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Seven Knights Idle Adventure

Joker

Ranged Type

Independent

Epic
September 5, 2023

Unlock reward : 150Rubies icon- Seven Knights Idle Adventure

Hero Joker portrait - Seven Knights Idle Adventure

Skills

Range : 30CD : 0Atk speed : 230

Deals damage equal to 100% of Attack to the target.

Range : 30CD : 0Atk speed : 230

Deals Critical Hit Damage equal to 100% of Attack to the target. Inflicts Stun debuff for 0.9 sec upon a successful attack.

Stun

Unable to attack, move, and skills become unavailable

Range : 30CD : 10Atk speed : 93

Deals damage equal to 210% of Attack in a 2m area around the target. Inflicts a Stun debuff for 0.9 sec upon a successful attack.

Stun

Unable to attack, move, and skills become unavailable

Stats

Stats at level 1
StatsValueStatsValue
HP239Attack53
Defense16Critical rate3.75%
Hit70Critical factor150%
Dodge70Attack speed230
Health regen7Move speed33
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

An infamous swindler of the Terra Kingdom. A master of manipulation who revels in bending the will of others with his silver tongue and magic tricks. Once celebrated as a magician of considerable talent, his fascination shifted from fleeting tricks to the pursuit of true illusions. He now engages in elaborate cons, amassing wealth to acquire the arcane gift of illusion control from the dark mage, Velika.

Our opinion on Joker

Quick Overview
Tier D
Role Ranged
Best Modes
Codex Only
Investment Priority Codex Only
Verdict
Not recommended
Strength

Applies Stun

Weakness

Outclassed by modern heroes

Joker is a Epic-tier hero in Seven Knights Idle Adventure and is not intended for combat use at any stage of the game. Like most Epic-tier heroes, his primary purpose is to be leveled up for the Codex rewards, which grant Rubies and permanent stat bonuses for your account.

He is a Ranged hero from the Independent faction who applies Stun on both his critical hits and active skill. However, like other Epic-tier heroes, he lacks the power to contribute meaningfully in end-game content.

Should You Use Joker?

No — Joker should only be leveled for Codex purposes. Focus your resources on Legendary-tier heroes instead.

Strengths

Stun on crit — His critical hit applies a 0.9 second Stun, providing brief crowd control.
Stun on active — His active skill "Magic Hat" also applies Stun in a 2m AOE.

Weaknesses

Very short Stun duration — The 0.9 second Stun is significantly shorter than Legendary heroes (1.5+ seconds).
Low damage — Being an Epic-tier hero, his damage output is far below Legendary heroes.
Outclassed by modern heroes — Legendary heroes provide longer Stuns and actual damage output.

When to Use

Codex progression — Level him up only to unlock Codex rewards and Rubies.

When to Avoid

Any optimized team
Combat content
PvP and PvE

Investment Advice

Early game
Codex only — do not invest combat resources
Mid game
Codex only
Late game
Codex only

FAQ

Is Joker useful in combat?

No, he should only be used for Codex progression. Legendary heroes far outclass him in every aspect.

Should you invest in Joker?

Codex progression only — do not spend enhancement materials on him.

What is Joker good for?

Codex rewards, Rubies, and account stat bonuses.

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