Corrosion trio team formation with Siris and Luna.
Build & Optimization
Recommended stats: Crit Hit Rate . High crit rate keeps his buffs active and ensures consistent damage output.
Investment Advice
Early game
Skip — collab only
Mid game
Good with Siris for team debuff
Late game
Valuable for team amplification
FAQ
Is Solderet's Contractor Jin worth pulling?
Good pull if you have Siris — his Withered Force debuff provides valuable team amplification. Average without Corrosion support.
Is Jin Runcandel the best debuffer for Bonus Damage Rate Resist and Weakness Attack Rate Resist?
He was until very recently, but he has been dethroned by Sage, who brings significantly more DPS and does not require Corrosion to deal damage.
Who to pick between Demon King of Salvation and Jin Runcandel?
The answer is straightforward: if you have a Corrosion hero, Jin is the better choice. Otherwise, Demon King of Salvation is more suitable and deals more damage even without an awakened form.
Chosen Hero NadanLegendary+
Chosen Hero Nadan Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 176
Deals damage equal to 475% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 230
Deals Critical Hit Damage equal to 675% of Attack to the target.
Gains additional effects based on the stacks of Strengthening: Warrior's Oath .
Adds effects based on the stacks of Strengthening: Warrior's Oath upon a successful Critical Hit attack. (Stacks )
3 stack(s) or more: Inflicts the Concentrated Attack debuff on the hit target for 2 sec upon a successful attack.
5 stack(s) or more: Attacks over 10 hit(s) .
7 stack(s) or more: Increases final damage by 600% when attacking a Boss in Chaos Ruins or Guild Boss Battle .
9 stack(s) or more: Increases Final Critical Hit Damage by 100% and ignores the Critical Hit Rate Resist of the target.
All allies other than those who are Taunted will be forced to attack the target with the Concentrated Attack debuff. There can only be one Concentrated Attack target.
Heavenly Valor Range : 120 CD : 10 Atk speed : 149
Grants 5 stack(s) of the Strengthening: Warrior's Oath buff.
Grants the Power of Protection buff to allies for 10 sec .
Strengthening: Warrior's Oath
Increases final Attack, Critical Hit Rate, and final Accuracy by 9% per 1 stack(s).
(Stacks up to 20 times.)
This effect cannot be removed with Buff Removal.
Increases final Attack by 45% .
Increases final Accuracy by 24% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 176 Move speed 50
Story The sole Celestial among the twelve warriors who sealed Nestra in the Abyss.
During the First Celestial War, Nadan joined forces with the Celestial Guardians in their attempt to seal away the Seven Demon Lords. Later, he sought out the Power of Cycles spread throughout the land alongside Freyja. However, this resulted in the power being corrupted into the Power of Destruction. Realizing the error of his ways, Nadan chose to fight alongside Elena instead.
Even after Nestra was finally sealed, Nadan chose not to return to the heavens, and instead remained on Gaia to help human civilization foster and develop.
Chosen Hero Nadan Guide
Investment Priority
High
Verdict
Must pull (for Boss)
Strength
Exceptional boss damage in specialty modes
Weakness
Stack ramp-up, weak outside specialty modes
Chosen Hero Nadan is a specialized DPS hero who dominates Chaos Ruins and Guild Boss Battle. His damage potential in these modes is unmatched, though he is noticeably less impressive in standard PvE content. He is a must-pull if you care about boss content, but skippable otherwise.
✓
Should You Use Chosen Hero Nadan?
Yes for Chaos Ruins/Guild Boss — essential. Skip for general PvE.
Strengths
+600% final damage in Chaos Ruins and Guild Boss Battle — at 7 Strengthening: Warrior's Oath stacks, his damage against bosses in these modes becomes exceptional. This single multiplier makes him the go-to DPS pick for both content types.
Concentrated Attack debuff — mandatory in Chaos Ruins — at 3 stacks, his critical hit attack forces all allies to focus the marked target. In Chaos Ruins where multiple mobs spawn constantly, this debuff is essential to avoid wasting damage on adds and keep the entire team focused on the main boss.
Ignores Crit Rate Resist at 9 stacks — at 9 stacks he also gains +100% final Crit Damage and completely ignores the target's Critical Hit Rate Resist. In end-game content where bosses have very high crit resistance, this is a massive advantage.
No Crit Rate investment needed — his Strengthening stacks already grant +9% Crit Rate per stack, meaning you can invest all your potential rolls into Crit Damage instead of Crit Rate.
Weaknesses
Stack ramp-up required — his best effects only unlock at 7 and 9 stacks. His active skill grants 5 stacks instantly, but reaching 9 stacks still requires time and setup. In short fights, he may not reach his full potential.
Active skill deals no damage — Heavenly Valor is purely a buff skill with no direct damage component. This limits his burst potential compared to other top DPS heroes whose active skills deal massive damage.
Noticeably weaker outside specialty modes — the +600% boss damage is locked to Chaos Ruins and Guild Boss Battle only. In standard PvE content like Hard Boss Challenge or Deep Nightmare, he lacks the raw output of top DPS heroes.
Best Game Modes
Chaos Ruins — his best mode — the combination of +600% boss damage and Concentrated Attack forcing team focus makes him the top pick for this mode. Do not run Chaos Ruins without him.
Guild Boss Battle — same reasoning, the +600% final damage bonus applies here too, making him equally dominant in guild content.
Standard PvE (situational) — viable but not exceptional. He can contribute his team Attack buff in other modes, but there are stronger DPS options available for general PvE content.
Chaos Ruins team with no awaken Nadan at two stars.
Build & Optimization
Recommended stats: Crit Damage & Attack . Skip Crit Rate — his stacks provide enough. Focus on maximizing damage output in his specialty modes.
Investment Advice
Early game
Good for Chaos Ruins if available
Mid game
Essential for Chaos Ruins/Guild Boss
Late game
Must have for Boss modes
FAQ
Is Chosen Hero Nadan worth pulling?
Yes for Chaos Ruins and Guild Boss Battle — essential. He is the undisputed best DPS for these modes. Skip if you don't care about these specific content types.
My Nadan is not awakened — should I build him with Critical Hit Rate?
No. Even without the passive to ignore crit resistance, his Strengthening stacks already grant Crit Rate. Just place him in a good team built around Strengthening stacks and he will perform well.
I don't care about Guild Boss — is he still worth it?
Yes. He is a must-have for Chaos Ruins alone. Get him and raise him to at least 1 star — even at that level he is already impactful in his specialty mode.
Cat Mage Lucia Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 150% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 750% of Attack to the target.
Grants the Hidden Claws buff to the caster for 2 sec and the Cat's Gratitude buff to allies for 2 sec upon a successful attack.
In addition, if 2 or more stacks of Dopamine Rush are active on the hit target, inflicts the Thrill Junkie debuff for 2 sec .
Increases final damage by 100% when attacking an enemy affected by Thrill Junkie .
Increases final Attack by 150% .
Increases final damage by 30% when attacking a target affected by Spotlight .
Decreases Reduction Rate by 24% .
Deals damage equal to 200% of Attack every 0.2 sec .
Thrill Junkie is treated as Poison.
Cat and Tragedy Range : 120 CD : 10 Atk speed : 149
Grants the Star of the Ball buff to the caster for 10 sec , then deals damage equal to 3000% of Attack in a 4m area around the target.
Inflicts the Spotlight debuff for 10 sec upon a successful attack.
In addition, inflicts the Dopamine Rush debuff on the hit target for 15 sec .
Increases Critical Hit Rate by 36% .
Increases final Critical Hit Damage by 36% .
Decreases Critical Hit Rate Resist by 36% .
Deals damage equal to 200% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Dopamine Rush is treated as Poison.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A Cat Beastkin from a different dimension, the dark mage known as Lucia is the 11th Apostle of Physis, an organization that seeks to restore order in the world by reviving the God of Destruction.
Lucia's dimension was ruled over by the Ellus Empire, which came to see dark magic as a threat. As Lucia's family had passed down dark magic for generations, the empire began to oppress them, and it is rumored that Lucia joined Physis to take revenge on the world.
Lucia also admires Orly, despite Orly's part in shunning dark magic. In fact, her wish is to become a figure like Orly for dark mages. According to her, that's why she always carries around an umbrella, but in truth... it's simply a precautionary measure against the rain she hates so much.
Cat Mage Lucia Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Strength
Top-tier single-target DPS with unique debuff utility
Weakness
No survivability, weak PvP AOE
Cat Mage Lucia is one of the strongest DPS heroes in the game, excelling in end-game PvE content. Her kit delivers exceptional damage output while providing valuable utility that benefits the whole team. She is a top performer in boss fights and PvE events where sustained damage matters most.
However, Lucia is a fragile hero with limited utility in PvP. She struggles against teams that can close the distance or apply pressure early. Invest in her for PvE dominance, but look elsewhere if you need a balanced Arena performer.
Third place in Nightmare on the dps meter.
✓
Should You Use Cat Mage Lucia?
Yes — top 5 DPS and best Poison DPS. Essential for end-game PvE.
Strengths
Top 5 DPS — her damage output is among the highest in the game, driven by her stacking Dopamine Rush debuff that multiplies in power at 2 and 3 stacks.
Critical Hit Rate Resist reduction — her Spotlight debuff decreases the target's Critical Hit Rate Resist by 36%, which is invaluable in end-game PvE where bosses have extremely high crit resistance. This alone makes her a top pick for any serious end-game team.
Best Poison DPS in the game — both Dopamine Rush and Thrill Junkie are treated as Poison, making her the go-to hero for any game mode that rewards Poison synergies.
Weaknesses
No survivability — no revive, no shield, no self-heal. Lucia is fragile and dies fast if focused in PvP.
Average PvP AOE — her active skill hits a 4m area around the target. The range is decent but the coverage is too narrow to reliably hit multiple enemies, making her underwhelming in competitive play compared to top PvP AOE heroes.
Recommended Synergies
High Lord Orly
Boosts Lucia's Poison damage by 50%, directly amplifying both Dopamine Rush and Thrill Junkie stacks. A natural pairing that pushes her DPS to another level.
Radius
Also benefits from Poison debuffs on targets, meaning Lucia's constant Poison application directly boosts Radius's own damage output as well.
Best Game Modes
PvE End-game — Tower of Ascension , Nightmare , Hard Boss Challenge , Abyss Expedition — her exceptional DPS combined with the Crit Rate Resist reduction makes her a staple in any serious end-game team. The harder the boss, the more valuable she becomes.
Chaos Ruins — as the best Poison DPS in the game, Lucia is the top pick for this mode. Poison synergies are heavily rewarded here, and no hero applies them more consistently than she does.
Build & Optimization
Recommended stats: Attack / Critical Rate . Balance for maximum DPS output.
Investment Advice
Mid game
Best Poison DPS, essential
Late game
Must have for end-game
FAQ
Is Cat Mage Lucia worth pulling?
Yes — top 5 DPS and best Poison DPS. Essential for end-game PvE content.
I already have Rangrid as a Poison DPS. Should I still get Lucia?
Absolutely. Lucia operates in a different league entirely — she outclasses Rangrid in every PvE scenario. Her damage ceiling, utility, and buffs far surpass what Rangrid brings. Pull Lucia for your main team and move Rangrid to your secondary or third roster.
Is the 36% Critical Hit Rate Resist reduction rare?
Yes — only Bloody Night Kyle shares this debuff, and it is one of the most valuable effects in end-game PvE. Bosses scale their Crit Rate Resist to extreme levels, and without this reduction your DPS will struggle to land critical hits consistently. It is a cornerstone mechanic for late-game progression.
Frontman DellonsLegendary+
Frontman Dellons Ranged Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 425% of Attack to the target.
Ignores the Defense of the target and grants the Love & Death buff to the caster for 2 sec upon a successful attack.
Critical Hit Damage increases by 30% multiplicatively for each of the following debuff types applied to the target:
Bleed, Burn, Poison, Frostbite, Disintegration, Corrosion, and Curse .
(Stacks up to 7 times . Debuffs with the same effect count as a single debuff.)
Increases final Attack by 45% .
Increases final Critical Hit Damage by 36% .
Increases Attack Speed by 36% .
When granting the Love & Death buff, if the caster is affected by Overload , the effect is increased by 2 times .
Headliner Range : 120 CD : 10 Atk speed : 149
Grants the Let Me Hear You Scream! buff to allies for 10 sec , then deals damage equal to 4200% of Attack in a 4m area around the target.
When the caster's remaining HP is above 70% , consumes 70% of the caster's Max HP and grants the Scream buff to the caster for 10 sec .
Increases Bonus Damage Rate by 36% .
Increases Weakness Attack Rate by 24% .
Gains a Shield equal to 200% of the caster's Max HP.
Increases Critical Hit Rate by 36% .
Increases Bonus Damage to Boss Monsters by 50% .
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A legendary performer who once served as the main vocalist and lyricist for [THE SEVEN], a hit band signed with the record label Elena.
Gifted with a clear singing voice and a flair for sentimental lyrics, Dellons dominated the music charts of Asgar and enjoyed unparalleled levels of popularity. However, after the tragic loss of his long-time partner Claudia, Dellons began spiraling and found himself caught up in multiple controversies.
After a confrontation with the band's producer Silvesta led to an irreversible breakdown of bonds, Dellons caused a major broadcasting accident on the day of the 2.5th Anniversary Concert — as tens of thousands watched, he tossed his mic aside and stormed off stage — before vanishing from the spotlight.
According to unsavory rumors, Dellons is currently gathering like-minded talents with the backing of Nestra, a major player in the underground label community, to form a hip hop crew known as [D.K].
- Excerpt from the Dellons page on EgonixWiki (Ver.1XXX Gaia)
Frontman Dellons Guide
Investment Priority
Very High
Strength
Exceptional DPS with multiplicative scaling
Weakness
Requires specific team setup for full potential
Frontman Dellons is one of the most formidable DPS heroes in the game, dominating PvE content especially boss encounters. His unique damage mechanics enable extraordinary output, though reaching his full potential requires thoughtful team composition. He is a must-pull for anyone aiming to excel in end-game content. He is so strong that he remains fully functional even at 1 star and completely unawakened.
Huge DPS even at only 2 stars.
Dellons one star no awaken in Deep Nightmare team.
✓
Should You Use Frontman Dellons?
Yes — Frontman Dellons is a must-pull hero. His damage output at zero investment already surpasses fully built heroes, making him one of the best investments in the game.
Strengths
Top 5 DPS — extraordinary scaling even at zero investment — his critical hit attack ignores defense entirely and scales multiplicatively by +30% Crit Damage for each of 7 different debuff types active on the target, stacking up to 7 times.
Overload doubles his self-buff — when under Overload, Love & Death grants double the final Attack, Crit Damage and Attack Speed bonuses.
Boss damage bonus (+50%) — Scream specifically boosts damage against Boss Monsters, making him exceptionally powerful in all end-game content.
Weaknesses
Requires up to 7 different debuff types for peak damage — his ceiling is enormous, but reaching it requires simultaneously maintaining Bleed, Burn, Poison, Frostbite, Disintegration, Corrosion and Curse on the target.
Scream requires HP above 70% to activate — his most powerful buff is gated behind staying above 70% HP before it consumes 70% of his Max HP. Requires strong healer support.
Average PvP impact — his 4m area active skill deals massive damage but the AOE coverage could be larger for PvP.
Best Game Modes
PvE End-game — all content — his defense-ignoring critical hits, +50% Boss Monster damage bonus and multiplicative DoT scaling make him exceptional across every major PvE game mode.
Build & Optimization
Focus on Critical Hit Rate — the majority of his damage comes from critical hits, so he must crit every time.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Frontman Dellons worth pulling?
Absolutely. He is a must-pull hero who outperforms fully built heroes at zero investment.
Can Frontman Dellons perform without all 7 debuffs?
Yes, while the ideal scenario is having all 7 debuff types active, he already deals very respectable damage with just 4 debuffs. Every additional stack significantly boosts his output, but he is not strictly dependent on the full set.
Is he viable without Overload?
Yes, but you will lose a significant amount of damage. Under Overload, his Love & Death self-buff is doubled, which massively amplifies his Attack, Crit Damage and Attack Speed. While functional without it, pairing him with an Overload provider is highly recommended.
Bloody Night KyleLegendary+
Bloody Night Kyle Melee Type
Four Lords of Old
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 200
Deals damage equal to 400% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 166
When Kyle's Critical Hit attack activates, continues for up to 3 consecutive hits and each attack deals damage equal to 900% of Attack to the target.
Inflicts the Iron Blooded Chains debuff for 2 sec upon a successful attack.
In addition, if the 3 consecutive hits activate successfully, additionally activates Bloody Chain Effect .
If the caster is affected by Strengthening: Killing Intent , activates Bloody Chain Effect instead of Critical Hit attacks.
Deals damage equal to 1800% of Attack in a 4m area around the caster.
Removes all buffs from the target and inflicts the Iron Blooded Chains debuff as well as the Stun and Bind debuffs for 2 sec upon a successful attack.
Pulls enemies in the area with Bind, Stun, or Paralysis to the caster.
After successfully attacking, consumes 1 stack(s) of Strengthening: Killing Intent .
Decreases Critical Hit Rate Resist by 36% .
Decreases Critical Hit Rate by 24% .
Unable to attack, move, and skills become unavailable
Forces the target to move its position.
Red Night Range : 150 CD : 20 Atk speed : 41
Grants the Dark Shadow buff to the caster for 16 sec, then quickly approaches the target with the lowest HP to deal damage equal to 1120% of Attack.
When activating the skill or defeating an enemy with it, grants 5 stack(s) of the Strengthening: Killing Intent buff.
Deals bonus damage equal to 500% of Attack and removes all buffs from the target.
Bonus damage increases by 50% for every 10% of the target's missing HP.
(Damage increases multiplicatively, and only applies to targets with fixed HP.)
When defeating an enemy with Red Night's damage, decreases Skill Cooldown by 20 sec .
Nullifies damage taken 10 time(s) .
Obtains Stealth during the duration of the buff, preventing the caster from being targeted by attacks.
The Stealth effect from Dark Shadow is removed if there are no allies nearby.
Strengthening: Killing Intent
Increases Critical Hit Rate, final Critical Hit damage, and Attack Speed by 20% per 1 stack(s).
(Stacks up to 15 times.)
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 200 Move speed 50
Story A mysterious assassin with no known origins.
Formerly a member of the Shadow Clan, he left due to a lack of interest, but not before assassinating a high-profile member of the Clan. His spree of assassinations on prominent figures, under orders from a mysterious figure, elevated him to be an inadvertent member of the Four Lords of Old. His duel with Teo, his final target, lasted over three days and ended without a victor. He deems Teo's existence as a blemish on his perfect record, and hones his skills in preparation for the day he finally finishes the job.
Bloody Night Kyle Guide
Strength
Elite PvP assassin with permanent stealth and devastating burst
Weakness
Very limited usefulness in PvE content
Bloody Night Kyle is a PvP must-have, arguably on par with Sage of Inner Eyes Karma as one of the most impactful competitive picks in the game. His entire kit is built around stealth, burst assassination and crowd control — a combination that makes him nearly impossible to deal with in the Arena. In PvE however, his usefulness is very limited and he should be considered a pure PvP specialist.
✓
Should You Use Bloody Night Kyle?
Yes — top-tier PvP pick with stealth, burst, and full CC. Pure PvP specialist.
Strengths
Permanent stealth in PvP — Dark Shadow grants a 10-stack Veil and full stealth for 16 sec, preventing him from being targeted by enemy attacks for the duration. He dives onto the lowest HP target completely untouchable, making him one of the hardest heroes to counter in the Arena.
Massive burst damage with built-in buff removal — Red Night deals damage that scales multiplicatively with the target's missing HP. On top of that, it removes all buffs from the target.
Devastating crowd control chain — Bloody Chain Effect stuns, binds and pulls all nearby enemies to Kyle, locking down entire groups of opponents. Combined with his stealth dive, he can single-handedly disrupt any PvP formation.
Crit Rate Resist reduction — Iron Blooded Chains decreases the target's Crit Rate Resist by 36%, which provides good utility in PvE as a debuff support even when his personal damage is low.
Weaknesses
Stack dependency — his Bloody Chain Effect and peak damage require Strengthening: Killing Intent stacks, obtained by killing enemies or activating Red Night. Without stacks, his output drops sharply. In PvP he can build stacks on first kill, but he needs an initial setup to reach full power.
Very weak PvE damage — outside of the Crit Rate Resist debuff, Kyle brings almost nothing to PvE. His damage numbers are among the lowest of all awakened heroes in PvE content, and running him in a PvE team means sacrificing a proper DPS slot.
Best Game Modes
PvP (Arena) — must have — stealth, buff removal, massive burst and full crowd control make him one of the two or three best PvP picks in the game. If you are investing in a competitive roster, Kyle is non-negotiable.
PvE (limited utility only) — Deep Nightmare , Hard Boss Challenge , Abyss Expedition — the only reason to bring him in PvE is the Crit Rate Resist debuff from Iron Blooded Chains. His personal damage is so low in PvE that he should only be considered if you have no better debuff option available.
Normal Arena formation.
Build & Optimization
Recommended stats: Attack & Critical Rate . Focus on maximizing burst damage to leverage his stealth dive and scaling damage against low HP targets.
Investment Advice
Early game
Not recommended for PvE
Late game
Must have for PvP
FAQ
Is Bloody Night Kyle worth pulling?
Yes for PvP — one of the best PvP heroes with permanent stealth, massive burst on low HP targets, buff removal, and full CC chain. Skip for PvE.
Should You Awaken Kyle?
Yes, absolutely. Kyle is already strong in his base form, but awakening takes him to another level entirely. In PvP he consistently outlasts everyone else and can single-handedly flip matches that seemed unwinnable.
Can Kyle be used solo in PvP?
Yes — he is one of the rare heroes that can function without a dedicated support. His permanent stealth combined with Veil makes him extremely hard to lock down or eliminate, though pairing him with a support is still beneficial for consistency.
Seeker of the Truth SageLegendary+
Seeker of the Truth Sage Melee Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack over 8 hit(s) to the target.
Each attack decreases Skill Cooldown by 1 sec , and grants the Key to the Truth buff to the caster for 2 sec upon a successful attack.
In addition, inflicts the Deterioration debuff on the hit target for 2 sec .
Increases final Attack by 100% .
Increases final Weakness Attack damage by 36% .
When granting the Key to the Truth buff, if the caster is affected by Overload, the effect is increased by 1.5 times .
Decreases Bonus Damage Rate Resist by 24% .
Decreases Weakness Attack Rate Resist by 24% .
Afflicts Disintegration for the duration of the debuff.
Taboo Language Range : 60 CD : 10 Atk speed : 149
Grants the Green Eyes of Truth buff and inflicts the Overload debuff on the caster for 3 sec and deals damage equal to 3500% of Attack in a 6m area around the caster.
Inflicts the Serpent Tongue debuff for 3 sec upon a successful attack.
In addition, grants the Snake's Wisdom buff to allies for 10 sec .
Sage Revives with 100% HP , limited to 1 time, when Fallen.
Increases final Evasion by 300% .
Increases Critical Hit Rate by 36% .
Increases Bonus Damage Rate by 36%.
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Deals damage equal to 2500% of Attack after 3 sec .
Immediately deals 2 times the damage and removes Serpent Tongue when stacked.
Serpent Tongue is treated as Disintegration.
This effect cannot be removed with Debuff Removal.
Increases final Bonus Damage by 36% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A master sage in pursuit of the perfect truth who joined the Seven Demon Lords and currently serves as their strategist.
The heir to the Snake clan, Sage was unable to feel any emotions, and spent centuries seeking the truth alongside his master Lezard in a library located within his clan's territory.
Even after Lezard, a member of the Seven Demon Lords, died while fighting in the Second Celestial War, Sage simply continued his search for the truth to little avail.
It was only after a discussion with Sun Wukong, who had come to recruit him as a new member of the Seven Demon Lords, that Sage realized the key to the truth lay in [emotions].
As such, he—now she—is currently focusing her efforts in understanding the female heart using Alf's hidden magic.
Sigh... You say I do not understand a woman's heart? Thank you for your advice. I must admit, I've never considered it from that angle before...
Seeker of the Truth Sage Guide
Strength
Top-tier DPS with self-sufficient debuff kit
Weakness
Self Overload damage, short evasion window, struggles in short fights
Seeker of the Truth Sage is a pure DPS powerhouse who excels in both PvE end-game content and PvP. She combines exceptional raw damage with unique debuffs that reduce enemy defenses, making her one of the most versatile damage dealers in the game. She does struggle in short fights where she doesn't have time to ramp up her damage, and her self-Overload requires a healer for prolonged encounters.
Playable at 1 star not awakened, as shown in the hero interface screenshot.
✓
Should You Use Seeker of the Truth Sage?
Yes — top-tier DPS with self Overload. Excellent for end-game PvE and PvP.
Strengths
Self Overload — less restrictive than certain heroes who force the inclusion of a hero that applies the Overload debuff to the entire team.
Stackable Disintegration — her kit consistently applies and stacks Disintegration on targets, which is the core of her damage loop — the more stacks, the higher the damage output, making her scale extremely well in sustained fights.
Top-tier DPS — between her Overload self-synergy, the Key to the Truth buff amplification and her debuff pressure, her raw damage numbers are among the highest in the game.
Strong survivability tools — the built-in revive (100% HP, once per fight) and the 300% evasion boost from her active skill give her solid staying power — particularly powerful in PvP if you build around evasion.
Debuffs Bonus Damage Rate Resistance and Weakness Attack Rate Resistance — finally, a non-collaboration hero who applies these rare debuffs, drastically boosting the entire team's damage output.
Weaknesses
Overload is a double-edged sword — it amplifies her damage significantly but also deals 5% Max HP damage to herself every second, which can be punishing without healer.
Her evasion window is short (3 sec) — she remains vulnerable outside of her active skill cooldown.
Her active skill AOE is decent for PvP but not the best in class — the range and area coverage fall short compared to top PvP AOE heroes, which limits her ability to hit multiple targets consistently.
Struggles in short fights — her damage loop relies on stacking Disintegration over time, meaning she underperforms in quick encounters where she doesn't have time to ramp up.
Recommended Synergies
Trude
Directly benefits from Disintegration being applied on targets, which Sage provides consistently, creating a devastating damage combo.
Supreme Justice Juri
Her awakened form gains bonus damage from Disintegration stacks on targets, making Sage the perfect setup hero for Juri's burst.
Herald of Peace Rauha
A strong companion to offset the self-damage from Overload, keeping Sage alive long enough to fully stack her debuffs and reach peak damage output.
Best Game Modes
PvE End-game — Tower of Ascension , Nightmare , Hard Boss Challenge , Abyss Expedition — her raw DPS and Disintegration stacking make her a go-to pick across all major PvE content. If you need damage, bring Sage.
PvP (Arena) — the revive and the evasion burst from her active skill make her very hard to eliminate. For players running an evasion-focused build, she becomes an even more frustrating opponent to deal with.
Build & Optimization
Focus on Critical Hit Rate to ensure her debuffs land consistently. Her damage scales off her ability to apply and stack debuffs, so reliable crits are essential. Attack is a secondary priority.
Investment Advice
Mid game
Essential for end-game
Late game
Must have for PvE and PvP
FAQ
Is Seeker of the Truth Sage worth pulling?
Yes — top-tier DPS with self Overload and Disintegration stacking. Excellent for end-game content.
Is Sage the best debuffer for Bonus Damage Rate Resistance and Weakness Attack Rate Resistance?
Yes. Other heroes with these debuffs, like Solderet's Contractor Jin, lacked the damage output to be relevant. Sage combines these powerful debuffs with exceptional personal DPS, positioning her as the number one hero for this type of debuff.
Can you build Sage for evasion?
Yes, for PvP it is possible to build her full evasion thanks to her self-buff that grants 300% evasion. She can become a frustrating poison for the opposing team that is very hard to eliminate.
White Whale LunaLegendary+
White Whale Luna Melee Type
The Swordmaster's Son
Unlock reward : 50
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 600% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 880% of Attack to the target.
Grants the White Whale buff to the caster for 2 sec upon a successful attack, and also grants the White Whale's Will buff to allies for 2 sec .
Also inflicts the Sister's Rage debuff on the hit target for 5 sec .
Increases final damage by 250% when attacking an enemy affected by Corrosion .
Increases Critical Hit Rate by 36% .
Increases Bonus Damage Rate by 24% .
Increases final Attack by 45% .
Decreases Critical Hit Rate Resist by 24% .
Afflicts Curse for the duration of the debuff.
Meteor Shower Range : 120 CD : 10 Atk speed : 149
Grants the Blessed Body buff to the caster for 10 sec , then deals damage equal to 4200% of Attack to up to the 5 closest targets in a 6m wide and 6m long area.
Inflicts the Meteor Shower debuff for 10 sec upon a successful attack.
Increases final Attack by 150% .
Increases Bonus Damage Rate by 36% .
Decreases Attack Speed by 50% .
Decreases Reduction Rate by 24% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A hero from another dimension. Not much is known about this hero.
White Whale Luna Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Strength
Top-tier PvE DPS with strong team utility
Weakness
Requires a specific teammate to reach full potential
White Whale Luna is one of the strongest PvE DPS heroes in the game, excelling in end-game boss content and stage clearing. Her damage output reaches the highest tier when paired with the right teammate, but she struggles without that specific support. She is a collaboration-exclusive hero, so availability is limited to her event periods. A top-tier investment if you have the pieces to make her work.
⚠️ White Whale Luna is a collaboration hero — she can only be obtained during her collaboration event. If you missed it, you will have to wait for the collab to return before being able to summon her.
✓
Should You Use White Whale Luna?
Yes — top 5 DPS with Corrosion. Requires pairing with Heir to the Hidden Palace Siris.
Strengths
Top 5 DPS — with Corrosion active — when a Corrosion debuff is present on the target, her critical hit attack deals +250% final damage, catapulting her into the very top of the damage rankings. In the right team composition, her numbers are exceptional.
Strong team utility — White Whale's Will grants all allies +45% final Attack and +24% Bonus Damage Rate, making her more than just a selfish DPS.
Curse debuff — Sister's Rage applies Curse on hit, preventing the target from recovering HP — a valuable effect against self-sustaining enemies.
Weaknesses
Mandatory Corrosion dependency — without a hero applying Corrosion, Luna loses 250% final damage and is no longer a top-tier DPS pick.
Only one hero currently provides Corrosion — Heir to the Hidden Palace Siris is currently the only hero in the game that applies the Corrosion debuff. This means Luna is directly tied to Siris's availability, making the duo mandatory to unlock her full potential.
No survivability in PvP — Luna has no self-sustain, no revive and no defensive tools. She is fragile and easy to eliminate when targeted in the Arena.
Limited PvP impact — her active hits up to 5 targets at 120 range, which is decent coverage, but without survivability and with her kit being so PvE-oriented, she is not a reliable PvP pick.
Collaboration Hero — Can only be obtained during limited periods.
Corrosion trio team formation with Siris and Jin.
Build & Optimization
Recommended stats: Critical Rate . Focus on maximizing crit to leverage her Corrosion bonus and team Attack buff.
Investment Advice
Early game
Top-tier DPS (if available)
Mid game
Needs Siris for full potential
Late game
Must have Luna + Siris duo
FAQ
Is White Whale Luna worth pulling?
Yes — top 5 DPS in the game when paired with Siris for Corrosion. +250% final damage with Corrosion active, plus team Attack buff. Collab exclusive.
Can you get Luna from the Fina's Gift?
Yes, she is a collaboration hero. You can exchange a Fina's Gift for one of her copies.
Can you still obtain Luna?
No, the collaboration event "The Swordmaster's Son" has ended, so you can no longer obtain her.
Light of Harmony ReginleifLegendary+
Light of Harmony Reginleif Ranged Type
Celestial Guardians
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 450% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 750% of Attack to the target.
Decreases the caster's Skill Cooldown by 5 sec and obtains the Veil buff for 10 sec upon a successful attack.
Nullifies damage taken 2 time(s) .
End of Chaos Range : 150 CD : 10 Atk speed : 142
Grants the Peacemaker buff to the caster for 10 sec , then deals damage equal to 2500% of Attack over 5 hit(s) in a 4m area around the target. Inflicts the Rift in Darkness debuff for 10 sec , then increases Bonus Damage Rate by 200% and ignores the Defense of the target upon a successful attack.
When the caster is in battle, grants the Advent of Hope buff to allies.
Increases the caster's following stats for each Ranged unit in the team (up to 15 units).
Increases final Attack, final Bonus Damage, Critical Hit Rate, and final Critical Hit Damage by 5% . Decreases Skill Cooldown by 6% .
10 Ranged units or more: Increases Bonus Damage to Boss Monsters by 50% .
This effect cannot be removed with Buff Removal.
Decreases Critical Hit Rate by 24% .
Decreases final Defense by 50% .
Cannot block attacks while the debuff is active.
Increases final Accuracy by 36% .
Cannot be afflicted with Tense for the duration of the buff.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story Second-in-command of the Celestial Guardians. Unlike Freyja, who will stop at nothing to achieve peace in the heavens, she considers the coexistence of all forces, including those on earth, more important.
Although she possessed powerful magic powers, she was born sick and couldn't leave the house. She considered Freyja, who brought her out into the world, her most precious friend and savior. However, as Freyja started using more and more extreme methods to maintain peace, she tried to take a different path from her.
Light of Harmony Reginleif Guide
Strength
Extraordinary damage in full ranged compositions
Weakness
Team-dependent, no PvP survivability
Light of Harmony Reginleif is a top-tier ranged DPS who excels in both PvE and PvP when built around a full ranged composition. Her damage output scales tremendously with the right team setup, while her multi-hit mechanics make her a valuable asset in PvP. She is a must-pull for players who invest in ranged teams, though she requires specific team building to reach her full potential.
✓
Should You Use Light of Harmony Reginleif?
Yes — exceptional ranged DPS with defense-ignoring multi-hit. Best in full ranged teams.
Strengths
Exceptional scaling with ranged teams — Peacemaker grants up to +75% final Attack, Bonus Damage, Crit Rate and Crit Damage (at 15 ranged units), plus 50% Bonus Damage against bosses at 10 ranged units or more. In a full ranged team, her personal damage output is among the highest in the game.
Defense-ignoring active skill — End of Chaos completely ignores the target's defense on hit, making it exceptionally powerful against high-defense end-game bosses and PvP opponents alike.
Multi-hit AOE — perfect for stripping Veils in PvP — her active deals 5 hits in a 4m area at 150 range. Multiple hits mean multiple chances to strip Veil stacks from protected enemies, making her particularly effective against tanky PvP teams that rely on Veil for protection.
Team accuracy buff — Advent of Hope grants all allies +36% final Accuracy and Tense immunity while she is in battle, a passive bonus that helps the entire team land hits more consistently.
Weaknesses
Heavily team-dependent in PvE — her damage potential is tied to having as many ranged units as possible in the team. In mixed compositions, her output drops significantly and she becomes much less impactful.
Self-centered kit — outside of the Advent of Hope accuracy buff and the defense debuff on her target, she brings very little team utility. Her kit is almost entirely focused on her own damage.
No survivability in PvP — despite the Veil from her critical hit attack, she is fragile and will die fast if focused. Her PvP value comes entirely from her active skill impact, not her staying power.
Recommended Synergies
Any ranged-type hero — the more ranged units in the team, the higher her Peacemaker stacks and damage output. Building a full ranged team around her is the key to unlocking her full potential in PvE.
Best Game Modes
PvE End-game — Hard Boss Challenge , Abyss Expedition , Deep Nightmare — in a full ranged team, her damage output and defense-ignoring active make her a top PvE pick, especially against high-defense bosses.
PvP (Arena) — her 150 range and multi-hit defense-ignoring active make her a genuine threat in competitive play. The ability to strip multiple Veil stacks in a single skill use is a significant advantage against tanky PvP compositions.
Build & Optimization
Recommended stats: Attack & Critical Rate . Focus on maximizing damage output to leverage her ranged team scaling and defense-ignoring hits.
Investment Advice
Early game
Good with ranged team
Mid game
Essential in full ranged comps
Late game
Top-tier in ranged teams
PvP report: Reginleif dealing massive damage.
FAQ
Is Light of Harmony Reginleif worth pulling?
Yes — exceptional ranged DPS that scales up to +75% Attack/Crit/Damage with 15 ranged units. Defense-ignoring multi-hit active is powerful in both PvE and PvP.
Can she perform without Critical Hit Rate?
Yes. If you run enough ranged units to approach the 15 cap, you can bypass Critical Hit Rate investment entirely and still deal substantial damage through her raw stat scaling.
Why does her AOE multiplier decrease when awakened?
Her active skill multiplier goes from 3000% to 2500% upon awakening because her passive and critical hits reduce its cooldown by 5 seconds, allowing her to spam it much more frequently — the lower multiplier is a balance trade-off for the increased uptime.
Sage of Inner Eyes KarmaLegendary+
Sage of Inner Eyes Karma Defense Type
Four Lords of Old
Unlock reward : 250
Skills Basic Attack Range : 10 CD : 0 Atk speed : 176
Deals damage equal to 125% of Attack to the target.
Critical Hit Attack Range : 10 CD : 0 Atk speed : 176
Deals Critical Hit Damage equal to 800% of Attack to the target.
Grants the Sage of Inner Eyes buff to allies for 2 sec upon a successful attack.
In addition, grants the Veil buff to the caster for 10 sec , and grants 1 stack(s) of the Strengthening: Inner Eyes buff to the caster.
Increases Critical Hit Rate Resist by 24% .
Increases final damage by 30% when attacking a target affected by Karma of Slaughter .
Nullifies damage taken 3 time(s) .
Strengthening: Inner Eyes
Increases Reduction Rate, Defense, and Critical Hit Rate Resist by 7.5% per 1 stack(s).
(Stacks up to 20 times.)
Stun, Sleep, Knock Back, and Paralysis Immunity
If there are at least 10 stacks of Strengthening: Inner Eyes , Revives with 100% HP when Fallen.
This effect cannot be removed with Buff Removal.
Annihilating Tempest Range : 100 CD : 5 Atk speed : 119
Grants the Enlightenment buff to allies for 10 sec , and grants 2 stack(s) of the Strengthening: Inner Eyes buff to the caster.
Increases Accuracy by 300% and deals damage equal to 2000% of Attack in a 10m semicircle area in front of the caster.
Inflicts the Karma of Slaughter debuff for 5 sec upon a successful attack.
In addition, if Annihilating Tempest activates successfully, additionally activates Light of Nirvana .
Nullifies damage taken 3 time(s).
Gains a Shield equal to 50% of Karma's Max HP.
(Karma's Shield can stack with other Shields.)
Decreases final Evasion by 75% .
Afflicts Silence for the duration of the debuff.
Increases Accuracy by 300% and deals damage equal to 2000% of Attack in a 4m wide and 25m long area in front of the caster.
Inflicts the Anguish debuff for 5 sec upon a successful attack.
Decreases final Evasion by 75% .
Afflicts Taunt for the duration of the debuff.
Stats Stats at level 1 Stats Value Stats Value HP 1217524 Attack 40788 Critical rate 19.1% Critical factor 150% Attack speed 176 Move speed 40
Story One of the Four Lords of Old who currently serves as an assistant to Princess Rin of Aisha.
Before the continent of Aisha was unified, he served as a general, but he became intoxicated with power and went on a killing spree, murdering any person in his path. When he came to his senses, he had already been branded as a soulless murderer. He decided to serve the imperial throne to atone for his past misdeeds.
Sage of Inner Eyes Karma Guide
Strength
Elite support with massive team protection
Weakness
Needs full HP investment to shine
Sage of Inner Eyes Karma is widely regarded as the best support hero in the game, excelling in both PvP and PvE. His defensive capabilities keep entire teams alive while providing crucial debuffs against enemies. He is a must-pull for any serious player, though he requires full HP investment to reach his true potential.
✓
Should You Use Sage of Inner Eyes Karma?
Yes — top 1 support with HP-scaling shield, +300% Accuracy, -75% evasion, CC immunity, and revive.
Strengths
Top 1 support — HP-scaling team shield — Enlightenment grants all allies a shield equal to 50% of Karma's Max HP, and this shield stacks with other shields in the game. The more HP you invest in him via potentials, the more protection your entire team gets. This alone makes him the best support for PvP survivability.
Never misses — built-in 300% Accuracy — before launching his active skill, Karma grants himself +300% Accuracy. In end-game PvE where bosses have high evasion, this means you never have to worry about evasion again. He applies the -75% evasion debuff reliably every single time, which is invaluable for any team.
Evasion reduction debuff — Karma of Slaughter and Anguish both decrease final Evasion by 75%, making him one of the most reliable evasion counters in the game for PvE end-game content.
Exceptional survivability — Strengthening: Inner Eyes stacks give him increasing Reduction Rate, Defense and Crit Resist. At 10 stacks, he gains a full revive at 100% HP. Combined with the 3-stack Veil from his critical hit attack, Karma is extremely hard to kill.
CC immunity — Sage of Inner Eyes buff grants stun, sleep, knock back, and paralysis immunity.
Weaknesses
Potential investment is mandatory — his shield scales with his HP, meaning he requires a full HP potential build to be impactful. Without it, his shield value drops significantly.
Best Game Modes
PvP (Arena) — must have — Karma's HP-scaling team shield, stacking Veil, CC immunity and revive make him the single best support for competitive play. If you want your team to be significantly harder to kill in the Arena, Karma is the answer.
PvE End-game — Tower of Ascension , Hard Boss Challenge , Abyss Expedition , Equipment Dungeon — his guaranteed evasion reduction via +300% Accuracy makes him a reliable pick for any end-game boss fight where evasion is a concern. His shield and defensive buffs also keep the team healthy in sustained fights.
Karma in a normal arena formation.
Build & Optimization
Recommended stats: HP only . His team shield scales directly with his Max HP, so 100% HP potential investment is mandatory for maximum impact.
Investment Advice
Early game
Top-tier support
Mid game
Essential for PvP and evasion content
Late game
Must have (full HP investment)
FAQ
Is Sage of Inner Eyes Karma worth pulling?
Yes — top 1 support in the game. HP-scaling team shield (50% of Max HP), +300% Accuracy for guaranteed hits, -75% evasion debuff, CC immunity, and 10-stack revive.
Is he the best tank in the game?
Yes. His defensive kit is monstrous — he can tank exceptionally well while keeping the entire team alive and applying a 75% evasion debuff on enemies, making him both durable and supportive at the same time.
Can you build him with Critical Hit Rate?
Yes, it is possible for PvE if you want him to deal more damage. However, it would be a shame to pass up an HP build that provides so much survivability to your team in PvP, which is where he truly shines.
Time Pilgrim VanessaLegendary+
Time Pilgrim Vanessa Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 136
Deals Critical Hit Damage equal to 300% of Attack over 2 hit(s) to the target.
Each attack decreases Skill Cooldown by 1 sec , and grants the Time Distortion buff to the caster for 5 sec upon a successful attack.
In addition, grants the Baptism of Time buff to allies for 5 sec .
Increases final Attack by 45% .
When the buff is granted, adds additional effects based on the stacks of Strengthening: Time Pilgrimage . (Stacks )
5 stack(s) or more: Critical Hit attacks deal damage over 8 hit(s) .
10 stack(s) or more: Increases Attack Speed by 36% .
15 stack(s) or more: Skill damage increases by 20% when attacking targets affected by Time Swamp .
Increases Attack Speed by 36% ,
and Critical Hit Rate by 24% .
Waves of Time Range : 150 CD : 10 Atk speed : 149
Adds 1 stack(s) to the Strengthening: Time Pilgrimage buff, and creates the Domain: Reversing Time in a 4m area around the target.
In addition, creates the Domain: Flowing Time in a 4m area around the caster.
(Domains only have effect on targets in the area, and duplicates of a Domain may be created.)
Strengthening: Time Pilgrimage
Increases final Weakness Attack damage and Bonus Damage by 3% per 1 stack(s).
(Stacks up to 20 times.)
This effect cannot be removed with Buff Removal.
Lasts for 15 sec .
Deals damage equal to 500% of Attack every 3 sec .
Inflicts the Time Swamp debuff on the target for 5 sec upon a successful attack.
Lasts for 15 sec .
Adds 1 stack(s) to the caster's Strengthening: Time Pilgrimage buff every 5 sec , and grants the Veil buff to allies for 5 sec .
Decreases Attack Speed by 50% .
Decreases Movement Speed by 50% .
Nullifies damage taken 1 time(s) .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A mage who controls the power of time. She joined the Seven Knights when Dellons was expelled.
Born into the esteemed Windringer Family, renowned mages of the Blazing Desert, she got trapped in a rift in space-time due to inadvertently touching an hourglass in the basement of her home. Mastering the power of time, she returned to reality two decades later, now hunting down Dellons to thwart the cataclysm she foresaw beyond the rift of time.
Time Pilgrim Vanessa Guide
Tier
A
Role
DPS / Support
Best Modes
Boss
PvP
Farm/Stage Race
Investment Priority
Low
Strength
Valuable team Attack Speed buff and Veil strip potential
Weakness
Underwhelming damage, requires significant setup
Time Pilgrim Vanessa is a support-oriented DPS who offers a unique team-wide Attack Speed buff, making her a decent enabler in certain compositions. Her awakened form provides Veil stripping potential, but it requires significant ramp-up time to reach full effectiveness.
In practice, Vanessa struggles to compete with dedicated DPS or support heroes in the current meta. She can find a place in secondary PvE teams or situational PvP lineups, but her damage output is below average and her utility, while unique, is often too slow to make a decisive impact.
✓
Should You Use Time Pilgrim Vanessa?
Situationally — decent Attack Speed support but underwhelming as a DPS. Good for teams needing Attack Speed buffs.
Strengths
Team-wide Attack Speed buff — Baptism of Time grants all allies +36% Attack Speed and +24% Crit Rate on every successful critical hit. The Attack Speed boost in particular is a consistent and valuable contribution to any team regardless of her personal damage output.
Multi-hit critical attack at 5 stacks — at 5 Strengthening: Time Pilgrimage stacks, her critical hit upgrades from 2 to 8 hits, which finally gives her the Veil stripping potential her base version hinted at. The issue is reaching that threshold requires time and setup.
Persistent domain zones — her active creates two lasting domain areas that deal damage and grant Veil stacks to allies every 5 seconds. The passive sustain from these zones is a unique mechanic, though the impact is modest in practice.
Long active skill range (150) — Waves of Time has excellent range, which is one of the few areas where she genuinely stands out.
Weaknesses
Multi-hit locked behind 5 Strengthening stacks — her most useful PvP mechanic (stripping Veils) only activates at 5 stacks, which takes time to reach. In fast PvP encounters, she may never reach this threshold before the fight is decided.
Below average DPS — her critical hit attack deals only 300% Attack over 2 hits at base, which is extremely low for an awakened hero. Even at 5 stacks with 8 hits, her damage numbers are not competitive with current top-tier awakened DPS picks.
Active skill deals no direct damage — Waves of Time creates domain zones but deals no burst damage itself. In a meta where active skill damage matters significantly, this is a notable limitation.
Average in both PvE and PvP — she lacks the specialization that makes a hero stand out. She is not a top DPS, not a top support, and not a top PvP pick. A generalist that does not excel in any specific area.
Recommended Synergies
Herald of Peace Rauha
Instantly adds 2 Strengthening stacks via her active, helping Vanessa reach her 5-stack threshold faster and unlock her multi-hit critical attack sooner.
High Lord Sun Wukong
Boosts Strengthening stack synergies directly, accelerating Vanessa's ramp-up and maximizing the bonuses from Time Distortion at higher stack counts.
Best Game Modes
PvE (secondary team) — her Attack Speed buff and domain zones provide modest but consistent utility in PvE content. Best used as a secondary team support pick rather than a primary DPS.
PvP (situational) — at 5 stacks her multi-hit critical can strip Veils, and the 150 range on her active is a genuine advantage. However, the stack requirement and low base damage make her an unreliable PvP pick compared to dedicated competitive options.
Build & Optimization
Prioritize Critical Hit Rate above all else. Vanessa needs high Crit Rate to consistently trigger her team-wide Attack Speed buff and to maximize her multi-hit potential at 5 Strengthening stacks.
Investment Advice
Mid game
Situational support
Time Pilgrim Vanessa still not awakened in my account.
FAQ
Is Time Pilgrim Vanessa worth pulling?
Situationally. She's a decent Attack Speed buffer but below average as a DPS. Only pull if you need support utility.
Is Vanessa a priority to awaken?
Not really. Her awakened kit is underwhelming compared to other options. It's better to save your resources for heroes that bring stronger impact or more reliable utility.
Is Vanessa more effective than Juri at breaking Nullify Damage?
No, Juri is much better for that role. His AOE skill spams hits over 20 seconds, while Vanessa can only remove hits from enemies around her or through her critical hit with only 60 range, making her far less effective at consistent Nullify stripping.
Transcendent Witch VelikaLegendary+
Transcendent Witch Velika Ranged Type
Dark Magic Research Tower
Unlock reward : 250
Skills Basic Attack Range : 45 CD : 0 Atk speed : 166
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 45 CD : 0 Atk speed : 78
Deals Critical Hit Damage equal to 1650% of Attack to the target.
Makes the target Tense upon a successful attack.
Also inflicts Witch's Shadow debuff on targets with the Nightmare keyword for 2 sec .
Unable to attack or move, and skills become unavailable for a short time
Decreases final Defense by 50% .
Dark Flame Range : 45 CD : 10 Atk speed : 85
Grants the Blessing of the Dark Moon buff to the caster for 10 sec , then deals damage equal to 5600% of Attack in a 2m area around the target.
Inflicts Curse debuff for 10 sec upon a successful attack.
Grants Witch of the Dark Moon to allies when Velika is in Formation.
Blessing of the Dark Moon
Increases Critical Hit Rate by 36% and final Accuracy by 100% .
When attacking Bosses inside the Nightmare , increases final damage by 100% .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 166 Move speed 40
Story A dark mage studying the mysteries of this world.
She was a top student at the Magic Academy, but she was exiled from the Terra Kingdom when jealous classmates tricked her into using dark magic. Her thirst for vengeance led her to forbidden magic, and she was captivated by the limitless potential of dark magic. She considers her former schoolmate Ariel a sworn enemy, and sees Orly, who is always one step ahead of her, as a challenge she needs to overcome.
Transcendent Witch Velika Guide
Best Modes
Nightmare
Deep Nightmare
Investment Priority
Very High
Strength
Massive team-wide damage boost in Nightmare content
Weakness
Only viable in Nightmare modes
Transcendent Witch Velika is a specialized hero who truly shines in Nightmare and Deep Nightmare content. Her main claim to fame is a massive team-wide final damage boost that makes her nearly irreplaceable in these modes.
Beyond her signature buff, she also brings strong burst damage and useful debuffs that further amplify her team's effectiveness. However, her power is almost entirely locked to Nightmare content — outside of it, her value drops considerably, making her a situational pick rather than a universal hero.
✓
Should You Use Transcendent Witch Velika?
Yes — She is a great to have hero for Nightmare and Deep Nightmare content. The +100% team final damage boost makes her essential for these game modes.
Transcendent Witch Velika with High Lord Teo on Deep Nightmare.
Strengths
+100% Team Final Damage in Nightmare — Witch of the Dark Moon grants +100% final damage to the entire team when attacking Bosses inside Nightmare, making her essential for these modes.
Strong burst damage — Dark Flame deals 1650% Crit Damage and 5600% AOE damage, providing excellent damage output in Nightmare content.
Curse application — inflicts Curse on targets, preventing HP recovery and enabling DoT synergies.
-50% Defense debuff — Witch's Shadow reduces final Defense by 50% on Nightmare keyword targets, amplifying team damage.
Weaknesses
Only viable in Nightmare modes — Outside of Nightmare and Deep Nightmare, her value drops significantly as her +100% final damage buff does not apply.
Best Game Modes
Deep Nightmare — essential for the +100% team final damage boost
Nightmare — her primary game mode where she provides maximum value
Build & Optimization
Focus on Critical Hit Rate as the primary stat to ensure consistent critical hits for triggering Tense, Witch's Shadow defense reduction, and Curse application. Critical Hit Damage and Attack are secondary priorities to maximize damage output in Nightmare content.
Investment Advice
Mid game
Start building — prepare for Nightmare content
Late game
High priority — essential for Nightmare/Deep Nightmare
FAQ
Is Transcendent Witch Velika worth pulling?
Yes — she is essential for Nightmare and Deep Nightmare content due to her +100% team final damage boost.
Are there other heroes that boost Nightmare damage by 100% besides High Lords?
No, that is exactly why she is worth awakening and building. She allows you to bypass the need for new High Lord heroes and opens up more flexible team compositions for Nightmare content.
She has 5600% on her active skill — why not use her in PvP?
Her range is only 45, which is extremely short, and she has no survivability tools. She would be eliminated before she could ever get her skill off in a PvP match.
Assassin Yonah Ranged Type
The Swordmaster's Son
Unlock reward : 50
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 600% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 800% of Attack to the target.
Reduces the caster's Skill Cooldown by 5 sec , grants the caster the Nameless buff for 2 sec , and removes all buffs from the target upon a successful attack.
Also inflicts the Way of the Nameless debuff on the hit target for 2 sec .
Increases Attack Speed by 24% .
Increases Movement Speed by 50% .
Decreases final Defense by 75% .
Decreases final Evasion by 60% .
Assassinate Range : 120 CD : 10 Atk speed : 149
Grants the caster the Assassin buff for 10 sec , then quickly moves behind the farthest Defense Type target to deal damage equal to 4000% of Attack.
Increases final damage by 30% when attacking an enemy affected by Corrosion .
Nullifies damage taken 2 time(s) .
Increases final Evasion by 200% .
Obtains Stealth during the duration of the buff.
Cannot be attacked during the duration of the buff.
Stealth is removed if there are no allies nearby.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A hero from another dimension. Not much is known about this hero.
Assassin Yonah Guide
Strength
Elite PvP tank buster with strong survivability
Weakness
Limited availability, situational in PvE
Assassin Yonah is a PvP specialist who excels at eliminating tanky targets while keeping herself alive through stealth and evasion. She is a strong competitive pick for Arena, though her PvE impact is more situational and she is not essential for end-game PvE content.
⚠️ Assassin Yonah is a collaboration hero — she can only be obtained during her collaboration event. If you missed it, you will have to wait for the collab to return before being able to summon her.
✓
Should You Use Assassin Yonah?
Yes — best tank buster in PvP. Essential for Arena defense-heavy teams.
Assassin Yonah at level 1 and one star.
Strengths
Best tank buster in PvP — Assassinate automatically targets the farthest Defense Type enemy, diving behind them for 4000% Attack damage. This makes her exceptionally effective at eliminating tanks.
Excellent survivability for a ranged hero — the Assassin buff grants stealth, 2 Nullify damage stacks and +200% final Evasion for 10 sec. She is extremely hard to hit during her active window, making her one of the more durable ranged DPS picks in PvP.
Buff removal on every critical hit — her critical attack removes all buffs from the target on each successful hit.
Strong defense and evasion reduction — Way of the Nameless decreases final Defense by 75% and final Evasion by 60% on hit, providing meaningful debuff utility in both PvP and PvE.
Weaknesses
Not mandatory in PvE — while her -75% Defense and -60% Evasion debuffs are useful, there are currently much stronger PvE DPS options available. She should not be prioritized for PvE content.
Corrosion dependency for full damage — her active skill gains +30% final damage against targets affected by Corrosion, but Heir to the Hidden Palace Siris is currently the only hero in the game that applies this debuff. Without Siris, she loses this bonus entirely.
Collaboration Hero — Can only be obtained during limited periods.
Best Game Modes
PvP (Arena) — her primary home. The combination of stealth, tank targeting, buff removal and high evasion makes her a strong and disruptive pick in competitive play, especially against Defense-heavy teams.
PvE (situational) — her defense and evasion reduction debuffs can be useful in end-game PvE content, but she should only be considered if you lack better DPS or debuff options.
Build & Optimization
Focus on Attack . Critical Hit Rate is not necessary — her stealth is not tied to critical hits, so you can invest fully in raw damage instead.
Investment Advice
Early game
Top-tier PvP DPS
Mid game
Best tank buster, essential for Arena
Late game
Must have for PvP
FAQ
Is Assassin Yonah worth pulling?
Yes — best tank buster in PvP. Essential for competitive play, especially against defense-heavy teams.
Can you still obtain Assassin Yonah?
No. She is a collaboration hero from "The Swordmaster's Son" event, which has ended. She cannot be obtained until the collaboration returns.
Is it a good idea to use Fina's Gift on her?
Yes. She is a very solid hero and having a unit that reduces defense by 75% is always valuable. She is also one of the best options among the collaboration heroes.
Herald of Peace RauhaLegendary+
Herald of Peace Rauha Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 750% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 299
Deals Critical Hit Damage equal to 900% of Attack to the target.
Recovers the HP of the ally with the lowest HP by 10% and removes all debuffs from the target upon a successful attack.
In addition, grants the Sound of Peace buff to the caster for 2 sec .
Nullifies damage taken 2 time(s) .
Increases Critical Hit Rate by 36% .
Scary Bear Claws Range : 60 CD : 10 Atk speed : 149
Adds 2 stacks to the Strengthening buffs of allies and grants the Fluffy Wool buff to allies for 10 sec.
When the caster is in battle, grants the Tough Reindeer Hide buff to allies.
Recovers 20% of HP every 1 sec for 10 sec .
Gains a Shield equal to 70% of Rauha's Max HP.
Increases Critical Hit Rate Resist by 24% .
This effect cannot be removed with Buff Removal.
Increases final HP by 50% .
Stun, Sleep, Paralysis, Knock Back Immunity
All HP Recoveries result in 1.5 times the original.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 81576 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A Divine Beast that possesses the ability to pacify the rage and madness of all around her, and a member of [Gladius], an organization dedicated to protecting all parallel universes.
Rauha was once a simple white deer, but awakened her latent powers as a Divine Beast when she and her only friend Alf were about to be executed.
Imagine a frail deer about to be devoured by a lioness. Is she motivated by malice or fury? Should you choose to help the pitiful deer, you may rescue a life, but at the same time, the hungry lioness may end up too weak to protect her cubs from danger. In that sense, that moment you just imagined... might simply be a peaceful scene of nature running its course in the grand scheme of things.
Herald of Peace Rauha Guide
Strength
Best healer + Strengthening stacker
Weakness
No damage, less effective in short fights
Herald of Peace Rauha is simply the best healer and one of the best supports in the game. Her awakened form brings an unmatched combination of healing, shielding, CC immunity, HP amplification and Strengthening buff stacking that no other support can replicate. Whether in PvE or PvP, having Rauha in your team is a game changer.
✓
Should You Use Herald of Peace Rauha?
Yes — best healer in the game with unmatched team protection and Strengthening stack utility.
Strengths
Best healer in the game — her active skill heals 20% HP per second for 10 sec and grants a shield equal to 70% of her own Max HP to all allies. Combined with the Tough Reindeer Hide passive that multiplies all HP recovery by 1.5x, her sustain is unmatched.
Exceptional team survivability toolkit — she provides in a single kit: a 70% Max HP shield, +50% final HP to all allies, +24% Critical Hit Rate Resist, and full immunity to Stun, Sleep, Paralysis and Knock Back. No other support comes close to this level of protection.
Strengthening buff stacker — her active skill adds 2 stacks of Strengthening buffs to all allies instantly, making her a cornerstone for any team built around Strengthening synergies.
Self-sustain via debuff removal — her critical hit attack removes all debuffs from the lowest HP ally and grants herself 2 Nullify damage stacks, making her surprisingly hard to kill even when targeted.
Weaknesses
No offensive contribution — Rauha brings zero damage to the team. In game modes where DPS checks are tight, bringing her means sacrificing a damage slot.
Less impactful in short fights — her kit fully shines in sustained fights. In short burst encounters, her healing and shield uptime may not fully pay off.
Recommended Synergies
Rauha is a natural fit for any team built around Strengthening buff stacking. The following heroes benefit directly from her +2 instant stacks:
Team synergy with Strengthening stacks.
Best Game Modes
PvE End-game — Abyss Expedition , Deep Nightmare and beyond — her sustain and HP amplification make her the top support pick for any demanding PvE content where survivability is critical.
PvP (Arena) — her impact in PvP is exceptional. The combination of the 70% HP shield, CC immunity, +50% final HP and debuff removal makes the entire team significantly harder to kill. If you want a support that elevates your PvP survivability to another level, Rauha is the answer.
Build & Optimization
For PvP , prioritize HP to maximize her shield and healing output. For PvE , focus on Critical Hit Rate to reliably trigger her debuff removal and self-sustain mechanics.
Investment Advice
Early game
Top-tier support
Mid game
Essential for all content
Late game
Must have for PvP and end-game
FAQ
Is Herald of Peace Rauha worth pulling?
Yes — best healer in the game with 20%/sec heal, 70% Max HP shield, +50% final HP, CC immunity, and instant +2 Strengthening stacks to all allies.
Is Rauha really the best healer in the game?
Yes, and what sets her apart is the duration. Her active skill heals 20% HP per second for 10 full seconds, and once it ends she can cast it again right away. Other top healers also heal for a similar amount per second, but their effects only last 3 seconds — Rauha's sustained healing is unmatched.
Should you awaken Rauha?
Highly recommended. For Deep Nightmare specifically, awakening is required because her awakened form grants Paralysis immunity — essential for facing some bosses. On top of that, her heal doubles from 10% to 20% HP per second, making it a massive power spike you don't want to skip.
Devourer of the End Times FenrirLegendary+
Devourer of the End Times Fenrir Melee Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 150% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack to the target.
Decreases the caster's Skill Cooldown by 8 sec and grants the Hunt of the Full Moon buff to allies for 5 sec upon a successful attack.
Increases Weakness Attack Rate by 36% .
Increases Vital Strike Chance by 24% .
Heaven's Fall Range : 120 CD : 10 Atk speed : 149
Grants the Doomsday Wolf buff to the caster for 10 sec , then deals damage equal to 4000% of Attack in a 10m wide x 5m long area around the target.
Inflicts the Essence Rupture debuff on the hit target for 15 sec upon a successful attack.
When Fenrir is in battle, she gains additional effects based on her current state.
Changes the state of the caster whenever Heaven's Fall activates 5 time(s) .
(Upon entering battle, begins with State: Survival Instinct .)
Increases final Bonus Damage by 36% .
Increases Attack Speed by 36% .
When remaining HP is below 70% , the effect is increased by 1.5 times .
Currently in Survival Instinct status.
Recovers 10% of HP every 0.5 sec .
Nullifies damage taken 1 time(s) .(Refreshes when Heaven's Fall is activated. )
This effect cannot be removed with Buff Removal.
Currently in Hunting Instinct status.
Decreases Skill Cooldown by 100% .
Increases final Attack by 150% .
Increases final Weakness Attack damage by 75% .
Consumes 10% of HP when activating Heaven's Fall .
This effect cannot be removed with Buff Removal.
Deals damage equal to 100% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Essence Rupture is treated as a Bleed.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story The last survivor of the Wolf Beastkin of the celestial realm, as well as the youngest member of the Seven Demon Lords.
On the day Fenrir entered adulthood, she embarked on a lone journey to begin a holy ritual as the successor of her kind. She entered the battlefield after hearing that Freyja had massacred her kin, but she was bound to the magic tool [Gleipnir] that turned her into a small dog.
Later, Fenrir regained her powers with the help of a mysterious woman. Ever since then, she has teamed up with Sun Wukong to seek revenge on Freyja by freeing other Demon Lords.
...Or so I've heard. And I'm quite sure you were supposed to be a man...
Huh? Nonsense! The youngest Wolf Beastkin HAS to be a pretty girl!
Devourer of the End Times Fenrir Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Strength
Top-tier Bleed DPS with unique team buff
Weakness
State dependency, limited PvP survivability
Devourer of the End Times Fenrir is a premier PvE DPS hero whose unique buffs and Bleed-focused damage make her a staple in end-game content. She excels in sustained fights where her kit fully ramps up, though she requires proper team support to reach her peak. A must-pull for any serious end-game player.
✓
Should You Use Devourer of the End Times Fenrir?
Yes — best Bleed DPS + only Vital Strike buff in game. Essential for end-game PvE.
Devourer of the End Times Fenrir unique Vital Strike Chance team buff.
Strengths
Unique Vital Strike Chance buff — Hunt of the Full Moon grants all allies +24% Vital Strike Chance. She is currently the only hero in the game to provide this buff, making her a must-have for any team looking to maximize end-game damage output.
Best Bleed DPS in the game — Essence Rupture stacks up to 3 times with a 50% multiplicative damage increase per stack, making her the top pick for any mode that rewards Bleed synergies.
Decent PvP AOE — Heaven's Fall hits a 10m wide x 5m long area at 120 range with 4000% Attack damage. The coverage and range are genuinely good for PvP, making her more viable in the Arena than most melee heroes.
Weaknesses
Limited survivability in PvP — outside of PvE self-sustain, she lacks reliable tools to survive focused burst in competitive play. Her HP recovery is strong in sustained fights but less effective against burst damage.
State dependency — her peak damage window (Hunting Instinct) only activates after 5 uses of Heaven's Fall, meaning short fights may prevent her from reaching full potential.
Best Game Modes
PvE End-game — Tower of Ascension , Nightmare , Deep Nightmare , Hard Boss Challenge , Abyss Expedition — her unique Vital Strike Chance buff and top-tier Bleed DPS make her a staple across all major end-game modes. The harder the content, the more impactful she becomes.
Chaos Ruins — as the best Bleed DPS in the game, Fenrir is the top pick for this mode. Bleed synergies are heavily rewarded here and she delivers them better than anyone else.
PvP (Arena) — more viable than most melee heroes thanks to her wide AOE and long range.
Build & Optimization
Focus on Critical Hit Rate — critical hits reduce her cooldowns, allowing her to stay buffed and spam her AOE as often as possible.
Investment Advice
Early game
High priority DPS
Mid game
Essential for Bleed teams
Late game
Must have for end-game
FAQ
Is Devourer of the End Times Fenrir worth pulling?
Yes — best Bleed DPS in the game and the only hero providing +24% Vital Strike Chance to all allies. Essential for any serious end-game PvE team.
Who should I prioritize between Fenrir and Devi?
Fenrir is the priority. Both heroes apply Bleed, but Devi is more of a support — providing Overload and acting as a PvP jump trigger — and can still be effective even unawakened. Fenrir is a true DPS and should always take precedence for investment.
After 5 active attacks, can she spam her AOE for the rest of the fight?
No. After 5 active attacks she enters Hunting Instinct (burst phase), but she can also revert back to normal phase after another 5 attacks. The cycle repeats, not locks in permanently.
Troublemakers Branze & BranselLegendary+
Troublemakers Branze & Bransel Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 166
Deals damage equal to 125% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 750% of Attack to the target.
Grants a Boys buff to allies for 2 sec upon a successful attack.
Also grants the Madness buff to the caster for 2 sec .
Increases final Attack by 45% .
Increases final Critical Hit Damage by 24% .
Increases the caster's following stats for each Melee unit in the team (up to 10 units).
Increases final Attack, final Bonus Damage, Critical Hit Rate, and final Critical Hit Damage by 15% .
This effect cannot be removed with Buff Removal.
Flash of Salvation Range : 120 CD : 10 Atk speed : 74
Grants the Berserk Frenzy buff to the caster for 10 sec , then deals damage equal to 4000% of Attack in a 4m wide and 25m long area in front of the caster.
Inflicts the Black & White Joint Attack debuff for 10 sec upon a successful attack.
Branze & Bransel obtain the Immortal buff for 10 sec , limited to 1 time, when Fallen.
Obtains a shield equal to 100% of the caster's Max HP. Immune to Crowd Control effects while the buff is active. This effect cannot be removed with Buff Removal.
Black & White Joint Attack
Decreases Critical Hit Rate by 36% .
Decreases Reduction Rate by 36% .
Doesn't fall during the duration of the buff.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 166 Move speed 50
Story Twins born from a celestial Valkyrie and a demon. Branze, the older brother, has more demonic blood, and Bransel, the younger brother, has more Valkyrie blood.
It is said that their parents were executed immediately after their birth for being in a forbidden relationship. As children, they were looked down on by the celestials because they were half-demon. Unable to bear this, Branze committed a terrible act and they were banished to the earthly land of Telus. They were taken in by the priest, Platin, and stayed at the temple, but when Telus was destroyed, they joined the Dark Knights with Platin. After learning that the person responsible for destroying Telus was none other than Pallanus, they started moving independently.
Troublemakers Branze & Bransel Guide
Best Modes
Boss
PvP
Farm/Stage Race
Investment Priority
High
Strength
Devastating AOE, CC immunity, and team-wide buffs
Weakness
Requires full melee team to reach full potential
Troublemakers Branze & Bransel is one of the most self-sufficient melee DPS in the game, dominating especially in PvP. Their kit combines devastating AOE damage, crowd control immunity, and valuable team buffs, making them a top-tier pick for competitive play.
Their main limitation is that their kit rewards melee-heavy team compositions — they truly shine when surrounded by other melee units. While this makes them less flexible than universal picks, the payoff in a well-built melee team is exceptional.
✓
Should You Use Troublemakers Branze & Bransel?
Yes — top-tier PvP AOE with CC immunity. Best in full melee teams.
Strengths
Top-tier PvP active — Flash of Salvation covers a 4m wide and 25m long area, making it one of the best AOE skills in PvP.
CC Immunity — the Berserk Frenzy buff grants full immunity to crowd control effects while active — a massive advantage in PvP where controls can completely shut down a hero.
Strong team buffer — the Boys buff on crit (+45% final Attack, +24% Crit Damage to all allies) makes them valuable beyond their own damage output.
Bonus survivability — the 100% Max HP shield and the Immortal buff give them a safety net.
Weaknesses
Melee-only synergy — the Madness buff only stacks with melee units, requiring a full melee team composition to reach maximum potential.
Somewhat niche — not a plug-and-play pick, their kit strictly rewards melee-heavy team building.
Recommended Synergies
Branze & Bransel's Madness buff exclusively scales with melee-type heroes — always pair them with a full melee team to maximize their Attack, Crit Rate and Crit Damage stacks.
Best Game Modes
PvP (Arena) — their best mode by far. The 25m AOE active devastates grouped enemies, the CC immunity from Berserk Frenzy makes them nearly impossible to control, and the Boys buff elevates the entire melee team's damage output.
Deep Nightmare — excellent DPS and team buffs make them a strong pick for sustained end-game boss fights.
Hard Boss Challenge — same reasoning, their buff uptime and raw damage shine in long fights.
Hero EXP Daily Dungeon — a perfect fit for this mode since it grants a damage bonus exclusively to melee-type heroes, which aligns perfectly with Branze & Bransel's kit that also scales with melee units — double benefit in a full melee team.
Build & Optimization
Recommended stats: Attack / Critical Rate . Needs Critical Rate to trigger the Boys buff for team support.
Investment Advice
Early game
Top-tier melee DPS
Mid game
Essential for PvP
Late game
Must have for PvP
PvP report: Branze & Bransel dealing great damage.
FAQ
Is Troublemakers Branze & Bransel worth pulling?
Yes — top-tier PvP AOE with CC immunity. Essential for competitive play.
Can he be played without building Critical Hit Rate?
Yes, but only if you have a full team of 10 other melee-class heroes to compensate. Otherwise, you will lack enough Crit Rate for end-game content.
Is it worth building HP for PvP?
Not really. While the idea of boosting his shield is tempting, it makes very little difference to his survivability in practice. You are better off investing in Attack to make his AOE even more devastating.
Big Game Hunter TrudeLegendary+
Big Game Hunter Trude Melee Type
Celestial Guardians
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack over 2 hit(s) to the target.
Removes all buffs from the target, then deals bonus damage equal to 30% of the target's Max HP upon a successful attack.
(Bonus damage doesn't apply when facing powerful targets.)
Additionally, each attack decreases Skill Cooldown by 1 sec , and grants the Smash Them All! buff to allies for 2 sec .
Increases final damage by 30% when attacking a target affected by You Look Tough .
One Shot One Kill! Range : 150 CD : 10 Atk speed : 149
Grants the Flow of Battle buff to the caster for 10 sec , then quickly approaches the farthest Ranged Type target to deal damage equal to 3500% of Attack in a 4m area around the target.
Inflicts the You Look Tough debuff for 10 sec upon a successful attack.
When the caster is in battle, grants the Big Game Hunting buff and the Strife buff to the caster.
Trude obtains the Immortal buff for 5 sec , limited to 1 time, when Fallen.
Increases final Attack by 45% , Critical Hit Rate by 36% , and Weakness Attack Rate by 36% .
This effect cannot be removed with Buff Removal.
Increases damage taken by 45% .
Skill damage increases by 30% multiplicatively for each of the following debuff types applied to the target: Bleed , Burn , Poison , Frostbite , and Disintegration .
(Stacks up to 5 times . Debuffs with the same effect count as a single debuff.)
This effect cannot be removed with Buff Removal.
Obtains effects based on the remaining HP of the caster. (Stacks )
Less than 80% : Increases the Flow of Battle effect by 1.5 times .
Less than 50% : Debuff Removal, Crowd Control Immunity.
This effect cannot be removed with Buff Removal.
Doesn't fall during the duration of the buff.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A valkyrie, whose overwhelming power and madness have earned her the title The Frenzied Fifth Seat. It's her lifelong wish to fight a bloody battle with Freyja, the leader of the Celestial Guardians.
She's a member of Ulfhedinn, a group of combatants in the celestial realm, and became infamous after expressing her dissatisfaction with her weak superiors by beating them all to a pulp. Afterwards, she almost died while hunting an ancient monster alone, but was saved by Freyja.
Trude was fascinated by Freyja's extraordinary powers and challenged her to a one-on-one duel. Freyja refused, but promised she would fight her once everything was over.
Big Game Hunter Trude Guide
Investment Priority
Very High
Strength
Exceptional scaling damage with strong team support
Weakness
Requires a specialized DoT team for maximum output
Big Game Hunter Trude is a Tier S hero who excels in both PvP and PvE, making her one of the most versatile damage dealers in the game. In PvE, her damage scales exceptionally well with the right team setup, allowing her to dominate end-game content. In PvP, her survivability tools and gap-closing mechanics make her a constant threat. Her main limitation is her reliance on a team that applies multiple debuff types to reach her full potential, which can restrict team building.
✓
Should You Use Big Game Hunter Trude?
Yes — Trude is a must-pull hero. She excels in both PvP and PvE with her massive damage output, DoT scaling, and team damage amplification. Essential investment for any serious player.
Strengths
Exceptional damage output — One Shot One Kill! deals massive damage that scales with DoTs on the target.
Multi-DoT scaling — Big Game Hunting increases skill damage by 30% multiplicatively for each DoT type (Bleed, Burn, Poison, Frostbite, Disintegration) on the target, up to 5 times.
Team DoT damage boost — Smash Them All! grants +30% final damage to allies when attacking You Look Tough targets.
+45% enemy damage taken — You Look Tough debuff makes enemies take 45% more damage.
Cooldown reduction on crit — Each attack decreases Skill Cooldown by 1 sec, allowing frequent active skill usage.
PvP survivability — Strife provides Crowd Control Immunity and Immortality when HP is below 50%.
Self-buffing — Flow of Battle grants +45% Attack, +36% Crit Rate, and +36% Weakness Attack. Strife increases this by 1.5x when HP is below 80%.
Weaknesses
Team composition dependent — Best performance requires teammates who apply various DoT types (Burn, Bleed, Poison, Frostbite, Disintegration).
Best Game Modes
Deep Nightmare — exceptional damage output with DoT scaling makes her a top-tier pick
Nightmare — strong in all PVE content with proper DoT team
Abyss Expedition — excellent for sustained DPS with multiple DoTs
Hard Boss Challenge — valuable for boss fights with DoT synergies
PvP (Arena) — strong pick thanks to Immortality, CC immunity and jump capabilities.
Build & Optimization
Roll for Critical Hit Rate or Attack . Trude benefits from Crit Rate to trigger her cooldown reduction and Strife passive (which grants +36% Crit Rate through Flow of Battle). Attack is also viable as a primary stat. The Strife passive further increases Flow of Battle effects by 1.5x when HP is below 80%, this allows you to build her around attack or go for a 50/50 mix with critical hit rate.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
Big Game Hunter Trude in the Awakening System.
FAQ
Is Big Game Hunter Trude worth pulling?
Yes — she is a must-pull Tier S hero. She excels in both PvP and PvE with massive damage output and DoT scaling.
Does she dethrone Bloody Night Kyle in PvP?
No, but she is close. In terms of survivability, even though she has Immortality, it is quite easy to counter with a hero that removes buffs, unlike Kyle who remains invisible with his 10 stacks of Nullify Damage.
How does she compare to Gelidus?
Trude is essentially version 2 of Gelidus. Not to mention the much more serious damage, the key difference is that her critical hits reduce skill cooldown by 1 sec, allowing her to spam her active skill much more frequently.
Apostate Priest PlatinLegendary+
Apostate Priest Platin Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1200% of Attack to the target.
Grants the Sanctuary of the Unknown buff to the caster for 2 sec and the Advocate's World Creation buff to allies for 2 sec upon a successful attack.
In addition, removes all buffs from the target and inflicts the Blade of Apostasy debuff for 2 sec .
Increases final damage by 600% when attacking a Boss in Chaos Ruins .
Increases Bonus Damage Rate by 36% .
Advocate's World Creation
Increases Critical Hit Rate by 24% .
Decreases final Evasion by 75% .
Adherence to Conviction Range : 120 CD : 10 Atk speed : 149
Grants the Acting Judge buff to the caster for 10 sec , then deals damage equal to 5600% of Attack in a 4m area around the closest Defense Type target.
Deals bonus damage equal to 50% of the target's Max HP upon a successful attack.
(Bonus damage doesn't apply when facing powerful targets.)
Also inflicts the Guidance debuff on the hit target for 5 sec .
In addition, activates Priest of Light upon successful activation of Adherence to Conviction .
Increases final Weakness Attack damage by 36% .
Increases Critical Hit Rate by 36% .
Increases Reduction Rate by 36% .
Afflicts Chill on debuffed targets when their remaining HP is below 50% .
This effect cannot be removed with Debuff Removal.
Grants the Wave of Salvation buff to the ally with the lowest HP for 3 sec .
(Does not activate if all allies' HP is at least 100% .)
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A high priest who serves the goddess Nestra and is the second-in-command of the Dark Knights.
Although he was the son of a prestigious noble family of Telus, he was very interested in religion and chose to become a priest. Because of his innate magic and faith, he was chosen by the goddess at a young age and became her messenger on Telus. After the fall of Telus, he received a divine message to collect Shards of Destruction, and he formed the Dark Knights with his childhood friend Pallanus before traveling to Gaia under Yeonhee's guidance.
Apostate Priest Platin Guide
Best Modes
Boss
Chaos Ruins
PvP
Investment Priority
High (Awakened only)
Verdict
Pull if you can awaken
Strength
Rare -75% Evasion debuff and strong tankbuster in PvP
Weakness
Fragile defensively and significantly weaker without awakening
Character design in fight.
Awakened Platin is a complete transformation of a hero that was previously stuck at Tier C. His awakening pushed him directly into Tier S, solving his core end-game problem of unreliable debuff application. He is now one of only four heroes to carry a -75% Evasion debuff — an exceptionally rare and powerful tool.
He excels above all in Chaos Ruins, where his damage output becomes truly monstrous. He also brings genuine PvP value as a tankbuster, and remains a solid pick across all end-game PvE content. His main limitation is purely defensive — he is not self-sufficient in terms of survivability and requires proper team support to stay alive.
✓
Should You Use Awakened Platin?
Yes — but only if you can awaken him. Awakened Platin is a top-tier Tier S pick in Pve and Pvp.
Strengths
Rare -75% Evasion debuff — one of only four heroes to apply this debuff at this level, now reliably applied thanks to his awakened self-Crit Rate buff.
Dominant in Chaos Ruins — gains a +600% final damage bonus against bosses in this mode, making him one of the strongest picks available.
Powerful tankbuster in PvP — his active deals 5600% Attack AOE plus 50% of the target's Max HP as bonus damage, making short work of tanky Defense-type heroes like Karma.
Unique ally protection mechanic — Priest of Light grants the lowest-HP ally a 3-second full damage block, a rare and innovative mechanic that enables interesting team compositions.
Weaknesses
Poor defensively — no built-in survivability, requiring team support to compensate for his fragility.
Useless without awakening at end-game — without his awakened skills, he cannot compete in high-level content where better unawakedned alternatives exist.
Best Game Modes
Chaos Ruins — his best mode by far thanks to the +600% final damage bonus against bosses
Nightmare / Deep Nightmare — build full Crit Rate to reliably land his Evasion debuff against Crit Resist enemies
Abyss Expedition — solid at high levels, earns his Tier S ranking across all end-game PvE
PvP — relevant as a tankbuster, particularly effective against Defense-type compositions
Build & Optimization
Go full Critical Hit Rate to reliably apply his -75% Evasion debuff in Nightmare, Deep Nightmare, and other Crit Resist content. Pair with Crit Damage amplifiers like High Lord Teo or Alicia to maximize his burst. Awakening is mandatory — do not invest in him at end-game without it.
Investment Advice
Early game
Usable temporarily, not a priority
Mid game
Skip unless awakening is available
Late game (Awakened)
Top-tier investment
FAQ
Is Platin playable without awakening?
Not at end-game. In early game he can serve as a temporary evasion debuffer, but at high levels there are far better unawakenened options — Elenia being the most notable example. Without his awakening, skip him entirely in end-game content.
Platin vs Chosen Hero Nadan — which one to pick?
Both are very similar in their final damage boost in Chaos Ruins. Prioritize Platin if your team is missing an evasion debuffer, as his -75% Evasion debuff fills a unique role. If you already have three evasion debuffers, they are roughly equal in Chaos Ruins and strong across other modes. That said, if you cannot awaken either of them, Nadan wins — he remains viable unawakenened, as proven by players still running him in Deep Nightmare teams.
Is the Wave of Salvation mechanic (full damage block) useful?
Yes — it is a genuinely unique and innovative mechanic. Automatically granting a full damage block to your lowest-HP ally for 3 seconds opens up interesting synergies and can prevent unexpected team wipes, making it a meaningful addition beyond just raw damage.
Drummer Rudy Melee Type
Seven Knights: On Stage
Unlock reward : 50
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack to the target.
Decreases the caster's Skill Cooldown by 5 sec and grants the Fill buff to allies for 5 sec upon a successful attack.
In addition, inflicts the Curse debuff on the hit target for 5 sec .
Increases final Critical Hit Damage by 36% .
Main Rhythm Range : 120 CD : 10 Atk speed : 149
Recovers all allies' HP by 5% and grants the Leader of the Band buff to allies for 5 sec , then deals damage equal to 2800% of Attack in a 4m area around the target.
Inflicts the Up Tempo debuff for 15 sec upon a successful attack.
Grants the Drum Solo buff to the caster for 3 sec whenever Main Rhythm activates 5 time(s).
Grants the caster the Double Stroke buff while in battle.
Recovers 1% of HP every 1 sec for 5 sec
Deals damage equal to 100% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Up Tempo is treated as a Disintegration.
Decreases Skill Cooldown by 100% .
Increases the effect of Double Stroke by 1.5 times.
Replaces Active Skill with Frenzied Performance .
This effect cannot be removed with Buff Removal.
Increases final Attack by 100% .
Increases final Bonus Damage by 36% .
Increases Bonus Damage Rate by 36% .
Increases Attack Speed by 36% .
This effect cannot be removed with Buff Removal.
Deals damage equal to 5600% of Attack in a 4m area around the target.
Increases final damage by 50% when attacking an enemy affected by Curse .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story The king of the giants, a mighty race known to be stronger than any other in the celestial realm.
The giants, whose presence alone was enough to produce scalding heat, had been marked as a threat by the Valkyries for ages. Such was the sentiment that Freyja began her persecution against them the moment she formed the Celestial Guardians.
Believing himself to be the most powerful being in the universe, Surtr immediately joined the Seven Demon Lords to fight the Valkyries, but his resistance ultimately ended in defeat. Consequently, the giants' innate ability to generate heat was exploited to power the celestial realm, and Surtr spent eons in humiliation.
...And that's how Surtr lost his vigor and woke up as a pretty little lass. This... is me?
Elke? Are we still doing this?
Drummer Rudy Guide
Investment Priority
Very High
Strength
Exceptional burst damage with rare Disintegration DoT and strong team support
Weakness
Very low survivability
Drummer Rudy is one of the strongest DPS heroes in Seven Knights Idle Adventure, comparable to top-tier units like Surtr and Miraculous Fortune Teller Erin. What makes him exceptional is his unique Disintegration DoT application, a rare damage type that amplifies his damage output significantly.
He excels in sustained PvE content where he has time to build up to his devastating burst phase. His kit combines strong DoT application with team-wide critical damage buffs and self-sufficient stat boosts. However, he struggles in fast-paced content like PvP where he cannot reach his full potential, and his low survivability requires dedicated support to keep him alive.
✓
Should You Use Drummer Rudy?
Yes — Drummer Rudy is a must-pull hero. He provides exceptional burst damage, rare Disintegration DoT, and strong team support. One of the top 1-2 DPS heroes in the game.
Strengths
Exceptional burst damage — Main Rhythm deals 2800% AOE damage, and Frenzied Performance deals 5600% AOE damage after 5 uses.
Disintegration DoT — Up Tempo is treated as Disintegration, a rare damage type that enables powerful team synergies.
Team Crit Damage buff — Fill buff grants +36% Critical Hit Damage to all allies for 5 seconds on every critical hit.
Curse application — inflicts Curse on critical hits, preventing target HP recovery and enabling additional damage from Frenzied Performance (+50% damage vs Cursed targets).
Self-sufficiency — Double Stroke provides massive stat boosts (+100% Attack, +36% Bonus Damage, +36% Bonus Damage Rate, +36% Attack Speed) without requiring specific team synergies.
Team healing — Main Rhythm restores 5% HP to all allies and provides 1% HP/sec for 5 seconds through Leader of the Band buff.
Weaknesses
Very low survivability — lacks defensive buffs, shields, or Veil stacks. Requires a dedicated support hero to stay alive in end-game content.
No self Crit Rate buff — unlike many top-tier DPS heroes, he does not have a self-buff for Critical Hit Rate, requiring investment in Crit Rate to maximize effectiveness.
Weak in PvP — he never has enough time to enter his burst phase in PvP matches, making him ineffective in arena content.
Best Game Modes
Deep Nightmare — exceptional damage output makes him a top-tier pick
Nightmare — strong in all PVE content
Abyss Expedition — excellent for sustained DPS
Hard Boss Challenge — valuable for boss fights
Note: Drummer Rudy is playable in all these modes, but you need sufficient Crit Rate from his build and passive stats from other game modes. Without proper Crit Rate investment, he can underperform significantly.
Build & Optimization
Focus on Critical Hit Rate as the primary stat — Drummer Rudy lacks a self-buff for Crit Rate, so you need to ensure consistent critical hits to trigger his Fill buff, Curse application, and cooldown reduction. Critical Hit Damage and Attack are secondary priorities to maximize burst damage output. Pair him with a strong healer like Herald of Peace Rauha to compensate for his low survivability.
Build with full critical hit rate.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Drummer Rudy worth pulling?
Yes, he is one of the best DPS units currently available — a must-pull hero for end-game PVE content.
Is Drummer Rudy the best Disintegration DoT dealer?
Honestly, it is a tie between him and Seeker of the Truth Sage. Both deal monstrous DPS, but Drummer Rudy brings more team utility with his Crit Damage buff and Curse application, while Sage excels in raw sustained Disintegration output.
Is he good for burst damage?
Absolutely. Being able to spam a 5600% AOE active skill that deals bonus damage against Cursed targets is unprecedented. If he could access this power from the start of battle, he would be the best PVP pick in the game.
Dutybound Protector GerardLegendary+
Dutybound Protector Gerard Ranged Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1650% of Attack to the target.
Grants the Dutybound Protector buff to the caster for 2 sec and the Gale Highway buff to allies for 2 sec upon a successful attack.
In addition, if the hit target has at least 2 stacks of Chilling Winds , inflicts the Wind Prison debuff for 2 sec .
Increases final damage by 100% when attacking a target affected by Wind Prison .
Increases final Critical Hit Damage by 36% .
Increases final Weakness Attack damage by 36% .
When granting the Dutybound Protector buff, if the caster is affected by Overload, the effect is increased by 2 times .
Increases final Weakness Attack damage by 36% .
Increases final Attack by 30% .
Decreases Critical Hit Rate by 24% .
Afflicts Chill for the duration of the debuff.
Light of Purification Range : 120 CD : 10 Atk speed : 149
Grants the Storm Currents buff to the caster for 10 sec , then deals damage equal to 2800% of Attack in a 4m area around the target.
Inflicts the Chilling Winds debuff on the target for 15 sec upon a successful attack.
Increases final Attack by 150% .
Increases Critical Hit Rate by 36% .
Increases Weakness Attack Rate by 36% .
Deals damage equal to 100% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Chilling Winds is treated as Frostbite.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The heir of a family that once guarded the [13th Shard of Destruction] so secretly that even the world did not know of its existence. Gerard harbors an intense grudge against Freyja for murdering her younger sister, and lives solely for the sake of one day taking revenge on her.
As a youth, Gerard voluntarily served the celestial realm due to her desire to see the world outside, and was raised to the Fourth Seat of the Celestial Guardians in acknowledgement of her efforts and achievements.
However, as time passed, Gerard became disillusioned by the corruption she saw within the ranks, and returned to her village. When the Second Celestial War erupted, Gerard joined her former companions and fought against the Valkyries.
After much fighting, Gerard was able to finally corner Freyja, only to realize that she had fallen for her machinations. That day, Gerard witnessed the death of not just her sister, but her entire family.
Dutybound Protector Gerard Guide
Investment Priority
Very High
Strength
Top-tier Frostbite DPS · Excels in long PvE encounters
Weakness
Ramp-up dependent · Weak in PvP
Gerard is the dedicated Frostbite hero that completes the DoT meta lineup. He excels in long PvE encounters where his Chilling Winds stacks build over time, unlocking devastating damage output. He is a top-tier pick for Abyss Expedition, Deep Nightmare, and Boss content.
The gap between his base and awakened versions is enormous, making awakening practically mandatory to unlock his full potential. In PvP, however, his reliance on ramp-up time and lack of burst hold him back significantly.
Second place in Nightmare on the dps meter.
✓
Should You Pull Gerard?
Yes — and awaken her. The gap between the base and awakened versions is enormous. Gerard fills a unique Frostbite niche that was sorely missing from high-end PvE content.
Strengths
Frostbite meta pioneer — the first dedicated Frostbite hero, completing the DoT lineup for high-end PvE content.
Top-5 DPS — with 2+ Chilling Winds stacks, damage multipliers scale massively.
Wind Prison debuff — applies a -24% Crit Rate debuff on the target, triggered automatically at 2+ Frostbite stacks.
Powerful AOE — Storm Currents hits a 4m area for 2800% ATK with strong self-buffs active.
Team support — Gale Highway (+30% ATK, +36% Weakness Attack) benefits the entire team on every Critical hit.
Weaknesses
Stack-dependent — Wind Prison and the ×2 damage bonus only activate at 2+ Chilling Winds stacks. A ramp-up period is required.
Weak in PvP — no instant burst, no survivability tools. His damage builds over time, which doesn't suit PvP's pace.
Best Game Modes
Abyss Expedition — finally a true Frostbite hero for top-end PvE content
Deep Nightmare — DoT stacks build perfectly over long fights, she'll be joining my second team with Rin right away.
Boss — max stacks are reached quickly, full damage comes online fast
PvP — not recommended: no burst, no survivability
Build & Optimization
Focus on Critical Hit rate. Storm Currents already provides +36% Crit Rate, but that's not enough to play it without criticism, especially at the highest tiers of Deep Nigthmare.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Gerard worth pulling?
Yes, she is one of the best DPS units currently available, especially in high-end PvE content.
Is Gerard the best Frostbite DoT hero?
Yes, without hesitation. He is only the second awakened hero after Heir to the Hidden Palace Siris capable of applying the Frostbite DoT, and his damage output is exceptional even without High Lord Alicia on the team.
Does Gerard need awakening to be viable?
Absolutely. The jump from +30% ATK to +150% ATK between his base and awakened versions is so massive that running him unawakened means leaving the vast majority of his potential untapped.
Is Gerard good in PvP?
No. She lacks burst damage and survivability tools, and his damage only ramps up over time — which doesn't suit the pace of PvP.
Dimensional Administrator TeayLegendary+
Dimensional Administrator Teay Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 450% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
If the caster is affected by Overload , obtains the Chimera of the Goddess buff for 5 sec and deals Critical Hit Damage equal to 500% of Attack to the target.
Decreases the caster's Skill Cooldown by 6 sec and grants the Pitch-Black Claws buff and inflicts the Overload debuff on the caster for 2 sec upon a successful attack.
In addition, removes all buffs from the target and inflicts the Abyss debuff
Recovers 10% of HP every 1 sec for 5 sec
Increases final Critical Hit Damage by 75% .
Decreases Attack Speed by 24% .
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Decreases Movement Speed by 50% .
Decreases Reduction Rate by 24% .
Dimensional Annihilation Range : 35 CD : 10 Atk speed : 100
Grants the Pitch-Black Insight buff to the caster for 10 sec and Deals damage equal to 1400% of Attack over 10 hit(s) for 2 sec in a 3m circular area centered around a location 2m in front of the caster.
Inflicts the End of Fear debuff on the hit target for 10 sec upon a successful attack.
Increases final damage by 100% when attacking targets with Crowd Control Immunity .
In addition, if the caster is affected by Overload , grants the Collapse buff to the caster for 2 sec .
Nullifies damage taken 3 time(s) .
Increases Weakness Attack Rate by 36% .
Increases final Weakness Attack damage by 36% .
Increases final Bonus Damage by 36% .
Decreases final Defense by 75% .
Increases damage taken by 30% .
Increases Critical Hit Rate by 200% .
Increases final Attack by 100% .
Increases final Accuracy by 36% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story One of the Chimeras who sealed away Nestra and her apostles in the Abyss. After Ecila, another Chimera, went missing, Teay took up the role of the Dimensional Administrator and kept Egonix safe ever since.
When thousands of years of assuming Ecila's duties eventually took their toll on her power as a Chimera, Teay echoed her voice across Gaia in order to find her replacement.
Dimensional Administrator Teay Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Strength
Self-sufficient top-tier DPS · Rare defense debuff
Weakness
Short active range · Selfish kit with no team utility
Dimensional Administrator Teay is one of the most self-sufficient damage dealers in the game. Her self-contained damage loop and rare defense debuff make her an exceptional PvE pick that requires very little team support to perform at a high level. She excels in all major PvE content including Boss, Farm, and End-game stages. In PvP however, her short active skill range is a hard limitation that keeps her out of competitive consideration.
✓
Should You Use Dimensional Administrator Teay?
Yes — top 10 self-sufficient DPS. Essential for PvE, skip for PvP.
Strengths
Top 10 DPS — fully self-sufficient — Teay applies Overload on herself via her critical hit attack, meaning she does not need any support hero to maintain her damage buff. She is entirely self-contained and slots into virtually any team composition.
+200% Crit Rate self-buff — the Collapse buff grants +200% Critical Hit Rate, meaning you can skip Crit Rate entirely in potential builds and invest everything into Attack or Crit Damage instead. A significant build advantage that maximizes her damage ceiling.
-75% final Defense debuff — one of the rarest in the game — End of Fear decreases the target's final Defense by 75% and increases damage taken by 30%. This is one of the highest defense reduction debuffs available, shared by only a handful of heroes.
Buff removal on every critical hit — her critical attack removes all buffs from the target on each successful hit.
Solid self-sustain — Chimera of the Goddess recovers 10% HP per second for 5 sec when under Overload, helping offset the Overload HP drain and keeping her alive in longer fights.
Weaknesses
Very short active skill range (35) — Dimensional Annihilation has a range of only 35, which is melee range. In PvP where positioning and reach are critical, this makes it nearly impossible to land her active reliably without getting focused and eliminated first.
Selfish kit — outside of the defense debuff on her target, Teay brings almost no team utility. Her buffs and Overload loop are entirely personal, making her a pure individual DPS with minimal team support value.
With the Your Shining Idol costume.
Build & Optimization
Recommended stats: Attack & Crit Damage . Skip Crit Rate — her +200% self-buff provides enough. Focus on maximizing damage.
Investment Advice
Early game
High priority DPS
Mid game
Essential for all PvE content
Late game
Must have for end-game
FAQ
Is Dimensional Administrator Teay worth pulling?
Yes — top 10 self-sufficient DPS. One of the best pure damage dealers in the game. Skip for PvP.
Is base Teay worth leveling to 100 for Codex bonuses even if I don't plan to awaken her immediately?
Yes — leveling her to 100 earns Rubies and permanent stat bonuses. The investment is worthwhile regardless of awakening timeline.
Is she the best defense debuffer?
She used to be, but Surtr has since taken that spot. Surtr deals slightly less damage but brings an additional +36% Crit Damage buff to the team. However, Surtr is not plug-and-play — he requires Overload and a healer to perform, whereas Teay is fully self-sufficient.
Is she playable in PvP?
Not really. She sits in an average spot — neither strong nor weak. I have faced several compositions with her, and she remains a filler option in PvP at best.
Miraculous Fortune Teller ErinLegendary+
Miraculous Fortune Teller Erin Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 150% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack to the target.
Inflicts the Reversed Destiny debuff for 2 sec upon a successful attack.
If the caster is affected by Overload , the Critical Hit Attack instead deals damage over 10 hit(s) for 2 sec in a 2m area around the target, and each hit reduces Skill Cooldown by 0.7 sec upon a successful attack.
Increases damage taken by 45% .
Decreases Critical Hit Rate Resist by 24% .
The Sun Range : 60 CD : 10 Atk speed : 149
If the caster is affected by Overload , obtains the Miraculous Instinct buff for 10 sec .
Grants the Spread buff and inflicts the Overload debuff on the caster for 2 sec and deals damage equal to 840% of Attack in a 5m area around the target.
Inflicts the Brand of the Sun debuff on the target for 15 sec upon a successful attack.
Increases final Attack by 225% .
Increases final Critical Hit Damage by 180% .
Increases Critical Hit Rate by 120% .
Increases final damage by 5% .
Deals damage equal to 5% of Max HP every 1 sec .
This damage ignores any Shield on the target.
Overload cannot be removed with Debuff Removal.
Deals damage equal to 200% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Brand of the Sun is treated as a Burn.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The younger sister of Alice, a shopkeeper in Terra Kingdom. Unlike her capitalistic sister, Erin values living by her ideals, and strives for a romantic life. As such, she and Alice are not on good terms.
After realizing that she was born with a gift for prophecies, Erin made up her mind to join the Magic Society. In order to gather the funds she needed, she set up a small fortunetelling stall.
Due to her tendency to forget what cards are in her tarot deck, Erin has a reputation for being a fraud. Yet, despite such accusations, her readings are mysteriously on the mark.
Miraculous Fortune Teller Erin Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Strength
Top-tier Burn DPS with self-sufficient kit
Weakness
Overload self-damage, weak PvP active
Miraculous Fortune Teller Erin is a top 5 DPS in the game and the best Burn DPS available. She excels in all PvE content thanks to her self-sufficient damage loop that requires minimal team support, making her one of the easiest top-tier heroes to build and one of the most impactful across game modes like Chaos Ruins, Nightmare, and the Gold Daily Dungeon. Her main drawback is her self-damage from Overload and her limited effectiveness in PvP.
Fourth place in Nightmare on the dps meter.
✓
Should You Use Miraculous Fortune Teller Erin?
Yes — top 5 DPS and best Burn DPS. Self-sufficient Overload loop makes her easy to build.
Strengths
Top 5 DPS and best Burn DPS in the game — Brand of the Sun stacks up to 3 times with 50% multiplicative damage increase per stack, delivering some of the highest sustained damage output in the game.
Self-contained Overload loop — Erin applies Overload on herself, unlocking her full kit without needing a dedicated Overload support hero. This makes her extremely flexible and easy to slot into any team.
Easy to build — her Spread self-buff grants +120% Critical Hit Rate, which means you can invest all your potential rolls into Attack instead of Critical Rate. A significant build advantage over most other DPS heroes.
Debuff utility — Reversed Destiny increases damage taken by 45% and reduces Crit Rate Resist by 24% on hit, adding meaningful team-wide damage amplification on top of her personal DPS.
Weaknesses
Overload self-damage — like all Overload users, she deals 5% Max HP damage to herself every second. In longer fights, a healer is strongly recommended to keep her alive at full potential.
Weak PvP active skill — her active hits a 5m area around the target, which is too limited to reliably impact multiple enemies in competitive play. Not a hero you build for the Arena.
Best Game Modes
PvE End-game — Tower of Ascension , Nightmare , Hard Boss Challenge , Abyss Expedition — her raw DPS, self-sufficient Overload loop and Burn stacking make her a staple across all major PvE content.
Chaos Ruins — as the best Burn DPS in the game, Erin is a top pick for this mode where Burn synergies are heavily rewarded.
Gold Daily Dungeon — this mode grants a damage bonus exclusively to ranged-type heroes, and Erin as a ranged DPS hits exceptionally hard here. One of the best picks to maximize your daily gold farming efficiency.
Build & Optimization
Recommended stats: Attack . Her Spread buff gives +120% Critical Rate, so you can focus entirely on Attack for maximum damage.
Investment Advice
Mid game
Best Burn DPS, essential
Late game
Must have for end-game
FAQ
Is Miraculous Fortune Teller Erin worth pulling?
Yes — top 5 DPS and best Burn DPS. Self-contained Overload loop means no dedicated Overload support needed.
Won't Erin die in the Gold Daily Dungeon?
Yes, Erin will likely die in Gold Daily Dungeon because her self-Overload damage chips away at her HP, and adding a healer would cost too much DPS. However, she deals so much damage that even when dead, most other heroes cannot catch up to her total output.
Should I build Erin if I already have another Burn DPS?
Yes, she is so powerful that you cannot afford to skip her, especially in end-game content. Her ease of building is an additional bonus that makes her a no-brainer investment.
Surtr the Last GiantLegendary+
Surtr the Last Giant Ranged Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1650% of Attack to the target.
If the caster is affected by Doomsday Guide , replaces Critical Hit attacks with Doomsday Strike .
Consumes 3% of the caster's Max HP and deals damage equal to 1650% of Attack in a 3m area around the target.
Inflicts the Advent of Calamity debuff for 2 sec and makes the target Tense upon a successful attack.
Doomsday Strike ignores the Critical Hit Rate Resist of the hit target.
Decreases final Defense by 75% .
Deals Burn damage equal to 150% of Attack every 0.2 sec .
Deals Corrosion damage equal to 150% of Attack every 0.2 sec .
Unable to attack or move, and skills become unavailable for a short time
The Last Giant Range : 180 CD : 20 Atk speed : 149
Grants the Veil buff and the Last Giant buff to the caster for 20 sec .
When remaining HP is above 50% , Surtr obtains the Doomsday Guide buff.
Nullifies damage taken 15 time(s) .
Increases final Attack by 75% .
Increases final Critical Hit Damage by 36% .
Increases final Bonus Damage by 36% .
Increases final Weakness Attack damage by 36% .
Cannot use skills for the duration of the buff.
This effect cannot be removed with Buff Removal.
Increases the effect of Last Giant by 2 times .
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The king of the giants, a mighty race known to be stronger than any other in the celestial realm.
The giants, whose presence alone was enough to produce scalding heat, had been marked as a threat by the Valkyries for ages. Such was the sentiment that Freyja began her persecution against them the moment she formed the Celestial Guardians.
Believing himself to be the most powerful being in the universe, Surtr immediately joined the Seven Demon Lords to fight the Valkyries, but his resistance ultimately ended in defeat. Consequently, the giants' innate ability to generate heat was exploited to power the celestial realm, and Surtr spent eons in humiliation.
...And that's how Surtr lost his vigor and woke up as a pretty little lass. This... is me?
Elke? Are we still doing this?
Surtr the Last Giant Guide
Investment Priority
Very High
Strength
Exceptional burst DPS with powerful debuffs
Weakness
Requires careful HP management to maintain peak performance
Surtr the Last Giant is one of the strongest burst DPS heroes in Seven Knights Idle Adventure, excelling in both PvE and PvP content. His explosive damage output and rare debuffs make him a top-tier threat in any game mode.
What sets Surtr apart is his ability to enable powerful team compositions through unique mechanics that were previously locked behind limited or collaboration heroes. His main drawback is that he requires careful HP management, as dropping below certain thresholds can significantly reduce his effectiveness.
✓
Should You Use Surtr?
Yes — Surtr is a must-pull hero. He provides exceptional burst damage, rare debuffs and strong survivability, making him one of the best investments in the game.
First place in Nightmare on the dps meter.
Strengths
Top-tier burst DPS — Doomsday Strike delivers massive AOE damage while ignoring Crit Rate Resist.
Corrosion access without collab — unlocks powerful team synergies previously restricted to limited heroes.
-75% Defense debuff — one of the strongest damage amplification tools available.
Exceptional survivability — 15-stack Veil makes him hard to kill in both PvE and PvP.
Crit Rate Resist ignore — Doomsday Strike completely ignores the target's Critical Hit Rate Resist, meaning no investment in Crit Rate is needed to land critical hits consistently.
Weaknesses
HP management required — dropping below 50% HP disables his core damage mechanic.
Best Game Modes
PvE — top-tier in all content thanks to burst and debuffs
PvP — high survivability and AOE on critical make him a strong pick
Build & Optimization
Focus on maximizing Crit Damage and Attack, as Surtr does not require Crit Rate investment due to his ability to ignore Crit Rate Resist. Pair him with a strong healer to maintain optimal HP thresholds.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Surtr worth pulling?
Yes, he is one of the best DPS units currently available.
Does the fact that his active skill doesn't deal damage hurt him?
Not at all — his active skill is actually one of his biggest strengths. Even without dealing direct damage, the buffs it provides make his Critical Hit devastating. On top of that, his active is an AOE with a 1650% multiplier, one of the highest in the game.
Is the Corrosion DoT rare?
Yes, very rare. Only one other hero — Heir to the Hidden Palace Siris — has access to it, making Surtr one of only two heroes who can apply this powerful debuff.
Ashen Flame RachelLegendary+
Ashen Flame Rachel Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 850% of Attack to the target.
Grants the Power of the Flames buff to the caster for 2 sec and also grants the Dance of Fire buff to allies for 2 sec upon a successful attack.
Also inflicts the Burn debuff on the hit target for 2 sec .
Increases Critical Hit Rate by 36% and final Critical Hit Damage by 36% .
Increases Critical Hit Rate by 36% .
Deals damage equal to 20% of Attack every 1 sec .
Flames of Creation Range : 120 CD : 10 Atk speed : 149
Grants the Rising Phoenix buff to the caster for 10 sec ,
then deals damage equal to 2000% of Attack in a 4m wide and 25m long area in front of the caster. Grants the Flames of Creation buff to allies for 10 sec upon a successful attack. Also inflicts the Paralysis debuff on the hit target for 3 sec .
When defeating an enemy with Flames of Creation, Skill Cooldown is reset .
Ashen Flame Rachel Revives with 100% HP , limited to 1 time, when Fallen.
Increases Bonus Damage Rate by 36% .
Increases final Bonus Damage by 36% .
Increases Attack Speed by 24% .
Unable to attack, move, and skills become unavailable
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story The Lord of desert city, Agnia. She earned the moniker 'Immortal Incarnate' as she harnessed the power of fire that has been passed down in her family for generations.
Despite being born as the heiress of the prestigious Agni family and boasting a long legacy in the Blazing Desert, she grew up without prejudice about social class, and she became close friends with Eileene. However, she is now consumed by hatred towards Eileene and engulfed in the elitism of the nobility following the revelation that her grandfather, Flame Agni, was assassinated by the Daybreak Mercenaries.
Ashen Flame Rachel Guide
Best Modes
Boss
Farm/Stage Race
PvP
Investment Priority
Medium
Strength
Team-wide Crit Rate buff and Burn applicator
Weakness
Outclassed by newer awakened DPS heroes
Ashen Flame Rachel is one of the original awakened heroes in the game. She provides a team-wide Crit Rate buff and consistent Burn application, making her a versatile secondary DPS and support hybrid. While newer awakened heroes have surpassed her raw damage output, she remains a functional pick for PvE and PvP — particularly as a Burn enabler or a secondary team option when top-tier choices are unavailable.
✓
Should You Use Ashen Flame Rachel?
Yes — solid secondary DPS with team Crit Rate buff. Good Burn applicator option. Outclassed by newer heroes for primary DPS role.
Ashen Flame Rachel in team 2 Abyss Expedition.
Strengths
Team-wide Crit Rate buff — Dance of Fire grants all allies +36% Critical Hit Rate. In end-game PvE where boss Crit Rate Resist is a persistent issue, this team-wide boost is a meaningful and consistent contribution that helps the entire team land critical hits more reliably.
Excellent active skill — 4m wide, 25m long at 120 range — Flames of Creation covers an exceptional area in both PvE and PvP. The Paralysis debuff (3 sec stun) on hit adds crowd control utility, and the 120 range makes her one of the longer-reaching melee heroes in the game.
Cooldown reset on kill in PvP — if Flames of Creation kills an enemy, her entire skill cooldown resets immediately. In PvP, chaining active skill uses after a kill can be devastating and catch opponents completely off guard.
Built-in revive — a one-time revive at 100% HP gives her solid survivability in both PvE and PvP.
Burn applicator — she consistently applies Burn via her critical hit attack, making her a viable alternative Burn DPS when top-tier options like Miraculous Fortune Teller Erin are unavailable.
Weaknesses
Outclassed in raw DPS — as one of the earliest awakened heroes, her damage numbers fall behind newer awakened DPS picks. She is best considered a secondary team DPS rather than a frontline damage carry in end-game PvE.
Active skill damage is moderate — Flames of Creation deals only 2000% Attack, which is noticeably lower than most recent awakened active skills. The wide AOE compensates somewhat, but pure damage output is not her strongest suit.
Cooldown reset is PvP-dependent — the reset only triggers on a kill, which in high-level PvP is harder to guarantee. The mechanic is powerful when it procs but unreliable as a consistent strategy.
Best Game Modes
PvE End-game — Deep Nightmare , Hard Boss Challenge , Tower of Ascension , Abyss Expedition — a solid secondary team DPS whose Crit Rate buff and Burn application add consistent value across all major PvE content.
Chaos Ruins — a viable Burn DPS option for this mode, particularly for players who do not yet have Miraculous Fortune Teller Erin or Vows of Creation Agni.
Hero EXP & Pet EXP Daily Dungeons — her melee type and survivability make her efficient for daily dungeon clearing.
PvP (Arena) — a decent team 1 or team 2 PvP pick. Her wide AOE active, Paralysis stun, revive and potential cooldown reset on kill make her a functional and disruptive competitive option, even if she is not among the very best PvP picks available.
Build & Optimization
Recommended stats: Attack & Critical Rate . Focus on damage output while leveraging her team Crit Rate buff.
Investment Advice
Early game
Solid DPS option
Mid game
Secondary DPS for Burn teams
Late game
Consider upgrading to S-tier Burn options
FAQ
Is Ashen Flame Rachel worth pulling?
Yes — solid secondary DPS with team +36% Crit Rate buff. Good Burn applicator alternative. Best as team 2 DPS or support in end-game.
Was Rachel the first hero to receive an awakening?
Yes — along with Magic Society Elke, Rachel was one of the first two heroes in the game to receive an awakened form. They were the pioneers of the awakening system.
Can Rachel be awakened for free like Magic Society Elke?
Unfortunately, no. The free awakening event with guaranteed materials is exclusive to Magic Society Elke. Rachel requires standard awakening materials like any other awakened hero. Whether the developers will add similar free awakening events for older heroes in the future remains to be seen.
Final Star YeonheeLegendary+
Final Star Yeonhee Ranged Type
Four Lords of Old
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 770% of Attack to a max of 4 targets .
Grants the Venus Sleepwalking buff to allies for 2 sec upon a successful attack.
In addition, recovers 12% of the caster's HP and grants the Star Swarm buff to the caster for 2 sec .
Increases final damage by 75% when attacking an enemy affected by Starstruck .
Final Star Yeonhee's Critical Hit attacks Ignore Critical Hit Rate Resist of the hit target.
Increases Weakness Attack Rate by 36% and final Weakness Attack damage by 24% .
Increases final Critical Hit Damage by 36% , and final Weakness Attack damage by 36% .
Cycle of the Stars Range : 120 CD : 10 Atk speed : 149
Grants the Cosmic Insight buff to the caster for 10 sec , then deals damage equal to 750% of Attack in a 5m area around the target. Pulls hit targets to the center and inflicts the Cassiopeia debuff for 10 sec upon a successful attack.
In addition, deals damage equal to 750% of Attack over 10 hit(s) for 10 sec in a 5m area around the target.
Inflicts the Starstruck debuff for 10 sec upon a successful attack.
Nullifies damage taken 5 time(s) .
Increases final Attack by 45% .
Increases Attack Speed by 36% .
Decreases Movement Speed by 50% .
Decreases Attack Speed by 50% .
Drifting into a Dreamlike State, Gazing at the Stars Shining in Space
Can someone as small and insignificant as you withstand the vast greatness of the universe?
Forces the target to move its position.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A formidable entity capable of annihilating a planet with just a wave of her hand.
Her heart is filled with hatred and contempt for this world, believing that true happiness can only be found in dreams. During the great war, she inadvertently became one of the Four Lords of Old by wiping out hordes of monsters just so she could have a couple of moments of peaceful sleep. As the world verges on chaos again, she embarked on a quest to end the world's wars, compelled by an oracle from the goddess.
Final Star Yeonhee Guide
Best Modes
Boss
PvP
Farm/Stage Race
Investment Priority
High
Strength
Self-sufficient DPS that ignores Crit Rate Resist
Weakness
Outclassed by newer awakened DPS over time
Final Star Yeonhee is a versatile self-sufficient DPS that fits into any team without specific requirements. She excels across all PvE content and holds her own in PvP, making her one of the most reliable all-rounders in the game. However, as an older awakened hero, her damage ceiling may eventually be surpassed by newer releases.
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Should You Use Final Star Yeonhee?
Yes — top 10 self-sufficient DPS. One of the best all-rounders in the game.
Final Star Yeonhee first DPS on PvP Arena.
Strengths
Top 10 DPS — ignores Crit Rate Resist entirely — her critical hit attacks bypass the target's Critical Hit Rate Resist completely, meaning you never need to build her in Crit Rate. Invest everything into Attack or Crit Damage.
Unique pull mechanic — exceptional in Stage Race — Cycle of the Stars pulls all hit targets to the center of the area. In Stage Race where speed is everything, this packs groups of enemies together for instant AOE elimination, dramatically accelerating stage clearing speed.
Multi-hit active skill — perfect for stripping Veils in PvP — her active deals an initial hit followed by 10 hits over 10 seconds in a 5m area at 120 range. This sustained multi-hit output strips Veil and Nullify damage stacks from multiple enemies reliably, making her one of the more effective PvP ranged picks available.
5-stack Nullify damage during active — Cosmic Insight grants 5 Nullify damage stacks for 10 sec, giving her excellent personal survivability during her most impactful window.
Weaknesses
Honestly, very few. Yeonhee has no specific team requirements, no debuff dependency and no major kit limitations. The only note worth making is that she is one of the older awakened heroes, meaning future releases may eventually surpass her damage ceiling — but as of now she remains firmly in the top 10.
Best Game Modes
PvE End-game — Deep Nightmare , Nightmare , Hard Boss Challenge , Abyss Expedition , Chaos Ruins — her Crit Rate Resist ignore and self-generated damage amplification make her a top-tier pick across all major PvE content, especially in end-game where boss Crit Resistance is a serious obstacle for most DPS heroes.
Stage Race — her pull mechanic is uniquely powerful here, packing enemy groups together for rapid AOE elimination and making stage clearing significantly faster than with most other heroes.
PvP (Arena) — her multi-hit sustained active, 5-stack Veil and 120 range make her a solid and reliable PvP pick. Not the absolute best competitive option, but among the most consistent ranged DPS choices available.
Build & Optimization
Recommended stats: Attack & Crit Damage . Skip Crit Rate — her passive ignores Crit Rate Resist. Focus on maximizing damage.
Investment Advice
Early game
High priority DPS
Mid game
Essential for all content
Late game
Top-tier all-rounder
FAQ
Is Final Star Yeonhee worth pulling?
Yes — top 10 self-sufficient DPS. One of the best all-rounders with no team requirements.
How is Yeonhee's pull different from standard pulls?
Unlike standard pulls that drag enemies toward the caster, Yeonhee's Cycle of the Stars pulls all hit enemies toward the center of her active skill's area. This unique mechanic groups enemies together at a fixed location, making them much easier to eliminate with AOE skills.
Yeonhee vs Swimsuit Karin for Stage Race — which is better?
Yeonhee excels against multi-enemy waves because her unique pull groups enemies together for easy AOE one-shots. Swimsuit Karin is better against single bosses, as she pulls the boss into melee range so your heroes do not need to move. Pick Yeonhee for wave clearing, Karin for bossing.
First Strike Crusher ElkeLegendary+
First Strike Crusher Elke Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack to the target.
Obtain World Star buff for 2 sec upon a successful attack.
Also inflicts the Disintegration debuff on the hit target for 2 sec .
Increases Critical Hit Rate by 36% .
Increases Weakness Attack Rate by 36% .
Increases Bonus Damage Rate by 36% .
Deals damage equal to 20% of Attack every 1 sec .
Multi House Summon! Range : 120 CD : 10 Atk speed : 149
Grants the Miner of the Abyss buff to allies for 10 sec . Deals damage equal to 3500% of Attack in a 5m area around the target.
Inflicts First Strike Crusher debuff for 10 sec upon a successful attack.
Also inflicts Stun debuff on the hit target for 1.5 sec .
Increases final Accuracy by 24% .
Increases damage taken by 45% .
Unable to attack, move, and skills become unavailable
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story Elke finally became an official witch of the Magic Society. Not only did she meet all the Guardians of the Sealing Stone, but through her connection with them, she was able to seal Niu Mo Wang, proving Orly right that ordinary adventures will save the world!
However, even after searching the entire Aisha Continent, she hasn't found any clues about Meg, who was missing, and is facing difficulties with her first commission as a full-fledged witch. In addition, since the Power of Creation has disappeared, it seems that she's been inflicting physical attacks using her staff more frequently.
First Strike Crusher Elke Guide
Best Modes
Boss
PvP
Farm/Stage Race
Investment Priority
High (Free)
Strength
Free first awakened hero with a powerful debuff
Weakness
Outclassed by newer awakened DPS heroes
First Strike Crusher Elke is the first awakened hero most players obtain for free through the welcome event. She excels as a powerful DPS that carries beginners through early and mid-game content, while remaining a solid secondary team option for veterans thanks to her strong debuff utility. However, in end-game content, her personal damage falls behind newer awakened DPS heroes.
✓
Should You Use First Strike Crusher Elke?
Yes — free first awakened hero. Essential for beginners, solid secondary for veterans.
First Strike Crusher Elke first on DPS on Arena, still strong.
Strengths
Free for all players — must awaken as a beginner — the New Commander Awakening Support Pass event guarantees her awakening if you log in consistently. As your first awakened hero, she will dramatically outperform any standard Legendary hero and carry you through a large portion of the game on her own.
+45% damage taken debuff — First Strike Crusher increases the target's damage taken by 45%, which is the highest damage amplification debuffs available. Even in end-game content, this debuff adds meaningful team damage output.
Disintegration — she consistently applies Disintegration, which feeds directly into Supreme Justice Juri's multiplicative damage scaling. A natural and easy pairing for any team running Juri.
Stun on active — Multi House Summon! applies a 1.5 sec Stun on hit, providing brief but useful crowd control utility in both PvE and PvP.
Weaknesses
Outclassed by newer awakened heroes — as one of the earliest awakened heroes released, her damage numbers fall noticeably behind the most recent awakened DPS picks. Veteran players should consider her a reliable secondary team option.
Limited team utility beyond the debuff — outside of the +45% damage taken debuff and Disintegration, her kit does not bring much additional team support. Her Miner of the Abyss buff (+24% final Accuracy) is useful but minor.
Average PvP impact — her active skill hits a 5m area at 120 range, which is decent but not exceptional for PvP. She can fill an AOE damage role in the Arena if needed, but there are stronger dedicated PvP options available.
Best Game Modes
All PvE content — especially for beginners — as your first awakened hero, she slots into every game mode and provides immediate impact across all content. Her +45% damage taken debuff remains useful even in end-game scenarios.
Gold Daily Dungeon & Pet EXP Dungeon — as a ranged DPS she benefits from the ranged damage bonus in the Gold Dungeon and contributes well in Pet EXP content.
PvP (Arena) — a situational option when you need more AOE coverage. Not a priority pick for competitive play, but functional if your roster lacks better alternatives.
Build & Optimization
Focus on Crit Rate — her self-buffs alone are not enough to guarantee crits in end-game content.
Investment Advice
Early game
Must awaken — best first hero
Mid game
Good secondary DPS + debuff
Late game
Team debuff utility remains useful
FAQ
Is First Strike Crusher Elke worth pulling?
She's free — everyone gets her. Essential for beginners, solid secondary for veterans.
Should I invest ego stones in Magic Society Elke?
No — the game's welcome event provides you with enough exclusive Elke ego stones to guarantee her awakening. Save your standard ego stones for other heroes.
What should I do with leftover Elke-specific ego stones?
Once your Magic Society Elke is fully awakened, you can exchange her leftover exclusive ego stones for standard ego stones in Elke's Cauldron.
Turntable Kris Ranged Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1050% of Attack to the target.
Grants the Mastering buff to allies for 2 sec upon a successful attack.
In addition, when the caster's remaining HP is above 50% , grants the Mixing buff to the caster for 2 sec and inflicts the Concentrated Attack debuff on the hit target for 5 sec .
Increases final damage by 250% when attacking targets with Crowd Control Immunity .
Increases Critical Hit Rate by 36% .
Increases final Critical Hit Damage by 36% .
Increases Bonus Damage to Boss Monsters by 50% .
All allies other than those who are Taunted will be forced to attack the target with the Concentrated Attack debuff. There can only be one Concentrated Attack target.
Producing Range : 120 CD : 10 Atk speed : 149
Grants the Improvisation buff to allies for 10 sec , and deals damage equal to 4200% of Attack in a 4m area around the target.
Removes all buffs from the target and obtains the Beloved by Muses buff for 10 sec upon a successful attack.
Increases Corrosion damage by 50% , Overload debuff .
When Improvisation is granted, if the caster's remaining HP is above 50% , increases the final damage increase effect of the Overload debuff to 15% .
This effect cannot be removed with Buff Removal.
Increases Critical Hit Rate by 36% .
Increases Attack Speed by 36% .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The composer, backing vocalist, and DJ for [THE SEVEN], a hit band signed with the record label Elena.
As many know, Kris is highly introverted and eccentric in nature despite his immense musical talent. A socially withdrawn child, he began writing music as a private hobby.
Ever the shy kid, Kris would discard the songs he wrote rather than share them, until he accidentally pressed the speaker mode button, broadcasting his music for the whole world to hear. This caught Rudy's attention, and after much persuasion, Kris reluctantly posted the song online.
Later, Kris released more songs that received favorable reviews from critics, catapulting him into the spotlight position within the music industry. After graduating, using his initial earnings as a stepping stone, Kris formed a session band with Rudy, marking the birth of the legend known today.
- Excerpt from the Kris page on EgonixWiki (Ver.1XXX Gaia)
Turntable Kris Guide
Investment Priority
Very High
Strength
Exceptional PvE DPS with powerful team-wide buffs and unique debuff utility
Weakness
No built-in survivability — requires a healer
Turntable kris dps meter third in nightmare fight.
Turntable Kris is one of the most impressive PvE heroes ever released in Seven Knights Idle Adventure. He combines monstrous damage output with rare team-wide utility, making him a dominant force across virtually all PvE content — particularly in modes where enemies have Crit Rate Resistance.
Beyond his raw damage, Kris brings unique buffs and debuffs that elevate entire team compositions. His only real weakness is his fragility: without a healer to keep him above 50% HP, he loses access to some of his most powerful mechanics. In PvP, his AOE hits hard but his lack of survivability keeps him from being a top pick — though he can still hold his own.
✓
Should You Use Turntable Kris?
Yes — Kris is a must-pull hero. He excels in PvE with staggering damage, rare team synergies, and essential debuff utility. Prioritize awakening him as soon as possible.
Summon banner with new pity system.
Strengths
Devastating PvE damage — deals terrifying burst with a 250% final damage bonus against targets with Crowd Control Immunity, making him exceptional in Nightmare and Deep Nightmare.
Third hero with +36% Crit Rate team buff — one of only three heroes to grant this buff, alongside Rachel and Heir to the Hidden Palace, but with far superior damage output.
First hero to boost Corrosion damage team-wide — grants a unique +50% Corrosion damage buff to the entire team, a mechanic no other hero provides.
Best-in-slot Overload debuff — applies a 15% Overload debuff instantly at 50% HP, dethroning Echilia with a far simpler condition and no stacking required.
Concentrated Attack for Chaos Ruins — provides the Concentrated Attack debuff, an essential mechanic for this game mode.
Weaknesses
No survivability — requires a dedicated healer to stay above 50% HP and maintain his peak damage and Overload boost.
Best Game Modes
Nightmare / Deep Nightmare — his final damage bonus against Crowd control immunity and team Crit hit Rate buff makes him shine here
Abyss Expedition — a must-have pick for this mode
Chaos Ruins — Concentrated Attack debuff is a necessity in this mode
PvP — potable but not a top pick due to lack of survivability
Build & Optimization
Prioritize Critical Hit Rate to maximize his burst potential. Awakening him is an absolute priority — he gains significantly more buffs and damage when awakened.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Turntable Kris worth pulling?
Absolutely. He is one of the strongest PvE heroes ever released, combining top-tier damage with unique team utility that no other hero can replicate.
Is he the best DPS among the heroes that grant +36% Crit Rate?
Yes. Compared to Awakened Rachel and Siris — the two other heroes with this buff — Kris's damage output is on another level entirely. He brings the same team buff while dealing terrifying damage on his own.
Does he dethrone Echilia as the best Overload applicator?
Yes. Kris applies a 15% Overload debuff simply by being above 50% HP — no stacking required. Compared to Echilia's more demanding stack-based condition, Kris's constraint is far easier to meet, making him the new best Overload applicator in the game.
Should I prioritize awakening him?
Yes — awakening Kris is an absolute priority. He gains significantly more buffs and damage upon awakening, which substantially increases his power in all game modes.
Summer's Temptation YuriLegendary+
Summer's Temptation Yuri Ranged Type
Summer Festival
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1800% of Attack to the target.
Grants the Sunbath buff to allies for 2 sec upon a successful attack.
In addition, if Stolen Attention is active on the hit target, deals Frostbite damage equal to 1800% of Attack and grants the Veil buff to the caster for 2 sec .
Increases final Weakness Attack damage by 24% .
Nullifies damage taken 1 time(s) .
Summer Hunt Range : 120 CD : 20 Atk speed : 149
Grants the Daydream buff to the caster for 20 sec , decreases the Skill Cooldown of allies by 5 sec , then deals damage equal to 5000% of Attack in a 3m wide and 20m long area in front of the caster every 2 sec for 20 sec .
Inflicts the Stolen Attention debuff for 3 sec upon a successful attack.
Increases Critical Hit Rate by 36% .
Increases final Attack by 150% .
Increases final Critical Hit Damage by 36% .
Increases final Weakness Attack damage by 36% .
Cannot use skills for the duration of the buff.
This effect cannot be removed with Buff Removal.
Decreases final Defense by 75% .
Stolen Attention is treated as Bind.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The Power of Destruction granted Yeonhee control over dreams once more. As she dreamed of the paradise again, the sea reclaimed its emerald shine, and the beach where the water lapped was filled with frolicking residents.
...Good night.
As she whispered the lullaby of her memories with a trembling voice, it occurred to her that the voice of the one she yearned for had faded. She managed to keep the nightmares at bay, but that was her only prize. The shapes in her memories were disturbed by the waves and refused to return, and alas, the paradise would always contain the perils of its true form.
She lifted her finger and traced it along the endless horizon. This dire paradise was always hungry for more dreams, and ironically, it fed on the misfortunes of countless girls.
Darling! Pass it here! It's my ball!
As her fingertip reached a beach she had no recollection of, she noticed a fox girl who was fading away from everyone's minds. She was playing with the boys and girls from the memories.
How could I have forgotten about you? Not just me, but that man as well...
With idle thoughts drifting through her mind, Yeonhee stepped toward the new Administrator.
Summer's Temptation Yuri Guide
Tier
S
Role
Critical DPS Debuffer
Investment Priority
Very High
Strength
Colossal critical damage paired with a rare defense-shredding debuff
Weakness
Fragile in extended fights and dependent on her active landing to reach full power
Summer's Temptation Yuri is a broken top-tier S hero in Seven Knights Idle Adventure, capable of dealing absolutely monstrous damage. She stands out as one of the very few heroes able to shred a target's Defense down to 75%, turning her into one of the best damage amplifiers currently available.
What makes her especially interesting is her kit design: she introduces a brand-new mechanic where her active skill triggers automatically over its duration, on top of offering an unprecedented level of team-wide cooldown reduction. This makes her not only a devastating damage dealer on her own, but also a hero that opens up new team synergies. Her main drawback lies in her fragility and her reliance on her active skill successfully landing to unlock her true damage potential — she also needs to be awakened to perform anywhere close to her full power.
Summer's Temptation Yuri summon effect.
✓
Should You Use Yuri?
Yes — Yuri is a must-pull hero. She delivers massive critical damage, a rare and powerful defense debuff, and a completely new support mechanic through her cooldown reduction, making her one of the strongest investments in the game.
Strengths
Insane critical damage — her Critical Hit Attack deals 1800% Critical Hit Damage, with up to an additional 1800% Frostbite damage against Stolen Attention targets.
-75% Defense debuff — she is only the third hero in the game (excluding collaboration units) to apply this level of Defense reduction.
Brand-new auto-triggering AOE active — her active fires on its own every 2 seconds for its full duration, a first for the game.
Massive active range — a huge 3m wide by 20m long AOE that makes her active easy to connect with in most fights.
Unmatched Skill Cooldown reduction — she cuts allies' Skill Cooldown by a flat 5 seconds, far beyond anything seen before (previous best was around 30% CD reduction), unlocking strong team synergies.
Strong self buffs — Daydream grants +150% final Attack along with sizeable boosts to Critical Hit Rate, Critical Hit Damage and Weakness Attack Damage.
Weaknesses
Damage conditional on landing her active — her maximum critical damage potential only unlocks once her active skill successfully hits the target and applies Stolen Attention.
Low survivability — Veil only nullifies one instance of damage, which is not enough to keep her safe, especially in PvP.
Awakening required — nearly all of her key multipliers are doubled upon Awakening, meaning she deals almost no damage while unawakened.
Important positioning — with a bad position, she loses most of her damage and usefulness in combat.
Even with poor positioning, she still makes it into the top 10 DPS rankings in Nightmare Mode
With good positioning, she jumps to top 3 on the DPS meter in Nightmare Mode.
Best Game Modes
PvE — this is where she shines brightest, ready for Abyss Expedition and Deep Nightmare thanks to her colossal critical damage.
PvP — if properly protected, her AOE active and her cooldown reduction create great synergy to spam actives even faster with her team.
Build & Optimization
Go for a full Critical build to fully capitalize on her boosted critical damage — the +36% Critical Hit Rate from Daydream alone is not enough to reach optimal performance in end-game content.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Yuri worth pulling?
Yes, without a doubt — she is one of the best DPS units currently available in the game.
I already have 2 heroes who reduce Defense to 75%, should I still pull her?
Yes, definitely. You need 3 heroes who can apply a -75% Defense debuff, one for each team. The gap between a 75% and a 50% Defense debuffer is simply too large to ignore.
Is she playable with other High Lords, like High Lord Shane?
Yes, absolutely. Shane also boosts Frostbite damage, offering a 1.3x critical hit bonus instead of Teo's 1.5x, along with a 1.3x Attack modifier for Active Skills. Given that Yuri's active deals 5000% damage and re-triggers every 2 seconds, this pairing is far from a bad choice.
Doomsday Prophet SkuldLegendary+
Doomsday Prophet Skuld Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 200
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 200
Deals Critical Hit Damage equal to 500% of Attack to the target.
Grants the Doomsday Prophet buff to allies for 2 sec and recovers allies' HP by 3.1% upon a successful attack.
Increases Critical Hit Rate by 24% .
Increases Disintegration damage by 50% .
Doomsday Range : 180 CD : 10 Atk speed : 119
Grants the Dark Wishes buff to allies for 10 sec and deals damage equal to 4200% of Attack in a 4m area around the target.
Grants the Resting Place buff to allies for 2 sec upon a successful attack.
In addition, inflicts the Ominous Oracle debuff on the hit target for 10 sec .
When the caster is in battle, grants the Contemplation of Destiny buff to allies.
Increases final HP by 50% .
Recovers 20% of HP every 1 sec for 10 sec .
This effect cannot be removed with Buff Removal.
Buffed targets block all attacks when their remaining HP is below 50% .
Decreases Critical Hit Rate Resist by 36% .
Increases Movement Speed by 30% .
Stun, Tense, Paralysis, and Knock Back Immunity
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 81576 Critical rate 31.84% Critical factor 150% Attack speed 200 Move speed 40
Story A Valkyrie blessed with the gift of foresight.
In the past, Skuld foresaw the upcoming Ragnarok, and devoted her entire being into stopping the catastrophic destruction of the celestial realm... for all of 3 seconds before the scone she ordered cooled down, leading to her concluding that attempting to do so would be in vain.
Just as she resigned herself to her immovable fate and settled in to enjoy her tea time, Skuld spotted a thread that had been cut from the flow of fate.
There, she saw it — a sweet dream of herself becoming an Apostle of Nestra and destroying the prophesized doom, as well as an interesting future that contained both the destruction and re-creation of a world.
Savoring the brief glimpse of the future she witnessed after tugging on fate's thread, Skuld put aside her dessert. Tea time was over.
Doomsday Prophet Skuld Guide
Tier
S
Role
Support / Healer
Best Modes
Deep Nightmare
Stage Race
PvP
Investment Priority
Very High
Strength
Top-tier healing combined with valuable team-wide buffs and immunities
Weakness
Average personal damage and low survivability against burst threats in PvP
Doomsday Prophet Skuld invocation banner.
Doomsday Prophet Skuld establishes herself as one of the best support heroes in Seven Knights Idle Adventure, finally bringing a healer that can also contribute meaningful damage on her active skill, recalling the impact Undercover Ruri once had during her prime. Her combination of healing power, offensive utility, and team-wide buffs makes her an extremely well-rounded pick for any roster.
What truly sets her apart is the sheer amount of value she provides to the entire team: exceptional sustain, useful immunities, and a movement speed aura that few heroes can match. Her main drawback lies in her own damage output, which remains modest compared to recent releases, and her relatively fragile presence in PvP. She excels particularly in PvE content and is considered essential for players pushing deep into Nightmare difficulty.
✓
Should You Use Doomsday Prophet Skuld?
Yes — Doomsday Prophet Skuld is a must-pull hero. She offers some of the best healing in the game alongside crucial buffs and immunities, making her one of the strongest investments for end-game content.
Last place in DPS, weaker than Rauha.
Strengths
Disintegration damage boost — one of the only non-High Lord heroes able to increase Disintegration damage, making her a key support for Disintegration-based DPS.
Best-in-class healing — provides healing on par with Herald of Peace Rauha, paired with a final HP buff for even greater sustain.
Team-wide immunities — grants the team immunity to Stun, Tense, Paralysis, and Knock Back, including a rare Paralysis immunity.
Strong Movement Speed aura — finally a hero offering a 30% Movement Speed buff to the team.
-36% Critical Hit Rate Resist debuff — only the third hero in the game to apply this debuff at this percentage, helping critical-focused teams land hits consistently.
Team-wide passive support — shares a block all attacks passive similar to Awakened Platin, but applied to the entire team, making it especially powerful in PvP.
Massive active skill range — a 180 range combined with a 4200% damage multiplier makes her active particularly valuable in PvP.
Weaknesses
Average personal damage — solid for a support, but modest compared to recent DPS releases.
Low PvP survivability — vulnerable to burst threats such as High Lord Teo.
Awakening required for full kit — her Paralysis immunity and -36% Critical Hit Rate Resist debuff (24% unawakened) are only unlocked through awakening.
Best Game Modes
Stage Race — her 30% Movement Speed aura is a must-have for securing top ranks.
Deep Nightmare — a must-have thanks to Paralysis immunity, allowing teams to drop dead-weight units like Lania, plus her -36% Critical Hit Rate Resist debuff helps land critical hits effectively.
PvP — her team-wide passive and long-range, high-multiplier active make her a strong utility pick.
Build & Optimization
Since Doomsday Prophet Skuld has no self-Critical Hit Rate, building her with Critical Hit Rate is recommended so she can land her buffs and debuffs more reliably. If she isn't fully invested and you only need her active skill to apply its effects, an Accuracy-focused build can be considered as an alternative.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment, awakening required for full potential
FAQ
Can a 0-star, non-awakened Apostle Skuld replace Jiangshi Pooki?
Yes, absolutely. Even at 0 stars and unawakened, she provides the same 20% Movement Speed aura while also bringing more damage and support to the team.
Can a 0-star, non-awakened Apostle Skuld replace Lania in Deep Nightmare?
No, you need to awaken Apostle Skuld to replace Lania. Lania is used purely for her Paralysis immunity, and Skuld only unlocks this immunity in her awakened form.
Doomsday Scientist MercureLegendary+
Doomsday Scientist Mercure Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack in a 2m area around the target.
Decreases the caster's Skill Cooldown by 5 sec and obtains the Forging Destiny buff for 2 sec upon a successful attack.
In addition, inflicts the Thirst debuff on the hit target for 2 sec .
Increases final Bonus Damage by 36% .
Increases final Critical Hit Damage by 36% .
Gains a Shield equal to 50% of the caster's Max HP.
Decreases Bonus Damage Rate Resist by 24% .
Decreases Weakness Attack Rate Resist by 24% .
Afflicts Taunt for the duration of the debuff.
Recreation Range : 120 CD : 10 Atk speed : 149
Grants the Dimension Wanderer buff to the caster for 10 sec and deals damage equal to 5200% of Attack in a 4m area around the target.
If the caster is affected by Overload , deals additional Corrosion damage equal to 5000% of Attack.
Grants the Dark Pact buff to allies for 10 sec upon a successful attack.
Apostle Mercure obtains the Immortal buff for 10 sec , limited to 1 time, when Fallen.
Increases final Evasion by 200% .
Increases Attack Speed by 36% .
Increases Critical Hit Rate by 36% .
When remaining HP is below 70% , the effect is increased by 1.5 times .
Increases final Bonus Damage by 36% .
Doesn't fall during the duration of the buff.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A dark mage who harnesses the power of Nestra.
Originally a member of the Dark Knights, Mercure discovered during a dangerous experiment in Gaia that Gaia was on the same destructive path as Telus.
Feeling that his work had reached its limits there, Mercure decided to leave Gaia. He created a dimensional key to travel between different planes of existence as he resumed his research. However, the more he traveled, the clearer it became to him that a world's fate could not be reversed once it was set on a doomed course.
In his frustration and anger against this inescapable destiny, as well as the fact that his research would come to an inevitable end, Mercure felt a strange gaze watching him from beyond the veil of dimensions. That was when he came face-to-face with Skuld, an Apostle of Nestra.
Mercure stared into her eyes. Within them, he discovered the power of Nestra, along with a new hint of creation through destruction, and resolved to embrace the darkness to prolong his research for eternity.
Doomsday Scientist Mercure Guide
Investment Priority
Very High
Strength
Massive single-target burst damage paired with a top-tier debuff
Weakness
Needs Overload uptime to unlock his full damage potential
Doomsday Scientist Mercure is one of the best burst DPS units in Seven Knights Idle Adventure, sitting right alongside Sage as a premier single-target damage dealer. He carries one of the strongest offensive debuffs in the game, making him a near-mandatory pick for any team looking to maximize its damage output, and his kit rewards players who can keep him alive and hitting hard.
What makes him stand out is how much he brings to a team beyond his own numbers: his debuff amplifies everyone's damage, and his survivability tools let him stay on the field far longer than a typical glass-cannon DPS. His main limitation is that a large chunk of his damage ceiling depends on maintaining the Overload condition, which requires some team setup to use him at his best. He also loses a lot of value against enemies who can dispel his buffs.
High DPS even without awakening and at 0 stars.
Doomsday Scientist Mercure summon effect.
✓
Should You Use Doomsday Scientist Mercure?
Yes — Doomsday Scientist Mercure is a must-pull hero, and honestly a top priority if you don't already own a hero with his debuff, since it dramatically increases your whole team's damage. His burst, survivability, and utility make him one of the best investments currently available.
Strengths
Enormous burst potential — his active skill can reach up to 10200% Attack in damage when Overload is active, one of the highest bursts in the game.
Top-tier team debuff — reduces both Bonus Damage Rate Resist and Weakness Attack Rate Resist by 24%, significantly amplifying your whole team's damage.
Strong survivability — his Immortal buff prevents him from falling once, and his evasion buff scales up even further when his HP drops below 70%.
Self-sustaining cooldown reduction — his basic attack shortens his active skill's cooldown, letting him spam his massive nuke more often.
Long PvP range — his 120-range active skill lets him threaten backline targets far more easily than most DPS units.
Weaknesses
Overload dependency — a large part of his burst damage requires the Overload condition to be active, though this is a minor drawback since Overload is already recommended for his best output.
Vulnerable to dispels — losing his buffs early removes a significant portion of his damage and survivability.
Best Game Modes
PvE — excellent across all content and especially strong in end-game, with a debuff that's a must-have in nearly every team and consistently great single-target damage.
Stage Race — his huge single-target burst makes him one of the best picks for pushing mono-target stages.
PvP — solid survivability combined with strong AOE damage, especially when paired with an Overload-focused team.
Build & Optimization
A full Critical build is the go-to option, since his Critical Hit damage scales extremely well and he benefits from his own self-buffs on top of it. He's relatively simple to build and requires less investment than many other top-tier heroes. In PvP, an evasion-focused build can also be a fun and viable alternative thanks to his naturally high evasion scaling.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Should I pull Mercure or Sage?
Both share the same core debuff and a very similar kit. For PvE, Sage has a slight edge thanks to his Disintegration DoT and marginally higher damage. In PvP, however, Mercure is superior, offering a much longer range (120 vs 60) and better survivability through his Immortal buff.
Is Doomsday Scientist Mercure the awakened version of Mercure?
No, Doomsday Scientist Mercure is actually the awakened version of Apostle Mercure. This is likely tied to the developers' current approach of releasing new heroes instead of awakened forms of existing ones, possibly to encourage additional ruby spending.
Murder Executor GideonLegendary+
Murder Executor Gideon Melee Type
Apostles of the Abyss
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack to the target.
Decreases the caster's Skill Cooldown by 8 sec and grants the Call of the Abyss buff to allies for 2 sec upon a successful attack.
In addition, inflicts the Concentrated Attack debuff on the hit target for 2 sec .
Increases final Critical Hit Damage by 36% .
Increases Burn damage by 50% .
All allies other than those who are Taunted will be forced to attack the target with the Concentrated Attack debuff. There can only be one Concentrated Attack target.
Abyssal Sentence Range : 80 CD : 10 Atk speed : 149
Deals damage equal to 7500% of Attack in a 8m semicircle area in front of the caster.
Grants the Extreme Malice buff to the caster for 5 sec whenever Abyssal Sentence activates 5 time(s) .
Grants the caster the Grasping Delusion buff while in battle.
Nullifies damage taken 5 time(s) .
Increases the effect of Grasping Delusion by 2 time(s) .
Replaces Active Skill with Execution of Malice .
This effect cannot be removed with Buff Removal.
Increases Critical Hit Rate by 36% .
Increases final Attack by 100% .
Increases final Critical Hit Damage by 36% .
Increases final Bonus Damage by 36% .
This effect cannot be removed with Buff Removal.
Deals damage equal to 15000% of Attack to the target.
If the caster's remaining HP is above 50% , consumes 15% of the caster's Max HP and deals additional Poison damage equal to 3000% of Attack upon a successful attack.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story An Apostle of the Abyss whose mission is to eradicate all of humanity.
In the ancient times, Gideon was famed as the greatest swordsmen among demonkind. One day, a swordswoman challenged him to a duel, and the two eventually fell in love, starting a family together.
The outbreak of the war between humans and demons forced Gideon to take up his blade once more, but a trap set by the humans sent Gideon and his family hurtling down into the Abyss.
Separated from his wife and children, Gideon wandered the Abyss, searching for any traces of them, and the experience took an indescribable toll on his mind. This left him vulnerable to the machinations of Judas, who exploited these vulnerabilities to recruit Gideon to his cause.
Bassist Spike Ranged Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack to the target.
Grants the Slap buff to the caster for 2 sec and the Chord buff to allies for 2 sec upon a successful attack.
Activates Cold Resonance whenever Critical Hit attack lands 3 time(s) .
Increases final damage by 250% when attacking a target affected by Frosted Low-Pitch Note .
Increases Attack Speed by 36% .
Increases final Attack by 100% .
Increases final Critical Hit Damage by 36% .
When granting the Slap buff, if the caster is affected by Bass Solo , the effect is increased by 2 times .
Increases final Weakness Attack damage by 36% .
When attacking a target with Frosted Low-Pitch Note , increases final damage by 30% .
Deals Frostbite damage equal to 800% of Attack to the hit target.
(If the caster is affected by Bass Solo , activates the effect whenever Critical Hit attack lands 2 time(s) )
Frost Cry Range : 120 CD : 10 Atk speed : 149
Grants the Bass Solo buff to the caster for 5 sec , then deals damage equal to 5600% of Attack in a 4m area around the target.
Inflicts the Frosted Low-Pitch Note debuff for 10 sec after pulling enemies around the target upon a successful attack.
Increases Bonus Damage to Boss Monsters by 50% .
Afflicted with Chill and Frostbite for the duration of the debuff.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The bassist for [THE SEVEN], a hit band signed with the record label Elena.
Due to Spike's blunt nature, very little information is available about his personal life or activities.
According to past interviews shedding light on Spike's upbringing, his father rarely stayed home, leading him to spend most of his student years acting out. That was when he picked up an interest in band music, frequently practicing bass by himself after classes.
After graduation, Spike focused on joining music acts, clashing with his disapproving parents to the point where he ultimately cut ties with them. He supposedly remains estranged from his family to this day.
Contrary to his tumultuous personal life, Spike has an unblemished career history and has enjoyed a positive reception during his time with every band he has played in.
- Excerpt from the Spike page on EgonixWiki (Ver.1XXX Gaia)
Keyboardist RachelLegendary+
Keyboardist Rachel Ranged Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1350% of Attack to the target.
Grants the Sincerity buff to allies for 2 sec upon a successful attack.
In addition, if the hit target has at least 2 stacks of Uplifted Vibes , increases final damage by 250% and grants the Artistic Stylings buff to the caster for 2 sec .
Increases Weakness Attack Rate by 36% .
Increases final Critical Hit Damage by 24% .
Increases final Attack by 150% .
Ignores the Defense of the hit target during the duration of the buff.
Passionate Performance Range : 120 CD : 10 Atk speed : 149
Grants the Artistic Soul buff to the caster for 10 sec and deals damage equal to 5600% of Attack in a 4m area around the target.
Inflicts the Uplifted Vibes debuff for 15 sec upon a successful attack.
When defeating an enemy with Passionate Performance, Skill Cooldown is reset .
Nullifies damage taken 3 time(s) .
Increases final Critical Hit Damage by 36% .
Increases final Weakness Attack damage by 36% .
Deals damage equal to 200% of Attack every 0.2 sec .
At 2 or more stacks, damage increases by 50% multiplicatively for each stack.
Stacks up to 3 times. Uplifted Vibes is treated as a Burn.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The keyboardist for [THE SEVEN], a hit band signed with the record label Elena.
The daughter of the noble Agni family, a lineage with a prestigious background, Rachel was raised as a cherished only child. She studied the piano to better suit the decorum and standing of her family. One day, however, she came across the music of an unknown band and was utterly mesmerized. This encounter inspired her to learn the synthesizer and secretly join a band of her own.
But everything was alien to her; from the stage itself and her outfit to a certain fervor she had never felt before.
It took time for Rachel to acclimate herself to the world of rock and pop, as evidenced by her hopping from one band to another. Fortunately, word of her musical talents traveled far and wide, earning her calls from numerous acts until she was reborn as a renowned keyboardist.
Eventually, she joined [THE SEVEN], where her career saw tremendous success. She then confessed to her parents about her life as a keyboardist, and has been focusing on tours and performances ever since.
Though her parents were disapproving at first, they changed their tune once they were invited to see her perform and finally understood their daughter's passion. Now, they wholeheartedly support their daughter, to the point of collecting every piece of merchandise from her band. According to a recent interview, the only thing they still clash over is her choice of wardrobe.
- Excerpt from the Rachel page on EgonixWiki (Ver.1XXX Gaia)
Keyboardist Rachel Guide
Tier
S
Role
Burst Crit DPS
Best Modes
Boss
Abyss / Nightmare
Multi-target
Investment Priority
Very High
Strength
Massive critical damage output enabled by defense-ignoring passives
Weakness
Needs a short setup window on her target and is fragile without heavy investment
Keyboardist Rachel is a devastating critical-damage DPS in Seven Knights Idle Adventure, built around defense-ignoring bursts that punish tanky targets such as raid bosses. Her kit rewards a bit of patience: rather than dealing her peak damage right away, she needs a short setup window before unleashing her true potential, after which she becomes one of the hardest-hitting heroes in the game. She's a purely offense-oriented hero who shines brightest in PvE content, while struggling more in PvP, where survivability and self-sufficiency matter more than raw burst.
What sets her apart is how self-contained her damage engine is — she doesn't need an elaborate team composition to perform well, and pairing her with the right support heroes only amplifies what she already does. Her main drawback lies in accessibility: without heavy investment, she struggles to keep pace at end-game, and if her active skill fails to connect, she loses valuable time waiting to rebuild her stacks.
Second place on the DPS meter.
✓
Should You Use Keyboardist Rachel?
Yes — Rachel is a must-pull hero for PvE. She delivers some of the highest critical damage numbers in the game, but expect to invest heavily in her to unlock that ceiling at end-game.
Keyboardist Rachel summon effect.
Strengths
Enormous critical damage — her passives combine to ignore Defense while boosting both Attack and Critical Hit Damage on her main hit.
Useful team buff — Sincerity increases the whole team's Weakness Attack Rate by 36%.
Solid multiplicative burn — Uplifted Vibes scales similarly to other top burn-based heroes.
Plug and play — performs well without requiring a dedicated team composition around her.
Cooldown reset on kill — her active skill's cooldown resets whenever it secures a kill, letting her chain casts against multiple enemies.
Weaknesses
Needs a setup window — she must stack her debuff on a target before reaching her real damage potential.
Low survivability — no meaningful defensive tools outside of a temporary damage-nullifying buff.
No self Critical Hit Rate buff — she leans heavily on external investment to reach consistent crits at end-game.
Best Game Modes
Abyss Expedition / Deep Nightmare — her defense-ignoring damage is devastating against high-stat bosses
Stage Race — very strong against multiple enemies thanks to her cooldown reset on kill; less optimal on single-boss stages, where other heroes edge her out
PvP — a weaker pick overall, with better damage and survivability options available
Build & Optimization
A full Critical Hit build is essentially mandatory, ideally with 7 legendary traits, since Rachel lacks any self Critical Hit Rate buff and struggles to crit consistently at end-game without heavy investment. Awakening and reaching 7 stars are also required to unlock her full damage ceiling.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier, but requires heavy investment (Awakening, 7 stars) to stay relevant
FAQ
Is Keyboardist Rachel the best defense-ignoring damage dealer?
Yes — compared to Awakened Yeonhee and Awakened Juri, she deals noticeably more damage, as both older heroes have fallen behind due to power creep.
Why are only High Lord heroes recommended as synergies?
Rachel is a plug-and-play hero and doesn't need a dedicated team built around her — you can pair her with virtually any hero. High Lords simply stand out as the ones with a genuinely meaningful impact on her damage.
Twin Stars of Coexistence AbelLegendary+
Twin Stars of Coexistence Abel Melee Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 750% of Attack to the target.
Decreases the caster's Skill Cooldown by 5 sec and grants the Truth Seeker buff to allies for 2 sec upon a successful attack.
In addition, grants the Original Seven Demon Lord buff to the caster for 2 sec .
Increases final Attack by 45% .
Increases Bleed damage by 50% .
All HP Recoveries result in 1.3 times the original.
Original Seven Demon Lord
Increases final Attack by 100% and final Weakness Attack damage by 36% .
Gaze of Eradication Range : 120 CD : 10 Atk speed : 149
Deals damage equal to 5600% of Attack in a 4m area around the target.
Inflicts the Original Sin debuff for 10 sec and increases Weakness Attack Rate by 100% upon a successful attack.
Increases final damage by 100% when attacking an enemy affected by Curse .
Deals additional Bleed damage equal to 5000% of Attack to the target whenever Gaze of Eradication activates 5 time(s) .
Deals damage equal to 200% of Attack every 0.2 sec .
Original Sin is treated as Corrosion.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A girl who carries the strength and spirit of [Cain], one of the first Seven Demon Lords.
Born and raised in a nomadic tribe, Abel entered the forbidden woods to find a lost sheep, only to discover Cain, who was dying in a wretched state. Abel used everything in her power to save Cain. When she succeeded, Cain's power and essence flooded into Abel, merging the two into a single, shared body. Having gained access to Cain's memories, Abel discovered Freyja's dangerous plan and resolved to stop it by joining the Seven Demon Lords.
Twin Stars of Coexistence Abel Guide
Investment Priority
Very High
Strength
Exceptional PvE DPS with rare team-wide buffs and unique debuff utility
Weakness
Requires specific synergies and a demanding build — not plug & play
Twin stars of coexistence abel 30k summon banner.
Twin Stars of Coexistence Abel is one of the most powerful PvE DPS heroes ever released in Seven Knights Idle Adventure. She combines devastating burst damage with rare team-wide utility, making her an outstanding choice across virtually all PvE content — especially in end-game modes like Deep Nightmare and Abyss Expedition.
Abel isn't entirely self-sufficient: she requires specific team synergies to unlock her full potential, particularly a hero who applies Curse. Her build is also demanding, as she lacks a self-Crit Rate buff. In PvP, her massive AOE hits hard, but the limited cooldown reduction on her active skill keeps her from being a dominant pick there. Overall, she is absolutely worth pulling — even more so if you need a DPS who brings something to the whole team.
✓
Should You Use Twin Stars of Coexistence Abel?
Yes — Abel is a must-pull hero. She excels in PvE with staggering damage, rare team buffs, and unique debuff utility. Prioritize leveling and awakening her as soon as possible.
Strengths
Devastating PvE damage — deals massive burst AOE damage, making her one of the strongest DPS options in end-game content.
Rare team-wide Bleed damage buff — the first non-High Lord hero to grant a Bleed damage boost to the whole team, a unique distinction previously held exclusively by High Lord Orly.
Only the third hero to inflict Corrosion — applies Corrosion through her active, a debuff only two other heroes can provide, enabling powerful team synergies.
Massive self Weakness Attack bonus — gains +100% Weakness Attack Rate on hit, dramatically amplifying her damage against weak-point targets.
Valuable team support — grants a powerful final Attack team buff and enhances healing received, benefiting the entire squad.
Weaknesses
No self Crit Rate buff — requires a demanding full-Crit build with high-end gear to reach her damage ceiling, particularly in Deep Nightmare and Abyss Expedition.
Not plug & play — needs a Curse applicator and ideally a Corrosion damage booster to fully unlock her kit. She won't perform optimally in any random team composition.
Average PvP performance — her AOE hits hard but her active cooldown reduction is limited, making her less dominant in PvP than dedicated burst heroes.
Best Game Modes
Deep Nightmare — her end-game kit and raw damage output make her a top-tier pick here
Abyss Expedition — a must-have for this mode thanks to her unique buffs and Corrosion DoT
All PvE content — strong across the board from early to late game
PvP — decent burst AOE but average overall due to limited cooldown reduction on her active
Build & Optimization
Go full Critical Hit Rate. Since Abel has no self-Crit buff, reaching a high Crit Rate requires strong gear investment — aim for 7 Legendary potential lines focused on Crit to consistently trigger her AoE burst. Awakening her is an absolute priority, as it unlocks significant additional power.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Twin Stars of Coexistence Abel worth pulling?
Absolutely — especially if you're looking for an additional DPS. She isn't selfish: she brings meaningful team buffs alongside her own damage. And the requirement to run her with a Curse hero isn't as limiting as it sounds, since end-game teams already need one in almost every composition.
Is her +45% final Attack team buff useful?
Yes — final Attack is the strongest multiplier type. That said, she's the fourth awakened hero to provide this buff, which makes her slightly less unique on this specific point compared to other aspects of her kit.
Is it worth running her alongside High Lord Orly?
Slightly less impactful than pairing other heroes with Orly, since Abel already provides a Bleed damage team buff herself, reducing the marginal gain. However, Orly still brings many other valuable buffs — Nightmare damage, Poison, Burn DoTs — so the combination remains strong overall.
Should I prioritize awakening her?
Yes. Awakening Abel is essential — without it, her kit is significantly harder to leverage and her damage ceiling is much lower. Make it your top priority as soon as you pull her.
Rhythm Guitar JaveLegendary+
Rhythm Guitar Jave Melee Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 900% of Attack in a 3m area around the target.
Grants the Street Artist buff to the caster for 2 sec and the Groove buff to allies for 2 sec upon a successful attack.
Deals additional Poison damage equal to 200% of Attack when attacking an enemy affected by Addictive Riff .
Increases final Attack by 100% .
Increases final Bonus Damage by 36% .
When remaining HP is above 50% , the effect is increased by 2 times .
Increases Attack Speed by 36% .
Increases Critical Hit Rate Resist by 24% .
Solo Performance Range : 180 CD : 10 Atk speed : 149
Grants the Veil buff to the caster for 10 sec , then, after pulling targets within a 3m area around the farthest target, deals damage equal to 5600% of Attack in a 4m area around the caster.
Inflicts the Addictive Riff debuff for 10 sec upon a successful attack.
Grants the caster the Hype the Crowd buff while in battle.
Nullifies damage taken 3 time(s) .
Forces the target to move its position.
Decreases Attack Speed by 50% .
Decreases Movement Speed by 50% .
Deals Poison damage equal to 200% of Attack every 0.2 sec .
Skill damage increases by 50% multiplicatively for each of the following debuff types applied to the target: Bleed , Poison , and Disintegration .
(Stacks up to 3 times . Debuffs with the same effect count as a single debuff.)
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story A rhythm guitarist for [THE SEVEN], a hit band signed with the record label Elena.
Originally a street musician, Jave joined the band after being recruited by Eileene, the lead guitarist of [THE SEVEN], while performing in public. True to his unrestrained nature, Jave has a knack for groovy ad libs.
Abandoned by his parents as a child, Jave wandered the streets alone. After some time, he came across Red, a dragon that had also been discarded, and the two quickly became fast friends. Looking back on his youth, Jave remembers their time together as both the happiest and toughest period of his life, and reflects that he might have ended up walking down the path of crime if not for a chance meeting with his adoptive father Weiser.
Thankfully, Weiser took Jave under his wing before he made the wrong choice. Seeing the good in Jave, Weiser, who oversaw the vigilantes in the streets of the ruins, helped Jave find a future in music, and not fighting.
Jave proved to have an incredible talent for music, soon earning his keep through street performances. Within just a few years, clips of him performing alongside Red went viral on multiple platforms, skyrocketing him to stardom.
- Excerpt from the Jave page on EgonixWiki (Ver.1XXX Gaia)
Rhythm Guitar Jave Guide
Best Modes
Deep Nightmare
Stage Race
PvP
Investment Priority
Very High
Strength
Massive long-range AOE pull combined with devastating area damage
Weakness
Relies on a healer and external debuffers to reach his full potential
Rhythm Guitar Jave invocation banner.
Rhythm Guitar Jave is a major DPS hero in Seven Knights Idle Adventure, excelling in both PvE and PvP content. His role is straightforward: pull enemies together and obliterate them with massive area damage, making him one of the most impactful pullers ever introduced.
What makes him stand out is the rare combination of an exceptionally long-range pull with a huge AOE critical hit that lands right where his targets are dragged, a combination that is extremely uncommon among heroes. His main drawback is that he depends on external support to truly shine, needing a healer to keep his HP high and debuffers to maximize his damage output. He is considered a top pick for players looking to clear stages quickly and dominate PvP encounters.
✓
Should You Use Rhythm Guitar Jave?
Yes — Rhythm Guitar Jave is a must-pull hero. He combines one of the best pulls in the game with massive AOE damage, making him an excellent investment for Stage Race, PvP, and end-game content.
Strengths
36% Attack Speed buff — Groove significantly increases the team's attack tempo.
Massive 180-range AOE pull — followed by a 5600% damage AOE around himself, an extremely powerful and rare combination for both PvE and PvP.
Built-in defensive layer — Veil nullifies 3 incoming hits, giving him decent survivability when activating his pull.
Scaling damage with debuffs — Hype the Crowd multiplies his skill damage based on Bleed, Poison, and Disintegration debuffs on the target.
Weaknesses
Needs a dedicated healer — must stay above 50% HP to fully benefit from his Street Artist buff.
Needs Bleed/Disintegration support — requires another hero applying these debuffs to maximize his active skill damage.
No self Critical Hit Rate buff — a Critical Hit Rate build is mandatory for Deep Nightmare content.
Best Game Modes
PvP — his huge AOE pull and surrounding area damage make him a fearsome and frightening pick.
Stage Race — an extremely efficient pull to clear stages quickly, a must-have if you lack a puller.
Deep Nightmare / Abyss Expedition — valued for his sheer raw damage output.
Build & Optimization
Since Rhythm Guitar Jave has no self Critical Hit Rate buff, building him with Critical Hit Rate is mandatory if you plan to use him in Deep Nightmare. Pair him with a healer capable of keeping his HP above 50% to maximize his Street Artist buff, and bring a Bleed or Disintegration applier to amplify his active skill damage through Hype the Crowd.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Should you bring a Poison applier alongside Rhythm Guitar Jave?
No, his active skill already applies Poison through Addictive Riff, so adding another Poison source isn't necessary.
Which hero should you pick to apply Poison: Rhythm Guitar Jave or Cat Mage Lucia?
For Deep Nightmare, Lucia is the priority because her Critical Hit Rate Resist debuff is too important in this mode. For Stage Race, Rhythm Guitar Jave is the better choice, as the difference in clear speed with and without him is too significant, and Lucia loses value since she needs to stack to deal good damage while adventure stage monsters have no Critical Hit Rate Resist.
Terminus of the Ages JudasLegendary+
Terminus of the Ages Judas Melee Type
Apostles of the Abyss
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 600% of Attack to the target.
Decreases the caster's Skill Cooldown by 5 sec and grants the Second Coming of Chaos buff to allies for 10 sec upon a successful attack.
In addition, grants the Veil buff to the caster for 10 sec .
Increases final Accuracy by 24% .
Nullifies damage taken 1 time(s) .
Day of Judgement Range : 120 CD : 10 Atk speed : 149
Deals damage equal to 6800% of Attack in a 4m area around the target.
Inflicts the Abyssal Banishment debuff for 5 sec upon a successful attack.
If the caster's remaining HP is above 50% , consumes 15% of the caster's Max HP and resets Skill Cooldown .
Grants the caster the Abyssal Dominion buff while in battle.
Increases damage taken by 45% .
Deals Frostbite damage equal to 200% of Attack every 0.2 sec .
Increases Critical Hit Rate by 36% .
Increases final Critical Hit Damage by 36% .
Increases final Weakness Attack Damage by 36% .
Grants Last Seat of Power for 3 sec when Day of Judgement activates 5 time(s) .
(However, any skill activations during the duration of the Last Seat of Power buff will not count as an instance of the skill being used.)
Increases the Abyssal Dominion effect by 2 times .
Increases Bonus Damage to Boss Monsters by 50% .
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story An Apostle of the Abyss who seeks to dominate over all of Gaia.
Born as the second prince of a demon kingdom that fell during the Age of Ancient Myths, Judas waged war against the humans for the sake of oppressed and downtrodden demons.
When the corruption of the priestess Nestra sent the Power of Destruction spreading across the world, Judas absorbed the power within himself and harnessed it to drive the humans into a corner. However, he was ultimately defeated through the efforts of the Goddess Elena and the twelve warriors, who sealed him in the Abyss.
After several millennia, the boundary between Gaia and the Abyss weakened, allowing Judas to dedicate himself to his goal of ascending to the pinnacle of the world once more.
Judas summon banner display.
Awakened Judas - Terminus of the Ages Guide
Tier
S
Role
Burst DPS Debuffer
Investment Priority
Very High
Strength
Insane burst DPS with powerful self-buffs and a rare damage debuff
Weakness
Very fragile and requires an Awakened healer to fully unlock his potential
Awakened Judas - Terminus of the Ages is one of the strongest, if not the strongest, burst DPS hero in Seven Knights Idle Adventure. His ability to chain his active skill in rapid succession from the very start of a fight sets him apart from virtually every other DPS in the game.
What makes Judas exceptional is the sheer consistency of his output — he is not just a one-shot wonder. With the right support he deals enormous damage both in burst windows and over time. His main weakness is his fragility: he has almost no survivability on his own and depends heavily on a dedicated Awakened healer to stay effective throughout a fight.
He shines in every PvE mode, particularly end-game content, and holds his own in PvP thanks to his explosive damage output at the start of each battle.
Even when not awakened, Judas can still deal massive damage.
✓
Should You Use Awakened Judas?
Yes — Awakened Judas is a must-pull hero. He brings unmatched burst damage, a rare and powerful debuff, and permanent self-buffs that keep his damage sky-high all fight long.
Strengths
Best-in-class burst DPS — one of the highest damage multipliers in the game, with the ability to spam his active skill several times in a row right from the opening seconds.
Rare +45% damage taken debuff — one of the strongest damage amplification tools available at this level of multiplier, extremely rare in the game.
Permanent and powerful self-buffs — his passive buffs are active throughout the entire fight and stack to monstrous levels, providing a consistent damage advantage over any content.
Strong sustained DPS too — despite being a burst specialist, he also deals enormous damage over time when paired with a healer, making him effective in long fights.
Frostbite DoT — a nice bonus that also enables synergies with certain allies who deal increased damage to Frostbite targets.
Weaknesses
Requires an Awakened healer — to fully unleash his burst potential, he needs an Awakened healer providing 20% HP/sec. A non-Awakened healer is a start, but will cost him a significant amount of active skill casts and therefore damage.
Extremely fragile in PvP — with only a single-hit Veil for protection, he will not survive focus fire. He needs a frontline or dedicated protection to function in PvP.
Incompatible with HP-draining overloads — avoid pairing him with compositions that drain HP (like Ecilia), as losing HP externally reduces his available skill casts. Prefer overloads that do not cost HP, such as Turntable Kris.
Best Game Modes
PvE — Abyss & Deep Nightmare — dominant in all end-game content thanks to his combination of burst, sustained damage, and debuffs
Stage Race — his burst nature makes him one of the best picks for clearing stages fast
PvP — strong burst opener, but requires protection to avoid being eliminated before he can act
Build & Optimization
Despite his powerful self Crit buffs, a 50% Attack / 50% Critical Hit Rate split is recommended. His Crit passive reduces his skill cooldown by 5 seconds on a successful critical hit — without enough Crit Rate, he risks losing active skill resets when his HP is too low to trigger his cooldown reset mechanic. Securing consistent critical hits is essential to maintain his burst cycle even at low HP.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Awakened Judas playable without a healer?
Yes — the developers were generous here. Thanks to his Crit passive reducing his cooldown by 5 seconds, he can still chain active skills and deal serious damage even without a healer. That said, pairing him with a healer unlocks his full burst potential and takes his damage to a completely different level.
Is a non-Awakened healer enough to maximize his damage?
It's a decent start, but not enough to truly maximize his output. The Awakened versions of the top healers double their heal rate from 10% HP/sec to 20% HP/sec. Without that extra healing, Judas loses too many active skill casts — and therefore a massive portion of his burst damage. Awakened healers are a must if you want him performing at his peak.
Can I use an HP-draining overload with Judas?
It is not recommended. Overloads like Ecilia's that drain HP on top of Judas's own self-damage from his active skill will reduce the number of times he can cast it before reaching the 50% HP threshold. Prefer overloads that do not consume HP, such as Turntable Kris, to preserve his burst cycle.
Heir to the Hidden Palace SirisLegendary+
Heir to the Hidden Palace Siris Ranged Type
The Swordmaster's Son
Unlock reward : 50
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 600% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 850% of Attack to the target.
Grants the Blood of the Hidden Palace buff to the caster for 2 sec and also grants the Ascent of the Hidden Palace buff to allies for 2 sec upon a successful attack.
Also inflicts the Corrosion debuff on the hit target for 2 sec .
Blood of the Hidden Palace
Increases Weakness Attack Rate by 24% .
When attacking a target with Frostbite , increases final damage by 30% .
Ascent of the Hidden Palace
Increases Attack Speed by 24% .
Deals damage equal to 20% of Attack every 1 sec .
Avalanche Range : 120 CD : 10 Atk speed : 149
Grants the Biting Cold buff to allies for 10 sec , then deals damage equal to 1500% of Attack in a 5m area around the target.
Grants the caster the Ice Crystal buff for 10 sec upon a successful attack.
Also inflicts the Frostbite debuff on the hit target for 10 sec .
Increases Critical Hit Rate by 36% .
Nullifies damage taken 5 time(s) .
Increases Bonus Damage Rate by 24% .
Increases Vital Strike Chance by 24% .
Decreases Attack Speed by 10% and Movement Speed by 10%
Deals damage equal to 10% of Attack every 1 sec .
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story A hero from another dimension. Not much is known about this hero.
Heir to the Hidden Palace Siris Guide
Best Modes
Boss
Farm/Stage Race
Investment Priority
High
Verdict
Must pull (Collab)
Strength
Only source of Corrosion debuff in the game
Weakness
Weak AOE damage limits PvP impact
Heir to the Hidden Palace Siris is defined by one unique trait: she is the only hero in the game that applies the Corrosion debuff, making her an indispensable support for Corrosion-dependent teams. Her team-wide Crit Rate buff is also extremely valuable in end-game PvE. While her PvP impact is limited due to weak AOE damage, she can still be used in competitive play if needed.
⚠️ Heir to the Hidden Palace Siris is a collaboration hero — she can only be obtained during her collaboration event. If you missed it, you will have to wait for the collab to return before being able to summon her.
✓
Should You Use Heir to the Hidden Palace Siris?
Yes — only Corrosion applicator in game. Essential for Luna/Jin teams.
Strengths
Only Corrosion applicator in the game — Corrosion is applied on every critical hit attack, meaning she keeps it up constantly throughout the fight. For heroes whose entire kit scales with Corrosion, Siris is a non-negotiable teammate.
+36% Crit Rate for all allies — Biting Cold grants the entire team +36% Critical Hit Rate for 10 sec via her active skill, a strong team-wide buff that benefits any DPS-heavy composition.
Frostbite debuff — her active skill applies Frostbite on the target. This also opens up synergies with heroes that deal bonus damage against Frostbitten targets.
Solid personal survivability — Ice Crystal grants a 5-stack Veil plus, making her surprisingly durable for a support hero.
Weaknesses
Limited PvP impact — her AOE damage is too weak to make a meaningful difference in competitive play. She can be used in PvP but will not carry fights.
Collaboration Hero — Can only be obtained during limited periods.
Corrosion trio team formation with Jin and Luna.
Build & Optimization
Focus on Critical Hit Rate to ensure consistent Corrosion application and maximize her team utility.
Investment Advice
Early game
Skip — collab only
Mid game
Essential for Corrosion teams
Late game
Must have for Luna/Jin
FAQ
Is Heir to the Hidden Palace Siris worth pulling?
Yes — the only Corrosion applicator in the game. Essential for any team running White Whale Luna or Solderet's Contractor Jin.
Is the 36% Critical Hit Rate buff rare?
Yes. Only two heroes currently provide it — Siris and awakened Rachel. This buff is extremely important for performing well in end-game PvE content.
Who should I star up between Siris and White Whale Luna?
If both are awakened, prioritize Luna — she is a pure DPS and benefits more from star investment. Even at 1 star, Siris can still fulfill her support, buffer and debuffer role effectively.
Wave's Melody LinaLegendary+
Wave's Melody Lina Melee Type
Summer Festival
Unlock reward : 250
Skills Basic Attack Range : 25 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 25 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1350% of Attack to the target.
Decreases the caster's Skill Cooldown by 5 sec and grants the Overwhelming Energy buff to allies for 2 sec upon a successful attack.
In addition, grants the Spume buff to the caster for 2 sec .
Increases Vital Strike Chance by 24% .
Increases final Bonus Damage by 36% .
Increases final Weakness Attack damage by 36% .
Tide Forecast Range : 120 CD : 10 Atk speed : 149
Grants the Sound of Ocean buff to allies for 10 sec , and increases Accuracy by 300% , dealing damage equal to 8400% of Attack in a 4m area around the target.
Inflicts the Falling in Love debuff for 10 sec upon a successful attack.
Grants the Big Wave Surfer buff to the caster for 5 sec whenever Tide Forecast activates 3 time(s) .
(However, any skill activations during the duration of the Big Wave Surfer buff will not count as an instance of the skill being used.)
Nullifies damage taken 3 time(s).
Gains a Shield equal to 70% of Lina (Swimsuit)'s Max HP.
(Lina (Swimsuit)'s Shield can stack with other Shields.)
Decreases final Evasion by 75% .
Deals Bleed damage equal to 450% of Attack every 0.2 sec .
Increases final damage by 300% when attacking a Boss in Abyss Expedition .
Revives with 100% HP when Fallen.
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 149 Move speed 50
Story The destruction and rebuilding of the paradise that started inside Yeonhee's dream was not without its effects on its visitors. The girls who had enjoyed quiet musings finally cut loose and romped and stomped like there was no tomorrow.
A certain yin-yang master was no exception. Repressing herself no more, she instead picked up a large surfboard with both hands—hands that used to play music for others even in dreams. It was an act of defiance, the tasting of freedom long denied, to be relished to the fullest degree.
She resolved not to hold back any more, at least not in the paradise that could fall at any moment. The smile of the determined girl beamed brightly like the everlasting sun.
...Until she learned from Daisy that she was thrashing around on her pillow in her sleep, that is.
Um, Lina? If you need to talk about anything, I'm here for you, okay?
Wave's Melody Lina Guide
Tier
S
Role
Support Buffer/Debuffer
Best Modes
Abyss
Boss
PvP
Investment Priority
Very High
Strength
Unique combination of team buffs, debuffs and survivability tools
Weakness
Her immortality window is short and difficult to sustain
Wave's Melody Lina is a rare support hero that manages to combine several powerful roles into a single kit: buffer, debuffer and defensive enabler all at once. Her team-wide buffs alone would justify a spot in most rosters, and she brings access to debuffs that are usually locked behind only a handful of other heroes, making her a genuinely unique pick.
Where she falls a bit short is on raw personal damage compared to the very latest DPS releases, and her signature survivability tool only lasts a few seconds at a time, which requires some planning around. She particularly shines in Abyss Expedition, while also holding her own in PvP, Boss content and other end-game modes.
✓
Should You Use Wave's Melody Lina?
Yes — Lina is a must-pull hero. She combines rare buffs, debuffs and defensive utility into one kit, making her one of the most valuable support investments in the game.
Strengths
Vital Strike Chance buff (+24%) — only the second hero after Fenrir to grant this buff, valuable in any team.
Bleed damage — Falling in Love inflicts consistent Bleed damage on top of her debuff.
-75% Evasion debuff — one of the few heroes able to apply this, and her self Accuracy +300% buff guarantees it lands reliably.
Team-wide shield and Nullify Damage — comparable to Restia's kit, providing 3 damage nullifications and a shield to allies, especially strong in PvP.
Weaknesses
Short immortality window — Big Wave Surfer only lasts 5 seconds, leaving gaps where she can be killed, which is especially punishing in PvP as a melee hero.
Dispellable Nullify Damage — unlike Restia or Araang, her Sound of Ocean shield can be removed by Buff Removal effects.
No self Critical buff — this forces a dedicated Crit Rate build and makes her less impactful against bosses with high Critical Resist.
Best Game Modes
Abyss Expedition — exceptional support with a huge personal damage boost from her mode-specific buff, an honest must-have
Deep Nightmare & other end-game modes — solid damage without her Abyss bonus, but still excellent for her buffs and debuffs
Hard Boss Challenge — a strong replacement for Araang/Restia, doing the same job while being harder for the boss to hit your team and remove all your buffs.
PvP — a strong AOE active and, more importantly, a team-wide Nullify Damage that easily earns her a spot on most teams
Build & Optimization
Since she has no self Critical Hit buff, a dedicated Critical Hit Rate build is mandatory — all 7 traits should be built as Legendary to reliably land Critical Hits.
Investment Advice
Early game
Top-tier investment
Mid game
Top-tier investment
Late game
Top-tier investment
FAQ
Is Wave's Melody Lina worth pulling?
Yes, she combines the toolkit of three different hero archetypes into one — buffer, debuffer, and defensive support — making her exceptionally valuable.
Is her Awakening mandatory?
Yes. Without Awakening she loses too many stats and multipliers, making her very difficult to use effectively.
Should she replace Restia?
In PvP it's not clear-cut — despite a similar kit, her revive is not innate like Restia's and requires 3 Active Skill activations, which is hard to achieve before dying. It depends on your needs: if your defensive lineup is already solid and you're lacking offensive utility, she can be more useful than Restia.
Demon Lord of Defiance Sun WukongLegendary+
Demon Lord of Defiance Sun Wukong Melee Type
Seven Demon Lords
Unlock reward : 250
Skills Basic Attack Range : 35 CD : 0 Atk speed : 176
Deals damage equal to 250% of Attack to the target.
Critical Hit Attack Range : 35 CD : 0 Atk speed : 176
Deals Critical Hit Damage equal to 750% of Attack to the target.
Decreases the caster's Skill Cooldown by 8 sec and obtains the Defiance buff for 2 sec upon a successful attack.
In addition, grants the Sworn Brother buff to allies for 2 sec and inflicts the Curse debuff on the hit target for 2 sec .
Increases final Attack by 150% and final Weakness Attack damage by 36% .
Increases Bonus Damage Rate by 36% .
Wrath of the Heavens Range : 120 CD : 10 Atk speed : 149
Grants the Resolve to Destroy Heaven buff to the caster for 10 sec and deals damage equal to 7000% of Attack in a 4m area around the target.
Deals additional Burn damage equal to 5000% of Attack to the target whenever Wrath of the Heavens activates 5 time(s) .
Increases final damage by 600% when attacking a Boss in Chaos Ruins or Guild Boss Battle .
Grants the caster the Lord of Cataclysm buff while in battle.
Resolve to Destroy Heaven
Increases Critical Hit Rate by 36% and Weakness Attack Rate by 36% .
Skill damage increases by 30% multiplicatively for each of the following debuff types applied to the target: Bleed , Burn , Frostbite , Disintegration , and Corrosion .
(Stacks up to 5 times . Debuffs with the same effect count as a single debuff.)
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 611824 Attack 89733 Critical rate 25.47% Critical factor 150% Attack speed 176 Move speed 50
Story The great demon Sun Wukong resolved to defy the Celestial Realm itself.
After regaining his powers sealed within Mount Huaguo, he gathered up his diminished brethren and plans to take up the fight once more to reclaim Xuanzang.
Regretting his bygone failures, Sun Wukong is striving to make up for his past faults. Unfortunately for him, however, his comrades' genders have been changed for reasons unknown, giving people the wrong impression of him and the company he keeps. As such, his reputation continues to suffer despite his best efforts.
After a battle against Freyja almost led to his death at an enraged Mist's hands, Sun Wukong escaped by the skin of his teeth with Karma's help.
Wukong! That Mist chick's looking at us all funny...
Okay, okay! I get it, Fenrir! Just stop clinging to me... Wait, no! Xuanzang! This isn't what it looks like!
Lead Guitarist EileeneLegendary+
Lead Guitarist Eileene Ranged Type
Seven Knights: On Stage
Unlock reward : 250
Skills Basic Attack Range : 60 CD : 0 Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Critical Hit Attack Range : 60 CD : 0 Atk speed : 149
Deals Critical Hit Damage equal to 1050% of Attack to the target.
Grants the Tuning buff to allies for 2 sec upon a successful attack.
Increases final damage by 250% when attacking a target affected by Mute .
On Stage Eileene's Critical Hit attacks ignore the Critical Hit Rate Resist of the hit target.
Increases final Attack by 45% .
Increases final Bonus Damage by 24% .
Instinctive Performance Range : 120 CD : 10 Atk speed : 149
Grants the Mesmerizing Performance buff to the caster for 5 sec and deals damage equal to 4200% of Attack in a 10m wide and 5m long area around the target.
Inflicts the Mute debuff for 10 sec upon a successful attack.
Grants the caster the My Way buff while in battle.
Deals additional Disintegration damage equal to 1500% of Attack to the hit target upon a successful Critical Hit attack during the duration of the buff.
Cannot block attacks while the buff is active.
Decreases Critical Hit Rate by 24% .
Deals Disintegration damage equal to 100% of Attack every 0.2 sec .
Increases Attack Speed by 36% .
Increases final Attack by 150% .
Increases final Critical Hit Damage by 36% .
Blocks all attacks if the caster is not under the effect of Mesmerizing Performance .
This effect cannot be removed with Buff Removal.
Stats Stats at level 1 Stats Value Stats Value HP 456829 Attack 100950 Critical rate 31.84% Critical factor 150% Attack speed 149 Move speed 40
Story The lead guitarist for [THE SEVEN], a hit band signed with the record label Elena.
Eileene was born from a marriage between two guitarists of renown, whose union caused quite the sensation at the time. Due to her upbringing, Eileene became acquainted with guitars at an early age, and her stellar skills granted her access to the famed session group [Daybreak] while she was still a student, and her time there quickly boosted her reputation.
According to interviews, Eileene fully intended to continue her activities as a part of [Daybreak], had it not been for her interest in Rachel. Originally a fan of Eileene's work, Rachel joined the guitarist on several sessions, rapidly improving as a keyboardist as she did. Fascinated by Rachel's growth, Eileene followed her into [THE SEVEN].
Beyond her skills as a guitarist, Eileene also appears to have a keen eye for talent. Rachel herself stepped foot into the band life at Eileene's suggestion, and both Jave and Vanessa were also brought into [THE SEVEN] at her urging.
- Excerpt from the Eileene page on EgonixWiki (Ver.1XXX Gaia)