Back to heroes

Seven Knights Idle Adventure

Fenrir

Melee Type

Seven Demon Lords

Unlock reward : 250Rubies icon- Seven Knights Idle Adventure

Hero Fenrir portrait - Seven Knights Idle Adventure

Skills

Range : 35CD : 0Atk speed : 149

Deals damage equal to 150% of Attack to the target.

Range : 35CD : 0Atk speed : 149

Deals Critical Hit Damage equal to 450% of Attack to the target. Grants allies Hunter's Night buff for 5 sec upon a successful attack.

Hunter's Night

Increases Weakness Attack Rate by 24%. Increases Vital Strike Chance by 24%.

Range : 120CD : 10Atk speed : 149

Grants the Wicked Hunter buff to the caster for 10 sec, then deals damage equal to 3500% of Attack in a 10m wide x 5m long area around the target. Inflicts the Rupture debuff on the hit target for 15 sec upon a successful attack. When Fenrir is in battle, she gains additional effects based on her current state. Changes the state of the caster whenever Lone Hunt activates 5 time(s). (Upon entering battle, begins with State: Survival Instinct.)

Wicked Hunter

Increases final Bonus Damage by 24%. Increases Attack Speed by 24%. When remaining HP is below 70%, the effect is increased by 1.5 times.

State: Survival Instinct

Currently in Survival Instinct status. Recovers 5% of HP every 0.5 sec. Nullifies damage taken 1 time(s).(Refreshes when Lone Hunt is activated.) This effect cannot be removed with Buff Removal.

State: Hunting Instinct

Currently in Hunting Instinct state. Decreases Skill Cooldown by 100%. Increases final Attack by 100%. Increases final Weakness Attack damage by 50%. Consumes 10% of HP when activating Lone Hunt. This effect cannot be removed with Buff Removal.

Rupture

Deals damage equal to 100% of Attack every 0.2 sec. At 2 or more stacks, damage increases by 50% multiplicatively for each stack. Stacks up to 3 times. Rupture is treated as a Bleed.

Stats

Stats at level 1
StatsValueStatsValue
HP600Attack88
Defense40Critical rate3%
Hit132Critical factor125%
Dodge132Attack speed149
Health regen17Move speed40
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

The last survivor of the Wolf Beastkin of the celestial realm, as well as the youngest member of the Seven Demon Lords. On the day Fenrir entered adulthood, she embarked on a lone journey to begin a holy ritual as the successor of her kind. She entered the battlefield after hearing that Freyja had massacred her kin, but she was bound to the magic tool [Gleipnir] that turned her into a small dog. Later, Fenrir regained her powers with the help of a mysterious woman. Ever since then, she has teamed up with Sun Wukong to seek revenge on Freyja by freeing other Demon Lords. ...Or so I've heard. And I'm quite sure you were supposed to be a man... Huh? Nonsense! The youngest Wolf Beastkin HAS to be a pretty girl!

Fenrir Guide

Quick Overview
Tier A
Role Unique buffer
Best Modes
Boss Pve
Awakening Priority High
Verdict
Must have
Strength

Unique Vital Strike Chance buff

Weakness

Low damage

Fenrir is the base version of Devourer of the End Times Fenrir, one of the most unique DPS heroes in the game with her state-based system. While she shares the same core kit as her awakened counterpart, there are significant differences that make her not viable for combat in her base form.

The awakened version receives dramatically higher damage output, enhanced state effects, and stronger Wicked Hunter bonuses. Without awakening, Fenrir's damage output is far too low for any serious team composition. The gap between base and awakened heroes is simply too large to justify running the base version in any content.

Should You Use Fenrir?

Yes — Even if she isn't awakened, Fenrir struggles with damage, but his unique buff in the game makes him a viable choice for any team.

Strengths

Unique Vital Strike Chance buff — Critical Hit Attack grants allies Hunter's Night (+24% Weakness Attack, +24% Vital Strike Chance). Fenrir is the only hero in the game providing this buff, making her essential for end-game teams.
Great Bleed DPS — Rupture stacks up to 3 times with 50% multiplicative damage increase per stack. With High Lord Orly's 50% Bleed boost, Fenrir becomes the top Bleed damage dealer in the game.
Self-sustain in PvE — Survival Instinct provides 5% HP regen per 0.5 sec and 1 nullify damage stack, giving Fenrir excellent sustain in extended PvE fights.
Wide AOE for PvP — Lone Hunt hits a 10m x 5m area at 120 range, giving Fenrir better PvP viability than most melee heroes.

Weaknesses

State switching complexity — Without awakening, managing Fenrir's two states (Survival/Hunting Instinct) is less impactful and harder to leverage effectively.
Low HP penalty in Hunting Instinct — The Hunting Instinct state consumes 10% HP per Lone Hunt activation, which can be risky without the awakened version's enhanced sustain.

Best Game Modes

  • Everywhere in pve — thanks to its buff boost, vital strike chance.

Build & Optimization

Roll for Critical Hit Rate. Hard Boss Challenge stages feature bosses with high Critical Hit Resistance that reduces your crit chance significantly. Surpass 100% to keep your Bleed DoT flowing consistently.

Investment Advice

Early game
Medium - no need to awaken.
Mid game
Awaken immediately
Late game
Awaken immediately

FAQ

Is Fenrir worth pulling?

Yes, no matter which version you have, it will be a great addition to your team.

What makes Fenrir unique?

Melee DPS with unique state system (toggles between Survival Instinct and Hunting Instinct after 5 uses), Rupture Bleed DoT (100% ATK every 0.2 sec, stacks 3x), Hunter's Night team buff (+24% Weakness Attack, +24% Vital Strike), and Wicked Hunter self-buff (+24% Bonus Damage, +24% Attack Speed).

Is Fenrir playable without awakening?

Yes, She remains the best bleeding DPS, not to mention her unique buff.

Should I awaken this hero?

Yes — awakening transforms Fenrir into a powerful DPS with significantly higher damage, enhanced state effects, and stronger Wicked Hunter bonuses.

This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
All names, logos, and images are the property of their respective owners.