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Seven Knights Idle Adventure

May

Ranged Type

Terra Heralds

Epic
September 5, 2023

Unlock reward : 150Rubies icon- Seven Knights Idle Adventure

Hero May portrait - Seven Knights Idle Adventure

Skills

Range : 45CD : 0Atk speed : 107

Deals damage equal to 200% of Attack to the target.

Range : 45CD : 0Atk speed : 78

Deals Critical Hit Damage equal to 275% of Attack to the target. Knocks Back the target by 1m upon a successful attack.

Knock Back

Gets knocked back

Range : 45CD : 10Atk speed : 54

Deals damage equal to 600% of Attack to the target. When attacking Defense Type, the skill's final damage increases by 30%.

Stats

Stats at level 1
StatsValueStatsValue
HP239Attack53
Defense16Critical rate3.75%
Hit70Critical factor150%
Dodge70Attack speed107
Health regen7Move speed33
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

A courier working for the Terra Heralds. She has a huge crush on the notorious swindler Joker, and she spends her off-duty hours tracking down his whereabouts. Her ability to appear anywhere in Gaia instantaneously to make a delivery is a closely guarded family secret, passed down through generations serving in the postal service. She believes that the job of delivering good news to people is quite romantic.

Our opinion on May

Quick Overview
Tier D
Role Ranged
Best Modes
Codex Only
Investment Priority Codex Only
Verdict
Not recommended
Strength

High single-target damage

Weakness

Outclassed by modern heroes

May is a Epic-tier hero in Seven Knights Idle Adventure and is not intended for combat use at any stage of the game. Like most Epic-tier heroes, her primary purpose is to be leveled up for the Codex rewards, which grant Rubies and permanent stat bonuses for your account.

She is a Ranged hero from the Terra Heralds who deals high single-target damage with her active skill, with a bonus against Defense Type enemies. However, like other Epic-tier heroes, she lacks the power to contribute meaningfully in end-game content.

Should You Use May?

No — May should only be leveled for Codex purposes. Focus your resources on Legendary-tier heroes instead.

Strengths

High damage — Her active skill "Omni-Rubber Duck" deals 600% Attack damage to a single target.
Bonus vs Defense — Damage increased by 30% when attacking Defense Type enemies.

Weaknesses

No utility — She has no buffs, debuffs, or special effects.
Low damage — Being an Epic-tier hero, her damage output is far below Legendary heroes.
Outclassed by modern heroes — Legendary heroes provide much higher damage and utility.

When to Use

Codex progression — Level her up only to unlock Codex rewards and Rubies.

When to Avoid

Any optimized team
Combat content
PvP and PvE

Investment Advice

Early game
Codex only — do not invest combat resources
Mid game
Codex only
Late game
Codex only

FAQ

Is May useful in combat?

No, she should only be used for Codex progression. Legendary heroes far outclass her in every aspect.

Should you invest in May?

Codex progression only — do not spend enhancement materials on her.

What is May good for?

Codex rewards, Rubies, and account stat bonuses.

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