Seven Knights Idle Adventure
Spike
Melee Type
Seven Knights
Unlock reward : 250![]()
Skills
Range : 25CD : 0Atk speed : 149
Deals damage equal to 150% of Attack to the target.
Range : 25CD : 0Atk speed : 85
Deals Critical Hit Damage equal to 250% of Attack to the target. Grants allies Focus Lv. 5 buff for 2 sec upon a successful attack.
Increases final Accuracy by 20%.
Range : 25CD : 10Atk speed : 81
Deals damage equal to 250% of Attack in a 2m area around the target. Inflicts Frostbite debuff for 5 sec upon a successful attack.
Decreases Attack Speed by 10% and Movement Speed by 10% Deals damage equal to 10% of Attack every 1 sec.
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 600 | Attack | 88 |
| Defense | 40 | Critical rate | 3% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 149 |
| Health regen | 17 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
One of the Seven Knights ruling over the Frozen Land. He is the offspring of a human and an ice spirit, and he grew up lonely under the care of ice spirits. When he heard a rumor that Ice Queen Lania was his mother who abandoned him, he went to her castle. He was denied entry, and he embraced the rumor as truth and sought bloody revenge, ascending as the new ruler of ice.
Spike Guide
AOE Frostbite control + team Focus buff on crits
Outdated kit with no team utility beyond debuffs
Spike is one of the Seven Knights ruling over the Frozen Land — an older Legendary debuffer who applies AOE Frostbite to slow enemies and a team Accuracy buff on his critical hits. His kit is centered on control through Frostbite, which reduces both Attack Speed and Movement Speed, making him a utility-focused hero for slowing enemies.
As a Seven Knights hero, Spike is a Codex unlock available for 250 Rubies. However, his kit has not aged well in the era of awakened heroes. He lacks the damage amplification, shields, healing, Overload, or Immortal mechanics that define modern top-tier picks. He is functional in content where Frostbite control is useful, but there are stronger alternatives for both damage and debuff roles.
Strengths
Weaknesses
Why Spike Stands Out
Spike stands out for being one of the few Seven Knights heroes to apply Frostbite through an AOE active skill, combining crowd control with damage-over-time pressure. His team Accuracy buff on critical hits is a niche utility that can help allies land hits more consistently in high-evasion content.
Recommended Synergies
Best Game Modes
- Codex content — functional as a Frostbite applicator in any content where slowing enemies is beneficial
- Not recommended — outclassed in all competitive PvE and PvP modes by modern awakened heroes
Build & Optimization
Focus on Critical Hit Rate to ensure consistent critical hits, which trigger the team Focus buff and activate his secondary damage multiplier. Attack and Crit Damage provide the best damage scaling once Crit Rate is capped.
Investment Advice
FAQ
Is Spike worth pulling?
Not in the current meta. He is functional as a Frostbite applicator but significantly outclassed by modern awakened heroes.What makes Spike unique?
He is a Seven Knights hero who applies AOE Frostbite and grants a team Accuracy buff on critical hits.What is Spike good for?
He is primarily a Codex collectible for Seven Knights fans. As a debuffer, his AOE Frostbite provides some crowd control utility, but he lacks the depth of modern heroes.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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