Infinite Tower - Seven Knights Idle Adventure
The Infinite Tower game mode is simple: it's a tower with multiple floors, and on each floor, you face a team.
Each time you defeat a team, you earn a reward and move on to the next floor.
The Infinite Tower is one of the most important modes in Seven Knights Idle Adventure, as it allows you to obtain key resources for hero progression.
Regular progress in this mode is essential to reach the endgame faster.

How it works
You create a team of 10 heroes to face a floor.
This is a single-completion mode; floors can only be cleared once, and the same applies to rewards.
You can change your team at any time and restart a floor as many times as necessary.
There are currently 3,600 floors since the 12-25 update.
The maximum number of floors is increased several times a year (by 100 each time).
Infinite tower Interface PresentationRewards
Each floor gives a predefined reward. Rewards vary between the following items:
- Legendary Hero Selection Ticket - up to 7
- Costume ticket
- Hero Strengthening Stone
- Hero Summon ticket
- Dice
- Legendary Pet Summon Ticket - up to 2
- Four Leaf Clover
- Pet Summon Ticket
- Rainbow Ore
- Legendary Hero Summon Ticket - up to 7
The rewards in Infinite Tower increase in value as you progress through the floors.
The higher you climb, the more valuable the rewards become, making this a particularly profitable mode in the long run.
For example, legendary hero selection tickets gradually evolve from level 1 tickets to level 7 tickets on the highest floors.
Team composition
Although this mode is PVE, it can be seen as an introduction to PvP, with similar mechanics.
It is essential to note that the heroes you encounter depend on the release date of the floor.
At the beginning, you will encounter very weak heroes released at the start of the game, and then at the end, you will encounter recently released meta heroes.
Floors 0 to 1000.
Objective: get through them as quickly as possible.
These first floors pose no difficulty, as they were released at the very beginning of the game.
With the current updates, your stats will be much higher than those of the enemies you face.
The goal here is not optimization, but speed. Equip yourself with your best AOE team to quickly clear these floors.
If you get stuck, continue to upgrade your heroes (level, accessories, and number of stars), prioritizing those who deal area damage. (Juri, Erin, etc.)
Floors 1000 to 3000.
Given the difficulty of simply passing each level, the goal now is to opt for less offensive and more strategic teams.
The challenge begins here. The difficulty increases, enemies have higher stats, and three major threats will oppose you.
Arang and Veil
Arang will prevent you from one-shotting opponents with her Veil.
To counter this :
- Use heroes who strike multiple times, such as Mist.
- Or use High lord Teo, who jumps on the furthest support and prevents their resurrection.
Kyle and Silvesta
These two heroes share the same trait of rushing towards the furthest target (for Silvesta, this is the furthest support).
Sample Kyle Sylvesta Enemy teamTo counter them, you can place a bait, an immortal hero with resurrection or a defensive unit in the back row, and the rest of your team away from the bait.
This will block them at the back and prevent them from attacking your other heroes.
Be careful, though; Kyle can remove the immortal buff, so an immortal hero that is too weak will be useless.
Team with 2 baits (Radgrid & Arang)Survivability issue
To survive more easily :
- You can take Arang or Restia with their veil buff.
- Put a tank or an immortal unit at the front and your other units on the other side.
Even a level 1 immortal unit can save the day. - Otherwise, heroes who boost your defensive abilities, such as Undercover Ruri and Skuld, are also useful.
- Or a hero who can put up shields, such as Karma.
Team with tank on front and dps on the other sideFloor 3000+
From these floors onwards, enemies are weak enough, or your heroes are powerful enough, that progress becomes easy.
I call this “cruise mode,” because a well-prepared team can advance almost automatically.
The strategies from the floors below still apply here, even if now it's just a matter of stats and heroes.
If you've reached the endgame (nightmare unlocked), switch to an AOE team to finish quickly.
Otherwise, stick with a defensive team similar to floors 1000–3000 to ensure survival and steady progress.
Tips if you're stuck
Wait until you have a significant number of ego stones to awaken your main heroes.
An awakened hero gains 50 additional levels, greatly increasing their stats and skills, which makes it easy to pass the most difficult floors.
Take, for example, a hero like Juri when awakened. She can with High lord Wukong duo the floors thanks to their serious damage and survability.
Example of my AOE team passing all floors:
Tips
The Infinite Tower is a mode designed for long-term progression.
If you're stuck on a floor, there's no need to force it: come back later with stronger or better heroes.
A simple stat upgrade may be enough to unlock several floors at once.
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