Potential and dice - Seven Knights Idle Adventure

Dice are used to roll your heroes attributes.
Attributes are the only source of customization with advanced potential for your heroes.

Interface Hero potential - Seven Knights Idle Adventure

What is potential?

It allows you to assign stats with a rarity level per line, for a maximum of 7 lines.
The higher your rarity are, the better the stats will be, but the probability of getting them will be lower:

  • Normal (50%)
  • Rare (30%)
  • Epic (15%)
  • Unique (4.5%)
  • Legendary (0.5%)

Potential is unlocked when a hero obtains his first star.
The more stars the hero has, the more lines you will unlock to roll:

  • 1 star = 3 lines
  • 5 stars = 5 lines
  • 7 stars = 7 lines

What stats can be rolled?

Each roll gives you a random stat from the following 8:

  • Attack 13.33% - 40%
  • Defense 13.33% - 40%
  • HP 13.33% - 40%
  • Critical hit rate 1.33% - 4%
  • Critical hit damage 13.33% - 40%
  • Accuracy 13.33% - 40%
  • Evasion 13.33% - 40%
  • HP Recovery 13.33% - 40%

How to roll potentials?

In the interface when a hero is selected, you have to click on the button with the dice icon at the bottom left.

Button potential access highlighted - Seven Knights Idle Adventure

Once on the interface, you can choose between two roll modes: “Grant” and “Auto-grant.”
Grant is the default option, allowing you to roll all the lines once.
With Auto-grant, you choose a desired rarity with a maximum of 3 statistics for your hero.
I recommend checking the “Dice boost” option to roll faster.

Once one of the stats with an equal or higher rarity is rolled, the system stops.

Don't forget to lock your lines when you are satisfied with the rolled stats.
Each line can be locked individually.

Which stats to roll?

We recommend that you always roll the dice to obtain at least statistics with unique rarity.
They are inexpensive to obtain and are the second-best group of stats.

Then, as you get closer to the end game, focus on legendary stats, especially for your strongest heroes.

For beginners

At the beginning of the game, boss evasion can be challenging.
To beat them, we recommend rolling for accuracy, especially for heroes who are not yet 7 stars.
From 6-7 stars onwards, default heroes have a sufficient accuracy rate to hit bosses.
It therefore becomes more interesting to focus on other stats.

Mid-game and end game

From this level of the game onwards, it's a good idea to start rolling for critical hit rate.
Because in game modes such as Deep Nightmare, monsters will start to develop resistance to critical hit rate.
So 100% critical hit will no longer be enough; you'll need more to ensure a critical hit.

PVP

For PVP, depending on the hero, evasion or HP builds are possible.
For example, Gelidus or Radgrid has an active skill that increases their evasion, so it may be interesting to give them a dodge build to enhance this ability.

How to get dice?

Dice are a fairly easy resource to obtain and can be acquired in several ways:

  • Conquest requests (1 per day, +1 via ads)
  • Battle pass
  • Challenge pass
  • Event Dungeon shop
  • Elite Arena shop
  • Infinite tower
  • Celestial Arena shop (Purchase not recommended)
  • Shackles of destiny (Purchase not recommended)

Advanced potential

You unlock advanced potential when a hero reaches their 8th star. It's the tab to the right of potential.
Advanced potential is similar to classic potential, except that it uses gold dice to roll and all lines are directly unlocked.
It only has 3 lines to roll, and it is not possible to lock them.
When rolling, you can choose to keep your 3 lines or take the new roll lines.

Advanced potential Interface - Seven Knights Idle Adventure

There are only 3 types of rarity:

  • Epic (50%)
  • Unique (30%)
  • Legendary (20%)

And the stats are only offensive, you have the choice between:

  • Final Attack 7.68% - 24%
  • Final Accuracy 14.4% - 45%
  • Final Bonus damage 9.6% - 30%

What to roll?

We recommend rolling Final Attack or Final bonus damage.
Final bonus damage is particularly interesting if a hero has a very high bonus damage rate.

How to get golden dice?

The main way to obtain golden dice is through the Nightmare mode.

  • Loot from basic monsters in Nightmare mode
  • Purchase in the Nightmare shop (36k per week for 60k Topaz)
  • Certain events or in-game gifts (quite rare)

Before unlocking Nightmare mode, we advise you to be very careful with your spending of golden dice.
Without this mode, it is very rare to obtain, so start by doing only one roll per 8-star hero so you don't run out.

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