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Seven Knights Idle Adventure

Sunraku

Hero details

Melee Type

Shangri-La Frontier

Legendary
September 5, 2023

Unlock reward : 50Rubies icon- Seven Knights Idle Adventure

Hero Sunraku portrait - Seven Knights Idle Adventure

Skills

Range : 25CD : 0Atk speed : 125

Deals damage equal to 300% of Attack to the target.

Range : 25CD : 0Atk speed : 115

Deals Critical Hit Damage equal to 350% of Attack to the target. Grants the Keen Attack Lv. 5 buff to allies for 2 sec upon a successful attack. Also inflicts the Bleed debuff on the hit target for 2 sec.

Keen Attack Lv. 5

Increases Critical Hit Rate by 20%.

Bleed

Deals damage equal to 20% of Attack every 1 sec.

Range : 25CD : 10Atk speed : 76

Grants the Climax Boost buff to the caster for 10 sec and deals damage equal to 1250% of Attack to the target.

Climax Boost

Increases Critical Hit Rate by 20%, final Critical Hit Damage by 20%, and final Evasion by 50%.

Stats

Stats at level 1
StatsValueStatsValue
HP600Attack88
Defense40Critical rate3%
Hit132Critical factor125%
Dodge132Attack speed125
Health regen17Move speed40
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

A hero from another dimension. Not much is known about this hero.

Sunraku Guide

Quick Overview
Tier C
Role DPS Support
Best Modes
Boss Farm
Investment Priority Medium
Verdict
Situational
Strength

Active damage + Crit support

Weakness

Dependency on specific buff uptime

Sunraku is a Melee DPS hero from the Shangri-La Frontier collaboration. He relies on his Climax Boost mechanic for damage and team-wide Crit Rate amplification, offering a specialized role in DoT-focused compositions.

While his potential in specific team comps is notable, he is generally outperformed by modern DPS heroes, making him a niche choice that requires careful management to shine.

🤔

Should You Use Sunraku?

Sunraku is a solid but situational pick. He works well in teams built around Multi-Dot scaling heroes, where his Bleed application adds value. However, for general content, higher-tier DPS heroes will outperform him.

Sunraku in hero interface

Sunraku in hero interface

Strengths

Climax Boost amplifier — grants +20% Crit Rate, +20% final Crit Damage and +50% final Evasion for 10 seconds, significantly boosting damage output during the buff window.
Team Crit Rate support — Keen Attack Lv. 5 provides +20% Crit Rate to all allies for 2 seconds on every successful critical hit, enabling faster skill rotations for the team.
Bleed application — inflicts Bleed on critical hit targets, contributing to Multi-Dot damage and enabling synergies with heroes that scale off DoT types.

Weaknesses

Buff Boost lower than standard — the percentage value of the buffs is well below that of the newly released heroes..
Collaboration Hero — Can only be obtained during limited periods.

Best Game Modes

  • Boss content — Climax Boost provides significant burst during its 10-second window, useful for adventure Boss.
  • Farm content — consistent crits and team Crit Rate buff help maintain damage throughput

Build & Optimization

Prioritize Critical Hit Rate to ensure consistent Bleed application and to trigger Keen Attack buffs for the team. Even if you build him with Crit, do not expect to play Sunraku in Deep Nightmare content; he is simply too weak.

Investment Advice

Early game
Low priority — other heroes provide better value
Mid game
Medium priority if running DoT compositions
Late game
Situational — valuable in DoT-focused teams only

FAQ

Is Sunraku worth pulling?

As a collaboration hero, he is worth considering if you run DoT-based team compositions. For general use, higher-tier heroes offer better overall performance.

Is it worth building Sunraku with an Evasion-focused build?

No, in the current meta, a 50% Evasion boost is simply too low. With that stat threshold, he will almost never successfully evade incoming enemy attacks.

Can Sunraku be used as a primary Lead DPS against Guild Bosses?

No, even in the early game, he is no longer viable for this mode. His damage multipliers are simply too low to compete with modern DPS units.

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