Seven Knights Idle Adventure
Jave
Melee Type
Seven Knights
Unlock reward : 250![]()
Skills
Range : 25CD : 0Atk speed : 157
Deals damage equal to 150% of Attack to the target.
Range : 25CD : 0Atk speed : 100
Deals Critical Hit Damage equal to 225% of Attack to the target. Grants allies Gale Lv. 5 buff for 2 sec upon a successful attack.
Increases Attack Speed by 20%.
Range : 60CD : 10Atk speed : 85
Quickly approaches the target to deal damage equal to 250% of Attack in a 2m area to nearby enemies. Knocks Back the target by 2m upon a successful attack.
Gets knocked back
Stats
| Stats | Value | Stats | Value |
|---|---|---|---|
| HP | 600 | Attack | 88 |
| Defense | 40 | Critical rate | 3% |
| Hit | 132 | Critical factor | 125% |
| Dodge | 132 | Attack speed | 157 |
| Health regen | 17 | Move speed | 40 |
| Critical rate resist | 0% | Lethal rate | 0% |
| Reduction rate | 0% | Extra damage rate | 0% |
| Vital point rate | 0% | Lethal factor | 150% |
| Extra damage factor | 150% | Vital point factor | 130% |
One of the Seven Knights blessed with the power of dragons. He is always accompanied by the baby dragon, Red. Abandoned at the Dragon Ruins, he was taken in by Guardian Dragon Weiser. He headed to a human settlement upon realizing he was human as a toddler, only to turn away from humanity after being ostracized for his superhuman abilities. While he is socially inept, he has started to open up to others a bit after meeting Spike, who shares similar pain.
Jave Guide
Knock Back utility + Attack Speed buff for allies
Low damage output, no team debuffs, no defense reduction
Jave is one of the original Seven Knights in Seven Knights Idle Adventure, but his kit has aged significantly compared to modern heroes. His damage output falls well below current standards, and his utility is limited to a minor Attack Speed buff on critical hits and a Knock Back on his active skill.
While he does provide some team utility through the Gale buff, the contribution is minimal compared to what top-tier heroes bring to a team. His lack of defense reduction, DoT application, or meaningful debuffs makes him a poor choice for end-game content.
Strengths
Weaknesses
Why Jave Stands Out
Jave stands out primarily as a historical hero — one of the original Seven Knights. However, his kit does not translate well into current meta viability. His only notable contribution is the Attack Speed buff, which is minimal compared to what other heroes offer.
Recommended Synergies
Best Game Modes
- Codex only — Jave has no place in competitive content due to his low damage and minimal utility.
Build & Optimization
Focus on Critical Hit Rate to maximize his Gale buff uptime for allies. However, given his limited viability, resources are better spent on stronger heroes. Recommended game modes for investment: Deep Nightmare, Nightmare, Abyss Expedition, Hard boss challenge, Tower of Ascension.
Investment Advice
FAQ
Is Jave worth pulling?
No, he is significantly outclassed by most other DPS heroes in the game.What makes Jave unique?
He is one of the original Seven Knights and provides a minor Attack Speed buff to allies on critical hits.What is Jave good for?
He is primarily useful for Codex completion and collection purposes only.This site is a fan project and is not affiliated with, sponsored by, or endorsed by Netmarble.
All names, logos, and images are the property of their respective owners.