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Seven Knights Idle Adventure

Senshi

Defense Type

Delicious in Dungeon

Legendary
October 9, 2024

Unlock reward : 50Rubies icon- Seven Knights Idle Adventure

Hero Senshi portrait - Seven Knights Idle Adventure

Skills

Range : 10CD : 0Atk speed : 119

Deals damage equal to 800% of Attack to the target.

Range : 10CD : 0Atk speed : 119

Deals Critical Hit Damage equal to 800% of Attack to the target. Decreases the caster's Skill Cooldown by 2 sec upon a successful attack. Also, inflicts Damage Taken Increase Lv. 5 debuff to hit target for 2 sec.

Damage Taken Increase Lv. 5

Increases damage taken by 25%.

Range : 120CD : 10Atk speed : 74

Grants a Veil Lv. 5 buff to the caster for 10 sec. Also grants the Strike Lv. 5 buff to the allies for 10 sec.

Veil Lv. 5

Nullifies damage taken 10 time(s).

Strike Lv. 5

Increases final Critical Hit Damage by 20%.

Stats

Stats at level 1
StatsValueStatsValue
HP1194Attack40
Defense81Critical rate2.25%
Hit132Critical factor125%
Dodge132Attack speed119
Health regen34Move speed40
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

A hero from another dimension. Not much is known about this hero.

Senshi Guide

Quick Overview
Tier D
Role Defense Support
Best Modes
Collection Only
Investment Priority Low
Verdict
Not recommended
Strength

Self 10x Veil + Team Crit Dmg + Damage Taken Increase

Weakness

Extremely low damage as Defense Type

Senshi is a Legendary Defense hero from the Delicious in Dungeon collaboration who provides self-survivability through 10-stack Veil and team Crit Damage support via Strike Lv. 5. However, his damage output is extremely low due to his Defense Type classification.

His Critical Hit Attack applies Damage Taken Increase Lv. 5, reducing enemy damage output by 25% for 2 seconds, providing minor utility. His active skill, Monster Dish, grants 10x Veil to himself and Strike Lv. 5 (+20% Crit Damage) to allies for 10 seconds. While the team buff is useful, his self-only Veil and lack of meaningful damage make him a poor investment.

Should You Use Senshi?

No — Senshi should only be pulling for collection purposes. His damage is too low to contribute meaningfully, and his utility is heavily outclassed by modern support heroes.

Strengths

Self 10x Veil — Monster Dish grants 10-stack Veil to Senshi for 10 seconds, providing substantial self-protection.
Team Crit Damage buff — Strike Lv. 5 grants +20% Crit Damage to all allies, a useful team support effect.
Damage Taken Increase — Critical hits apply Damage Taken Increase Lv. 5, reducing enemy damage by 25% for 2 seconds.

Weaknesses

Extremely low damage — Defense Type with only 40 base Attack, dealing minimal damage in any content.
Self-only Veil — Only grants Veil to himself, not to team members, limiting team utility.
Collaboration hero — Only obtainable during the Delicious in Dungeon collaboration event, limiting availability.

Why Senshi Stands Out

Senshi provides self-survivability through 10-stack Veil and minor team support through Strike Lv. 5. However, his extremely low damage output as a Defense Type hero severely limits his practical use in any game mode. Modern support heroes provide far superior utility.

Best Game Modes

  • Collection — Only for collection purposes

Build & Optimization

Roll for HP to maximize survivability. As a Defense Type hero with minimal offensive contribution, HP investment is the only meaningful stat for Senshi.

Investment Advice

Early game
Collection only
Mid game
Collection only
Late game
Collection only

FAQ

Is Senshi worth pulling?

No, his damage is too low for meaningful contribution in any game mode.

What is Senshi good for?

Only for the collection — he has no viable use in team compositions.

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