Seven Knights Idle Adventure
Jake
Hero details
Defense Type
Royal Guards
Unlock reward : 250![]()
Skills
Range : 10CD : 0Atk speed : 149
Deals damage equal to 150% of Attack to the target.
Range : 10CD : 0Atk speed : 136
Deals Critical Hit Damage equal to 150% of Attack to the target. Obtains the Critical Hit Rate Resist Increase Lv. 5 buff for 2 sec upon a successful attack.
Increases Critical Hit Rate Resist by 20%.
Range : 0CD : 0Atk speed : Infinity
Decreases Ranged Type allies' skill cooldowns by 20%.
Decreases skill cooldowns by 20%.
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 1194 | Attack | 40 |
| Defense | 81 | Critical rate | 2.25% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 149 |
| Health regen | 34 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
An artist famous for his unique method of sculpting stone statues with his bare fists. He was once considered a candidate for the Four Lords for his considerable combat skills, but he seems content with his life as a member of the Imperial Guard. He has a deep obsession with unchanging beauty. It's rumored that he captures attractive people, regardless of age or gender, and transforms them into living statues.
Jake Guide
Cooldown reduction for Ranged allies
Extremely limited utility, low damage output
Jake at level 50 with 7 stars in the hero interface.
Jake is a Legendary Ranged hero who provides cooldown reduction to Ranged allies. While this can be useful in specific compositions, his overall contribution is too limited to justify a team slot. He is at best usable in early Codex content where roster depth is limited.
Stronger alternatives provide far superior buffs, debuffs, or damage output, making Jake a low-priority hero. His own damage is negligible, and he lacks the tools to meaningfully impact most game modes.
Strengths
Weaknesses
Recommended Synergies
Best Game Modes
- Codex — can be used as a budget support option for Ranged teams
- Other modes — not recommended due to limited effectiveness
Build & Optimization
Critical Hit Rate is recommended to maximize Jake's damage potential. Since he is not recommended for investment, prioritize building stronger heroes instead. If used, focus on Critical Hit Rate to at least ensure his attacks deal meaningful damage when they land.
Investment Advice
FAQ
Is Jake worth pulling?
No, his contribution is too limited to justify investment.Is Jake the best hero for reducing active cooldowns?
No — High Lord Orly does a better job as she reduces cooldowns by 30% instead of 20%, and for all allies, not just Ranged type.Is Jake a good tank?
No — despite his Defense class type, his combat role is not to tank. He has nothing in his kit that allows him to fulfill that role. He is a support hero, especially for Ranged type allies.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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