Stats - Seven Knights Idle Adventure
An overview of the different stats in the game.

Attack
Attack allows your heroes to deal more damage.
HP
Increases your heroes health.
Defense
Reduces damage taken, except from attacks that ignore defense.
Accuracy
Accuracy is the direct opposite of evasion; it prevents the target from dodging.
It is important to note that when the target dodges an attack:
- In the case of an attack via the critical skill, it cannot be critical.
- The attack is not successful, so any skills with the “successful attack” label will not have their bonus applied.
For beginners
This is a stat to prioritize in order to get through the bosses in the story without any trouble.At first, it can be quite difficult to have the right accuracy against the boss.
How to increase your accuracy
- Accessories
- Hero potential (you can focus on accuracy if you have < 6 or 7 stars).
- Pets
- Traits
- Relics
- Essence research
- Guild crest
- Tower of ascension
- Blessing
- Shard of destruction
Once you reach a certain level in the game, accuracy is no longer a problem.
Instead, you should focus on critical rate, as monsters have resistance to critical rate.
If you have problems with dodging/accuracy, remember that in PvE it is essential to:
- Have a hero who applies an accuracy buff.
- Have a hero who applies a debuff that reduces evasion.
- Use dishes against bosses in the story.
Evasion
Increases your chance to dodge. This stat is the opposite of accuracy.
See accuracy for more information about dodging.
Crit hit Rate
The percentage chance of inflicting critical damage.
Note that even if you reach a 100% critical hit chance, this is not enough to guarantee a critical hit.
This is because some monsters and heroes have critical hit resistance.
Critical Damage
Based on the critical hit rate chance to inflict critical damage.
Critical hit Resistance
Reduces the probability of the hero suffering a critical hit.
Attack Speed
Increases attack speed.
Weakness Damage
Weakness damage is additional damage that can be triggered after an attack.
It deals 1.5 times additional damage.
Damage Bonus
Damage bonus is another source of additional damage that can be triggered after an attack.
Vital strike
Vital damage is a new source of damage introduced in the update: 4/17
This stat ignores evasion and deals 1.3 times additional damage.
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