Seven Knights Idle Adventure
Ryan
Melee Type
Crusaders
Unlock reward : 250![]()
Skills
Range : 25CD : 0Atk speed : 130
Deals damage equal to 175% of Attack to the target.
Range : 25CD : 0Atk speed : 142
Deals Critical Hit Damage equal to 150% of Attack to the target. Obtains the Evasion Increase Lv. 5 buff for 2 sec upon a successful attack.
Increases final Evasion by 50%.
Range : 25CD : 10Atk speed : 59
Deals damage equal to 700% of Attack to the target. Obtain Critical Hit Rate Increase Lv. 5 buff for 10 sec upon a successful attack.
Increases Critical Hit Rate by 20%.
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 600 | Attack | 88 |
| Defense | 40 | Critical rate | 3% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 130 |
| Health regen | 17 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
A demonic swordsman who used to be part of the Crusaders. He joined the Crusaders to gather information needed to banish the demon possessing his younger brother. His confrontation with the royal army who came to kill his brother branded him a criminal. He also accidentally came into possession of a demonic sword before he left the Crusaders, who have now marked him as a fugitive for leaving with one of their treasured demonic swords.
Ryan Guide
Self-evasion and Crit Rate buffs
No team utility or debuffs
Ryan is a melee DPS hero with self-focused buffs that provide moderate survivability through evasion and consistent damage through Critical Hit Rate increases. His kit is straightforward but lacks the depth needed to compete with higher-tier heroes.
His Critical Hit Attack grants temporary evasion, while his active skill provides a Critical Hit Rate buff. These self-buffs allow Ryan to function independently without requiring specific team compositions, though this also means he offers no utility to his allies.
Strengths
Weaknesses
Why Ryan Stands Out
Ryan stands out primarily for his self-sufficiency — he doesn't need external support to function. However, this independence comes at the cost of team contribution. In a meta where heroes like Surtr the Last Giant provide -75% Defense or White Whale Luna delivers +250% damage against Corrosion targets, Ryan's personal buffs are insufficient to justify a team slot.
Recommended Synergies
Best Game Modes
- PvE — can clear early content but falls off in harder content
Build & Optimization
Focus on Critical Hit Rate to maximize his crit-dependent kit. Ryan works best in Deep Nightmare, Nightmare, Abyss Expedition, Hard Boss Challenge, and Tower of Ascension when paired with strong support heroes who can compensate for his lack of team utility.
Investment Advice
FAQ
Is Ryan worth pulling?
No, there are better alternatives in every tier above C.What makes Ryan unique?
His self-evasion on crits and self-Crit Rate buff, though these are common mechanics.What is Ryan good for?
Early game content only. Not viable for end-game content.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
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