Stats - Seven Knights Idle Adventure
An overview of the different stats in Seven Knights Idle Adventure.

Attack
Attack allows your heroes to deal more damage.
This stat determin basic damage.
HP
Show how much damage your heroes can withstand. When a hero's hp reaches 0, they become Fallen.
Defense
Reduces damage taken, except from attacks that ignore defense.
Accuracy
Accuracy is the direct opposite of evasion; it prevents the target from dodging.
It is important to note that when the target dodges an attack:
- In the case of an attack via the critical skill, it cannot be critical.
- The attack is not successful, so any skills with the “successful attack” label will not have their bonus applied.
For beginners
This is a stat to prioritize in order to get through the bosses in the story without any trouble.At first, it can be quite difficult to have the right accuracy against the boss.
How to increase your accuracy
- Accessories
- Hero potential (you can focus on accuracy if you have < 6 or 7 stars).
- Stat Bonus
- Advanced stat Bonus
- Pets
- Traits
- Relics
- Essence research
- Guild crest
- Tower of ascension
- Blessing
- Shard of destruction
Once you reach a certain level in the game, accuracy is no longer a problem.
Instead, you should focus on critical rate, as monsters have resistance to critical rate.
If you have problems with dodging/accuracy, remember that in PvE it is essential to:
- Have a hero who applies an accuracy buff.
- Have a hero who applies a debuff that reduces evasion.
- Use dishes against bosses in the story.
Evasion
Increases your chance to dodge. This stat is the opposite of accuracy.
See accuracy for more information about dodging.
Crit hit Rate
The percentage chance of inflicting critical damage.
Note that even if you reach a 100% critical hit chance, this is not enough to guarantee a critical hit.
This is because some monsters and heroes have critical hit resistance.
Critical Damage
Based on the critical hit rate chance to inflict critical damage.
Critical hit rate Resistance
Reduces the probability of the hero suffering a critical hit.
Attack Speed
Attack speed corresponds to how many times a hero can attack in a set period of time.
Max value without buff is 200.
Attack speed can be boosted by buffs and also in only two game modes:
- Pets
- Tower of ascension
Fun fact: Even though each hero in the game is linked to a speed attack, this is not entirely true.
The speed attack displayed corresponds to the basic attack, but the speed attack for critical attacks and active skills may be different.
You can view the list of all heroes and check the actual speed attack values for each hero.
HP recovery
The amount of HP a hero recovers during a set interval.
HP recovery is blocked when the target suffers the curse penalty.
Movement Speed
Displays how far a hero can move in a set period of time.
Max value without buff is 50.
Weakness Damage
Weakness damage is additional damage that can be triggered after an attack.
It deals 1.5 times additional damage.
Resistance to weakness attack rate can be reduced via a debuff, but only collaboration heroes possess this ability.
Update: A new non-collaboration hero, Sage, can now apply the debuff.
Reduction rate
Chance of activating Reduction. Reduction will decrease final damage by 30%.
Damage Bonus
Damage bonus is another source of additional damage that can be triggered after an attack.
As with the weakness attack, resistance to bonus attack rate can be reduced via a debuff, collaboration heroes and Sage possess this ability.
Vital strike
Vital damage is a new source of damage introduced in the update: 4/17
This stat ignores evasion and deals 1.3 times additional damage.
You can increase your chances of landing a vital strike with the guild crest enchantment.
Update: A new buff who increase Vital strike chance by 24% was introduced, Fenrir is the only hero to possess this buff.
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