Seven Knights Idle Adventure
Teo
Melee Type
Four Lords of Old
Unlock reward : 250![]()
Skills
Range : 35CD : 0Atk speed : 176
Deals damage equal to 350% of Attack to the target.
Range : 35CD : 0Atk speed : 176
Deals Critical Hit Damage equal to 350% of Attack to the target. Grants a Full Moon buff to allies for 2 sec upon a successful attack. Also grants the Crow Vision buff to the caster for 2 sec.
Increases Attack Speed by 24%.
Increases Weakness Attack Rate by 24%.
Range : 35CD : 10Atk speed : 93
Deals damage equal to 1000% of Attack in a 7m fan-shaped area ahead of the caster. Inflicts a Unrevivable debuff for 10 sec upon a successful attack, and increases Critical Hit Rate by 100%. When Teo becomes Fallen, he gains a one-time Immortal buff for 10 sec.
Cannot be revived while the debuff is active.
Doesn't fall during the duration of the buff.
Doesn't fall during the duration of the buff.
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 600 | Attack | 88 |
| Defense | 40 | Critical rate | 3% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 176 |
| Health regen | 17 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
One of the Four Lords of Old, and the one who quelled the last war in Aisha. He is known as the strongest swordsman in Gaia for his unparalleled skills. He had a long-running friendship with Ace's grandfather, Shiroda. Teo's rise to fame was due to his single-handed eradication of the rebel forces after he learned that Shiroda was assassinated by the rebels. Realizing the need to break the cycle of violence by fostering the growth of new heroes, he is now dedicated to training the heroes of the next generation like Ace, Taka, and Evan.
Teo Guide
Unrevivable debuff + Attack Speed buff
Not viable without awakening
Teo is the base version of Blademaster of Destruction Teo, one of the top 5 PvE DPS heroes in the game. While he shares the same core kit as his awakened counterpart, there are significant differences that make him not viable for combat in his base form.
The awakened version receives a massive damage boost, the powerful defense-ignoring active skill mechanic, the Moon Severing Slash burst window (after 5 skill activations), team buffs with strong synergy, survivability tools (5 nullify stacks + immortality), and the Waxing Moon passive that scales with HP loss. Without awakening, Teo's damage output is far too low for any serious team composition. The gap between base and awakened heroes is simply too large to justify running the base version in any content.
It is worth leveling this hero up to level 100 in preparation for their awakening, which is when they truly become competitive and worth investing in. In the meantime, use them for the Codex to earn Rubies and permanent stat bonuses.
Strengths
Weaknesses
Recommended Synergies
Best Game Modes
- Codex — level up Teo to 100 to unlock the awakening and earn Rubies and permanent stat bonuses.
Build & Optimization
Roll for Attack. Teo relies on raw damage output from his active skill and critical hits, making Attack the priority stat for maximum damage.
Investment Advice
FAQ
Is Teo worth pulling?
Only if you plan to awaken him. The base version is not viable for combat.What makes Teo unique?
DPS hero with Unrevivable debuff (one of only two heroes with this capability) and +24% Attack Speed buff for allies.Is Teo playable without awakening?
No — the base version is not viable. The power gap between base and awakened heroes is too large to justify running him in any team composition.Should I awaken this hero?
Yes — awakening transforms Teo into a top-tier DPS with defense-ignoring active skill spam, the Moon Severing Slash burst window, team buffs, and excellent survivability. It is essential for his viability.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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