Seven Knights Idle Adventure
Awakened Trude - Big Game Hunter Trude
Big Game Hunter Trude
Melee Type
Celestial Guardians
Unlock reward : 250![]()
Skills
Range : 35CD : 0Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Range : 35CD : 0Atk speed : 149
Deals Critical Hit Damage equal to 450% of Attack over 2 hit(s) to the target. Removes all buffs from the target, then deals bonus damage equal to 30% of the target's Max HP upon a successful attack. (Bonus damage doesn't apply when facing powerful targets.) Additionally, each attack decreases Skill Cooldown by 1 sec, and grants the Smash Them All! buff to allies for 2 sec.
Increases final damage by 30% when attacking a target affected by You Look Tough.
Range : 150CD : 10Atk speed : 149
Grants the Flow of Battle buff to the caster for 10 sec, then quickly approaches the farthest Ranged Type target to deal damage equal to 3500% of Attack in a 4m area around the target. Inflicts the You Look Tough debuff for 10 sec upon a successful attack. When the caster is in battle, grants the Big Game Hunting buff and the Strife buff to the caster. Trude obtains the Immortal buff for 5 sec, limited to 1 time, when Fallen.
Increases final Attack by 45%, Critical Hit Rate by 36%, and Weakness Attack Rate by 36%. This effect cannot be removed with Buff Removal.
Increases damage taken by 45%.
Skill damage increases by 30% multiplicatively for each of the following debuff types applied to the target: Bleed, Burn, Poison, Frostbite, and Disintegration. (Stacks up to 5 times. Debuffs with the same effect count as a single debuff.) This effect cannot be removed with Buff Removal.
Obtains effects based on the remaining HP of the caster. (Stacks) Less than 80%: Increases the Flow of Battle effect by 1.5 times. Less than 50%: Debuff Removal, Crowd Control Immunity. This effect cannot be removed with Buff Removal.
Doesn't fall during the duration of the buff.
Trude
Melee Type
Celestial Guardians
Unlock reward : 250![]()
Skills
Range : 35CD : 0Atk speed : 149
Deals damage equal to 300% of Attack to the target.
Range : 35CD : 0Atk speed : 149
Deals Critical Hit Damage equal to 300% of Attack to the target. Decreases the caster's Skill Cooldown by 2 sec and grants allies the I Love Fighting! buff for 2 sec upon a successful attack.
Increases Final Damage by 30% when attacking a Frenzied enemy.
Range : 35CD : 10Atk speed : 119
Grants the The Joy of Battle buff to the caster for 10 sec, then deals damage equal to 1500% of Attack to the target. Inflicts Frenzy debuff for 10 sec upon a successful attack. Skill damage increases by 30% multiplicatively for each of the following debuff types applied to the target: Bleed, Burn, and Disintegration. (Stacks up to 3 times. Debuffs with the same effect count as 1.)
Increases final Attack by 30%, Critical Hit Rate by 24%, and Weakness Attack Rate by 24%. This effect cannot be removed with Buff Removal.
Affected by Frenzy. Don't break now, okay? I'm counting on you!
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 611824 | Attack | 89733 |
| Defense | 40791 | Critical rate | 25.47% |
| Hit | 1121 | Critical factor | 150% |
| Dodge | 1121 | Attack speed | 149 |
| Health regen | 17481 | Move speed | 50 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
A valkyrie, whose overwhelming power and madness have earned her the title The Frenzied Fifth Seat. It's her lifelong wish to fight a bloody battle with Freyja, the leader of the Celestial Guardians. She's a member of Ulfhedinn, a group of combatants in the celestial realm, and became infamous after expressing her dissatisfaction with her weak superiors by beating them all to a pulp. Afterwards, she almost died while hunting an ancient monster alone, but was saved by Freyja. Trude was fascinated by Freyja's extraordinary powers and challenged her to a one-on-one duel. Freyja refused, but promised she would fight her once everything was over.
Big Game Hunter Trude Guide
Exceptional scaling damage with strong team support
Requires a specialized DoT team for maximum output
Big Game Hunter Trude is a Tier S hero who excels in both PvP and PvE, making her one of the most versatile damage dealers in the game. In PvE, her damage scales exceptionally well with the right team setup, allowing her to dominate end-game content. In PvP, her survivability tools and gap-closing mechanics make her a constant threat. Her main limitation is her reliance on a team that applies multiple debuff types to reach her full potential, which can restrict team building.
Strengths
Weaknesses
Recommended Synergies
Best Game Modes
- Deep Nightmare — exceptional damage output with DoT scaling makes her a top-tier pick
- Nightmare — strong in all PVE content with proper DoT team
- Abyss Expedition — excellent for sustained DPS with multiple DoTs
- Hard Boss Challenge — valuable for boss fights with DoT synergies
- PvP (Arena) — strong pick thanks to Immortality, CC immunity and jump capabilities.
Build & Optimization
Roll for Critical Hit Rate or Attack. Trude benefits from Crit Rate to trigger her cooldown reduction and Strife passive (which grants +36% Crit Rate through Flow of Battle). Attack is also viable as a primary stat. The Strife passive further increases Flow of Battle effects by 1.5x when HP is below 80%, this allows you to build her around attack or go for a 50/50 mix with critical hit rate.
Investment Advice
Big Game Hunter Trude in the Awakening System.
FAQ
Is Big Game Hunter Trude worth pulling?
Yes — she is a must-pull Tier S hero. She excels in both PvP and PvE with massive damage output and DoT scaling.Does she dethrone Bloody Night Kyle in PvP?
No, but she is close. In terms of survivability, even though she has Immortality, it is quite easy to counter with a hero that removes buffs, unlike Kyle who remains invisible with his 10 stacks of Nullify Damage.How does she compare to Gelidus?
Trude is essentially version 2 of Gelidus. Not to mention the much more serious damage, the key difference is that her critical hits reduce skill cooldown by 1 sec, allowing her to spam her active skill much more frequently.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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