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Seven Knights Idle Adventure

Kagura

Ranged Type

Independent

Legendary
September 21, 2023

Unlock reward : 250Rubies icon- Seven Knights Idle Adventure

Hero Kagura portrait - Seven Knights Idle Adventure

Skills

Range : 60CD : 0Atk speed : 136

Deals damage equal to 150% of Attack to the target.

Range : 60CD : 0Atk speed : 100

Deals Critical Hit Damage equal to 225% of Attack to the target. Inflicts Bind debuff for 2.5 sec upon a successful attack.

Bind

Unable to move

Range : 60CD : 10Atk speed : 93

Deals damage equal to 250% of Attack in a 2m wide and 6m long area in front of the caster. The target is Knocked Back 5m upon a successful attack. When attacking Melee Type, the skill's final damage increases by 50%.

Knock Back

Gets knocked back

Stats

Stats at level 1
StatsValueStatsValue
HP448Attack99
Defense30Critical rate3.75%
Hit132Critical factor150%
Dodge132Attack speed136
Health regen13Move speed33
Critical rate resist0%Lethal rate0%
Reduction rate0%Extra damage rate0%
Vital point rate0%Lethal factor150%
Extra damage factor150%Vital point factor130%

A descendant of the family of priestesses that guards the seal of Orochi, the nine-headed Imugi. After being bitten on the wrist by Orochi, she is constantly resisting being possessed by the serpent. Like her mother and the priestesses before her, she believed that guarding the seal was her sole purpose in life. However, since meeting Ace, the new lord of Moonlit Isle, new sentiments seem to be stirring within her.

Kagura Guide

Quick Overview
Tier C
Role Ranged DPS
Best Modes
PvE
Investment Priority Medium
Verdict
Decent pull
Strength

AOE damage + Knock Back + Melee advantage

Weakness

Lacks team utility and survivability tools

Kagura is a straightforward Ranged DPS hero from the Codex, offering solid AOE damage with Flash of Asura and providing occasional crowd control through Bind on critical hits. Her +50% damage bonus against Melee Type targets gives her some situational strength in content where melee enemies are prevalent.

While she performs adequately in general PvE content, Kagura lacks the impactful debuffs, team-wide buffs, or unique mechanics that define top-tier heroes. Her utility is limited to a Knock Back effect and a conditional Bind proc, which means she functions primarily as a damage dealer without significant team support capabilities.

🤔

Should You Use Kagura?

Maybe — Kagura is a decent Codex hero for early-to-mid game content. She can hold her own in PvE but does not offer enough to justify heavy investment compared to stronger alternatives.

Strengths

AOE damage dealer — Flash of Asura hits targets in a 2m wide and 6m long area, making her useful against groups of enemies.
Melee Type advantage — deals +50% final damage against Melee Type enemies, providing strong performance in relevant encounters.
Knock Back utility — Flash of Asura knocks enemies back 5m, which can help with positioning and kiting.
Bind application on crits — her Critical Hit Attack inflicts Bind for 2.5 seconds, providing occasional crowd control.

Weaknesses

Limited team utility — no meaningful buffs, debuffs, or support abilities to help teammates.
No survivability tools — lacks self-healing, shields, or defensive cooldowns to sustain in prolonged fights.
Conditional damage boost — the +50% Melee advantage only applies against specific enemy types, limiting her effectiveness against Ranged or mixed compositions.

Why Kagura Stands Out

Kagura's main appeal lies in her straightforward damage output combined with AOE coverage and a conditional bonus against Melee enemies. For players early in the game who need a reliable ranged damage dealer, she fills that role adequately. However, her lack of transformative mechanics means she gets outclassed quickly as players acquire stronger heroes with better team utility.

Best Game Modes

  • PvE — performs adequately in general PvE content, especially against Melee-type enemies
  • Codex — or can be used as a starter damage dealer

Build & Optimization

Focus on Critical Hit Rate to maximize damage output, as Kagura's Critical Hit Attack is a key part of her kit. Complement with Attack and Critical Hit Damage stats for maximum damage potential. In Deep Nightmare or Nightmare mode, prioritize Crit Rate to ensure consistent critical hits against high-Evasion enemies.

Investment Advice

Early game
Decent investment — can serve as a reliable starter DPS
Mid game
Consider replacing — stronger alternatives become available
Late game
Not recommended — limited utility compared to S and A tier heroes

FAQ

Is Kagura worth pulling?

She is a decent Codex option but not a priority. Stronger heroes with better utility are available.

What makes Kagura unique?

Her combination of AOE damage with Knock Back and Melee Type advantage.

What is Kagura good for?

General PvE content and early game progression. Excels against Melee-type enemies when that advantage applies.

Should I invest heavily in Kagura?

No. She is best used as a temporary solution until you acquire stronger damage dealers with better team utility.

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