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Seven Knights Idle Adventure

Awakened Fenrir - Devourer of the End Times Fenrir

Devourer of the End Times Fenrir

Melee Type

Seven Demon Lords

Legendary+
February 5, 2026

Unlock reward : 250Rubies icon- Seven Knights Idle Adventure

Hero Devourer of the End Times Fenrir portrait - Seven Knights Idle Adventure

Skills

Range : 35CD : 0Atk speed : 149

Deals damage equal to 150% of Attack to the target.

Range : 35CD : 0Atk speed : 149

Deals Critical Hit Damage equal to 450% of Attack to the target. Decreases the caster's Skill Cooldown by 8 sec and grants the Hunt of the Full Moon buff to allies for 5 sec upon a successful attack.

Hunt of the Full Moon

Increases Weakness Attack Rate by 36%. Increases Vital Strike Chance by 24%.

Range : 120CD : 10Atk speed : 149

Grants the Doomsday Wolf buff to the caster for 10 sec, then deals damage equal to 4000% of Attack in a 10m wide x 5m long area around the target. Inflicts the Essence Rupture debuff on the hit target for 15 sec upon a successful attack. When Fenrir is in battle, she gains additional effects based on her current state. Changes the state of the caster whenever Heaven's Fall activates 5 time(s). (Upon entering battle, begins with State: Survival Instinct.)

Doomsday Wolf

Increases final Bonus Damage by 36%. Increases Attack Speed by 36%. When remaining HP is below 70%, the effect is increased by 1.5 times.

State: Survival Instinct

Currently in Survival Instinct status. Recovers 10% of HP every 0.5 sec. Nullifies damage taken 1 time(s).(Refreshes when Heaven's Fall is activated.) This effect cannot be removed with Buff Removal.

State: Hunting Instinct

Currently in Hunting Instinct status. Decreases Skill Cooldown by 100%. Increases final Attack by 150%. Increases final Weakness Attack damage by 75%. Consumes 10% of HP when activating Heaven's Fall. This effect cannot be removed with Buff Removal.

Essence Rupture

Deals damage equal to 100% of Attack every 0.2 sec. At 2 or more stacks, damage increases by 50% multiplicatively for each stack. Stacks up to 3 times. Essence Rupture is treated as a Bleed.

Stats

Stats at level 1
StatsValueStatsValue
HP611824Attack89733
Defense40791Critical rate25.47%
Hit1121Critical factor150%
Dodge1121Attack speed149
Health regen17481Move speed50
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

The last survivor of the Wolf Beastkin of the celestial realm, as well as the youngest member of the Seven Demon Lords. On the day Fenrir entered adulthood, she embarked on a lone journey to begin a holy ritual as the successor of her kind. She entered the battlefield after hearing that Freyja had massacred her kin, but she was bound to the magic tool [Gleipnir] that turned her into a small dog. Later, Fenrir regained her powers with the help of a mysterious woman. Ever since then, she has teamed up with Sun Wukong to seek revenge on Freyja by freeing other Demon Lords. ...Or so I've heard. And I'm quite sure you were supposed to be a man... Huh? Nonsense! The youngest Wolf Beastkin HAS to be a pretty girl!

Devourer of the End Times Fenrir Guide

Quick Overview
Tier S
Role DPS
Best Modes
Boss Farm/Stage Race
Investment Priority High
Verdict
Must pull
Strength

Top-tier Bleed DPS with unique team buff

Weakness

State dependency, limited PvP survivability

Devourer of the End Times Fenrir is a premier PvE DPS hero whose unique buffs and Bleed-focused damage make her a staple in end-game content. She excels in sustained fights where her kit fully ramps up, though she requires proper team support to reach her peak. A must-pull for any serious end-game player.

Should You Use Devourer of the End Times Fenrir?

Yes — best Bleed DPS + only Vital Strike buff in game. Essential for end-game PvE.

Devourer of the End Times Fenrir unique Vital Strike Chance team buff - Seven Knights Idle Adventure

Devourer of the End Times Fenrir unique Vital Strike Chance team buff.

Strengths

Unique Vital Strike Chance buff — Hunt of the Full Moon grants all allies +24% Vital Strike Chance. She is currently the only hero in the game to provide this buff, making her a must-have for any team looking to maximize end-game damage output.
Best Bleed DPS in the game — Essence Rupture stacks up to 3 times with a 50% multiplicative damage increase per stack, making her the top pick for any mode that rewards Bleed synergies.
Decent PvP AOE — Heaven's Fall hits a 10m wide x 5m long area at 120 range with 4000% Attack damage. The coverage and range are genuinely good for PvP, making her more viable in the Arena than most melee heroes.

Weaknesses

Limited survivability in PvP — outside of PvE self-sustain, she lacks reliable tools to survive focused burst in competitive play. Her HP recovery is strong in sustained fights but less effective against burst damage.
State dependency — her peak damage window (Hunting Instinct) only activates after 5 uses of Heaven's Fall, meaning short fights may prevent her from reaching full potential.

Best Game Modes

  • PvE End-gameTower of Ascension, Nightmare, Deep Nightmare, Hard Boss Challenge, Abyss Expedition — her unique Vital Strike Chance buff and top-tier Bleed DPS make her a staple across all major end-game modes. The harder the content, the more impactful she becomes.
  • Chaos Ruins — as the best Bleed DPS in the game, Fenrir is the top pick for this mode. Bleed synergies are heavily rewarded here and she delivers them better than anyone else.
  • PvP (Arena) — more viable than most melee heroes thanks to her wide AOE and long range.

Build & Optimization

Focus on Critical Hit Rate — critical hits reduce her cooldowns, allowing her to stay buffed and spam her AOE as often as possible.

Investment Advice

Early game
High priority DPS
Mid game
Essential for Bleed teams
Late game
Must have for end-game

FAQ

Is Devourer of the End Times Fenrir worth pulling?

Yes — best Bleed DPS in the game and the only hero providing +24% Vital Strike Chance to all allies. Essential for any serious end-game PvE team.

Who should I prioritize between Fenrir and Devi?

Fenrir is the priority. Both heroes apply Bleed, but Devi is more of a support — providing Overload and acting as a PvP jump trigger — and can still be effective even unawakened. Fenrir is a true DPS and should always take precedence for investment.

After 5 active attacks, can she spam her AOE for the rest of the fight?

No. After 5 active attacks she enters Hunting Instinct (burst phase), but she can also revert back to normal phase after another 5 attacks. The cycle repeats, not locks in permanently.

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