Seven Knights Idle Adventure
Mirage
Defense Type
Knights of the Night
Unlock reward : 250![]()
Skills
Range : 10CD : 0Atk speed : 149
Deals damage equal to 225% of Attack to the target.
Range : 10CD : 0Atk speed : 62
Deals Critical Hit Damage equal to 525% of Attack to the target. Obtain Veil buff for 10 sec upon a successful attack. Also inflicts the Concentrated Attack debuff on the hit target for 2 sec.
Nullifies damage taken 3 time(s).
All allies other than those who are Taunted will be forced to attack the target with the Concentrated Attack debuff. There can only be one Concentrated Attack target.
Range : 25CD : 10Atk speed : 107
Grants the Queen's Dignity buff to the caster for 10 sec, then deals damage equal to 700% of Attack in a 6m area around the caster. Taunts the target for 2.5 sec upon a successful attack.
Increases final Evasion by 100%. Increases Critical Hit Rate by 20%. This effect cannot be removed with Buff Removal.
Attacks whichever target first used Taunt during the duration of the effect.
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 1194 | Attack | 40 |
| Defense | 81 | Critical rate | 2.25% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 149 |
| Health regen | 34 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
The eighth princess of Terra Kingdom. Her real name is Alicia, but she has adopted a secret identity as a knight. Her decision to become a knight stems from her idolization of Rudy, whose ascent from war orphan to Knight of Light inspired her to believe that the circumstances of one's birth are irrelevant in the pursuit of justice. Of course, this is not the only reason she is leading a fake life. It seems that the royal palace harbors some complicated secrets.
Mirage Guide
Taunt control + undispellable Evasion/Crit buff
No team-wide damage amplification
Mirage is a Defense-type Legendary hero with a unique focus on self-sustainability and enemy attention control. Her undispellable Queen's Dignity buff provides consistent Evasion and Crit Rate boosts, while her Taunt mechanics allow her to protect allies by drawing enemy focus.
Her Critical Hit Attack generates valuable Veil stacks, and the Concentrated Attack debuff enables focus fire strategies. However, as a defense-oriented hero, her damage output remains limited compared to dedicated damage dealers, making her a utility pick rather than a damage carry.
Strengths
Weaknesses
Why Mirage Stands Out
Mirage stands out through her combination of self-sustainability and targeted enemy control. The undispellable Queen's Dignity ensures her Evasion and Crit boosts cannot be removed, while her Veil generation provides consistent protection. Her Taunt and Concentrated Attack offer strategic control in redirecting enemy focus, a rare combination among Defense heroes.
Recommended Synergies
Best Game Modes
- Codex — adequate in general content for early-to-mid game progression
- PvP — Taunt control and Evasion provide useful utility in arena matchups
- Chaos Ruins (last resort only) — required if you don't have any other heroes with the “Concentrated Attack” ability. Replace him as soon as a proper hero like Undercover Ruri becomes accessible.
Build & Optimization
Focus on Critical Hit Rate to maximize Veil generation from her Critical Hit Attack. Her survivability scales with consistent crits, making her more effective in Deep Nightmare, Nightmare, Abyss Expedition, Hard Boss Challenge, and Tower of Ascension.
Investment Advice
FAQ
Is Mirage worth pulling?
Medium priority — she offers survivability and utility but lacks team-wide impact.What makes Mirage unique?
Undippellable Queen's Dignity buff and Veil generation on critical hits.What is Mirage good for?
PvE content where her self-sustainability and Taunt utility can provide value.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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